qmk_firmware/keyboards/handwired/datahand/keymaps/default/keymap.c
Ryan fe6d6cf76d
Remove empty override functions (#14312)
* Remove empty override functions, 0-9

* Remove empty override functions, A-D

* Remove empty override functions, E-H

* Remove empty override functions, handwired

* Remove empty override functions, I-L

* Remove empty override functions, M-P

* Remove empty override functions, Q-T

* Remove empty override functions, U-Z
2021-09-05 21:36:31 +01:00

310 lines
15 KiB
C

/* Copyright 2017-2019 Nikolaus Wittenstein <nikolaus.wittenstein@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include QMK_KEYBOARD_H
#include <stdbool.h>
/* Datahand features not supported:
* * All online reprogramming (user settings using the reset button).
* * Program Selection features.
* * Macros.
* * Direct substitutions.
* * L/R Modf.
* * Mouse Click Lock (Function Direct Access + Mouse Button key).
* * Different mouse movement speeds with the two pointer fingers, and using both pointer fingers to move even faster.
*
* As far as I know, everything else works.
*/
enum layer {
NORMAL,
#ifdef DATAHAND_THUMB_RETURN_COMMAND
NORMAL_THUMB_RETURN_COMMAND,
#endif
FUNCTION_MOUSE,
FUNCTION_ARROWS,
NAS,
NAS_NUMLOCK,
NAS_TENKEY,
NAS_TENKEY_NUMLOCK,
NUM_LAYERS
};
enum custom_keycodes {
N = SAFE_RANGE, /* Normal */
NS, /* NAS */
NSL, /* NAS Lock */
NLK, /* Numlock */
FN, /* Function mode - needs to be able to switch to mouse or arrow layer */
TK0, /* Ten-key off button */
TK1, /* Ten-key on button */
AR, /* FN arrow mode */
MS, /* FN mouse mode */
DZ, /* Double zero button */
};
static bool mouse_enabled = true;
static bool tenkey_enabled = false;
static bool numlock_enabled = false;
static bool nas_locked = false;
/* Declared weak so that it can easily be overridden. */
__attribute__((weak)) const uint16_t PROGMEM keymaps[NUM_LAYERS][MATRIX_ROWS][MATRIX_COLS] = {
[NORMAL] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_U, KC_I, KC_O, KC_P,
KC_DEL, KC_A, KC_LBRC, KC_ESC, KC_S, KC_B, KC_GRV, KC_D, KC_T, KC_DQT, KC_F, KC_G, KC_H, KC_J, KC_QUOT, KC_Y, KC_K, KC_COLN, KC_N, KC_L, KC_ENT, KC_RBRC, KC_SCLN, KC_BSLS,
KC_Z, KC_X, KC_C, KC_V, KC_M, KC_COMM, KC_DOT, KC_SLSH,
KC_ENT, KC_TAB, KC_BSPC, KC_SPC,
KC_LSFT, NS,
KC_CAPS, NSL,
N, KC_LCTL, KC_LALT, FN),
#ifdef DATAHAND_THUMB_RETURN_COMMAND
[NORMAL_THUMB_RETURN_COMMAND] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______,
KC_LCMD, _______, _______, _______,
_______, _______,
_______, _______,
_______, _______, _______, _______),
#endif
[FUNCTION_MOUSE] = LAYOUT(
KC_F2, KC_F4, KC_F6, KC_MS_U, KC_MS_U, KC_F8, KC_F10, KC_PGUP,
_______, KC_NO, KC_SLCK, _______, KC_BTN3, NLK, KC_BTN1, MS, KC_BTN2, KC_MS_L, KC_BTN1, KC_MS_R, KC_MS_L, KC_BTN2, KC_MS_R, KC_END, AR, KC_LSFT, KC_INS, KC_9, KC_ENT, KC_F11, KC_0, KC_F12,
KC_F1, KC_F3, KC_F5, KC_MS_D, KC_MS_D, KC_F7, KC_F9, KC_PGDN,
_______, _______, _______, _______,
_______, _______,
_______, _______,
_______, _______, _______, _______),
[FUNCTION_ARROWS] = LAYOUT(
_______, _______, _______, KC_UP, KC_UP, _______, _______, _______,
_______, _______, _______, _______, KC_LCTL, _______, _______, _______, _______, KC_LEFT, KC_HOME, KC_RGHT, KC_LEFT, KC_HOME, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_DOWN, KC_DOWN, _______, _______, _______,
_______, _______, _______, _______,
_______, _______,
_______, _______,
_______, _______, _______, _______),
[NAS] = LAYOUT(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
_______, KC_1, KC_TILD, _______, KC_2, NLK, KC_LABK, KC_3, KC_RABK, KC_SLSH, KC_4, KC_5, KC_6, KC_7, KC_UNDS, KC_CIRC, KC_8, KC_ENT, KC_SCLN, KC_9, KC_BSLS, TK0, KC_0, TK1,
KC_EQL, KC_X, KC_PERC, KC_MINS, KC_PLUS, KC_DOT, KC_SLSH, KC_QUES,
_______, _______, _______, _______,
_______, _______,
_______, _______,
_______, _______, _______, _______),
[NAS_NUMLOCK] = LAYOUT(
_______, _______, _______, _______, _______, KC_PAST, _______, _______,
_______, KC_KP_1, _______, _______, KC_KP_2, _______, _______, KC_KP_3, _______, KC_PSLS, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_7, _______, _______, KC_KP_8, _______, _______, KC_KP_9, KC_PENT, _______, KC_KP_0, _______,
KC_PEQL, _______, _______, KC_PMNS, KC_PPLS, _______, KC_PDOT, _______,
