f3d5b1091d
* Disable a bunch of reactive modes * Enable rgb matrix for Corne Keyboard * Convert CRKBD to rgb matrix * Add Gergo keyboard layout * Make Diablo 3 tap dance better * Add basic support for Planck EZ * Fix RGB Matrix stuff * Fix keycodes for Planck EZ * Update CRKBD OLED stuff * Fix typo for sleep on ergodox glow * Improve my gergo layout * Scrolling OLED key logger! * Change gergo layout * Hnadle unicode keycodes if unicode is disabled * Disable COMMAND/CONSOLE for gergo * Fix right side control * Re-enable LTO for all platforms Since I got updated arm gcc binaries that no longer error out on lto * Update formatting to match newer community standards Poor 2 space * Re-alight startup animation to use new HUE range * Streamline gitlab ci scripts * Disabled Space Cadet * Add support for breathing table * Enable new LTO Option And clean up defines that will now be repeatitive * Remove vscode settings * Additional formatting cleanup of config.h files
27 lines
1.1 KiB
C
27 lines
1.1 KiB
C
#pragma once
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#include "../drashna/config.h"
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#undef PRODUCT
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#define PRODUCT DrashnaDox - Hacked ErgoDox EZ Glow
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
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// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
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// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true// turn off effects when suspended
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// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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// #define EECONFIG_RGB_MATRIX (uint32_t *)16
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_CYCLE_ALL
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# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define DISABLE_RGB_MATRIX_DUAL_BEACON
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# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
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# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#endif
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