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* move over kbd19x into the kbdfans directory * move over kbd4x into the kbdfans directory * move kbd66 into the kbdfans directory * move the kbd6x into the kbdfans directory * move kbd8x into the kbdfans directory * move kbd75 into the kbdfans directory * move kbd67 into kbdfans directory * add a fairly sparse readme for kbdfans directory * update make instructions for keyboards and add the Complete Newbs Guide to readmes that was missing it * get kbd75 compiling again * remove repetitive #defines of KC_NO and KC_TRNS when QMK_KEYBOARD_H is already included in KBD75 * add links to kbdfans readme * fix some readme formatting * there is no reason to have two different keymaps with such a small difference, condensing to one * turning on backlights by default * enable backlight by default for kbd66 * noticed that the kbd75 had caps lock led code in every keymap. Moved it out to the keyboard.c so everyone can partake. * Update keyboards/kbdfans/kbd66/readme.md Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * update readme link ordering
16 lines
847 B
Markdown
16 lines
847 B
Markdown
# KBD67
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A 65% keyboard sold in two variants. Rev1 was a typical keyboard that had to be soldered together, supporting multiple layouts.
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Months later, a new version with hotswap was sold. **Firmware files from one, will not work on the other.** Please use the `.hex` appropriate for your board.
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Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
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Hardware Supported: KBD67
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Hardware Availability: KBDFans
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Make example for this keyboard (after setting up your build environment):
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make kbdfans/kbd67/rev1:default
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make kbdfans/kbd67/hotswap:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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