_______, _______, _______, _______,
_______, _______,
_______, _______,
_______, _______, _______, _______),
[NAS_TENKEY] = LAYOUT(
_______, _______, _______, KC_UP, KC_7, KC_8, KC_9, KC_ASTR,
_______, KC_QUOT, _______, _______, KC_DLR, _______, _______, KC_AMPR, _______, KC_LEFT, KC_HOME, KC_RGHT, KC_0, KC_4, DZ, KC_PLUS, KC_5, KC_MINS, KC_EQL, KC_6, KC_ENT, _______, KC_DOT, _______,
KC_LPRN, KC_RPRN, _______, KC_DOWN, KC_1, KC_2, KC_3, KC_SLSH,
_______, _______, _______, _______,
_______, _______,
_______, _______,
_______, _______, _______, _______),
[NAS_TENKEY_NUMLOCK] = LAYOUT(
_______, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PAST,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_0, KC_KP_4, _______, KC_PPLS, KC_KP_5, KC_PMNS, KC_PEQL, KC_KP_6, KC_PENT, _______, KC_PDOT, _______,
_______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PSLS,
_______, _______, _______, _______,
_______, _______,
_______, _______,
_______, _______, _______, _______),
};
static void lock_led_set(bool on, uint8_t led) {
if (on) {
LED_LOCK_PORT &= ~led;
} else {
LED_LOCK_PORT |= led;
}
}
static void mode_led_set(uint8_t led) {
static const uint8_t ALL_MODE_LEDS = LED_FN | LED_NORMAL | LED_NAS | LED_TENKEY;
LED_MODE_PORT |= ALL_MODE_LEDS;
LED_MODE_PORT &= ~led;
}
static void layer_set(bool on, uint8_t layer) {
if (on) {
layer_on(layer);
} else {
layer_off(layer);
}
if (layer_state_is(NAS) || layer_state_is(NAS_NUMLOCK) || layer_state_is(NAS_TENKEY) || layer_state_is(NAS_TENKEY_NUMLOCK)) {
if (tenkey_enabled) {
mode_led_set(LED_NAS | LED_TENKEY);
} else {
mode_led_set(LED_NAS);
}
} else if (layer_state_is(FUNCTION_MOUSE) || layer_state_is(FUNCTION_ARROWS)) {
mode_led_set(LED_FN);
} else if (layer_state_is(NORMAL)) {
mode_led_set(LED_NORMAL);
}
}
static void set_normal(void) {
layer_move(NORMAL);
#ifdef DATAHAND_THUMB_RETURN_COMMAND
layer_set(true, NORMAL_THUMB_RETURN_COMMAND);
#endif
/* Then call layer_set to update LEDs. */
layer_set(true, NORMAL);
}
static void set_nas(bool on) {
/* Always turn on the base NAS layer so other layers can fall through. */
layer_set(on, NAS);
layer_set(on && numlock_enabled, NAS_NUMLOCK);
layer_set(on && tenkey_enabled, NAS_TENKEY);
layer_set(on && tenkey_enabled && numlock_enabled, NAS_TENKEY_NUMLOCK);
}
static void set_tenkey(bool on) {
tenkey_enabled = on;
/* We have to be on the NAS layer in order to be able to toggle TK.
* Re-toggle it on so that we move to the right layer (and set the right LED).
*/
set_nas(true);
}
static void toggle_numlock(void) {
numlock_enabled = !numlock_enabled;
lock_led_set(numlock_enabled, LED_NUM_LOCK);
if (layer_state_is(NAS)) {
/* If we're already in NAS, re-set it so that we activate the numlock layer. */
set_nas(true);
}
}
static void set_function(void) {
/* Make sure to turn off NAS if we're entering function */
set_nas(false);
/* Always turn on the mouse layer so the arrow layer can fall through. */
layer_set(true, FUNCTION_MOUSE);
layer_set(!mouse_enabled, FUNCTION_ARROWS);
}
static void set_mouse_enabled(bool on) {
mouse_enabled = on;
/* Re-run set_function to set our layers correctly. */
set_function();
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool pressed = record->event.pressed;
switch(keycode) {
case N:
if (pressed) {
set_normal();
}
break;
case NS:
if (pressed) {
nas_locked = false;
}
set_nas(pressed);
break;
case NSL:
if (pressed) {
nas_locked = true;
set_nas(true);
}
break;
case NLK:
if (pressed) {
toggle_numlock();
SEND_STRING(SS_DOWN(X_NUMLOCK));
} else {
SEND_STRING(SS_UP(X_NUMLOCK));
}
break;
case FN:
if (pressed) {
set_function();
}
break;
case TK0:
if (pressed) {
set_tenkey(false);
}
break;
case TK1:
if (pressed) {
set_tenkey(true);
}
break;
case MS:
if (pressed) {
set_mouse_enabled(true);
}
break;
case AR:
if (pressed) {
set_mouse_enabled(false);
}
break;
case DZ:
if (pressed) {
SEND_STRING(SS_TAP(X_KP_0) SS_TAP(X_KP_0));
}
break;
}
return true;
};
void matrix_init_user(void) {
#ifdef DATAHAND_THUMB_RETURN_COMMAND
set_normal();
#endif
}
void led_set_user(uint8_t usb_led) {
lock_led_set(usb_led & (1<<USB_LED_NUM_LOCK), LED_NUM_LOCK);
lock_led_set(usb_led & (1<<USB_LED_CAPS_LOCK), LED_CAPS_LOCK);
lock_led_set(usb_led & (1<<USB_LED_SCROLL_LOCK), LED_SCROLL_LOCK);
}