cc158d90ae
* tweaks to tap dance keys * tidy up code * save a few bytes
55 lines
1.3 KiB
C
55 lines
1.3 KiB
C
#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define USB_MAX_POWER_CONSUMPTION 100
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#define ONESHOT_TAP_TOGGLE 2
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#define ONESHOT_TIMEOUT 500
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#define MOUSEKEY_INTERVAL 20
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_TIME_TO_MAX 40
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#define MOUSEKEY_MAX_SPEED 7
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#define MOUSEKEY_WHEEL_DELAY 0
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// dynamic macro keys
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#define DM_PLAY DYN_MACRO_PLAY1
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#define DM_STRT DYN_REC_START1
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#define DM_STOP DYN_REC_STOP
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// one-shot layer keys
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#define OSL_RSE OSL(RSE)
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#define OSL_LWR OSL(LWR)
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#define OSL_FUN OSL(FUN)
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// one-shot modifier keys
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#define OSM_CTL OSM(MOD_LCTL)
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#define OSM_ALT OSM(MOD_LALT)
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#define OSM_SFT OSM(MOD_LSFT)
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// tap dance keys
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#define TD_SCLN TD(TDK_SCLN)
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#define TD_COMM TD(TDK_COMM)
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#define TD_DOT TD(TDK_DOT)
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#define TD_SLSH TD(TDK_SLSH)
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// macros
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#define ACTION_TAP_DANCE_FN_KEYCODE(user_fn, kc) { \
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.fn = { NULL, user_fn, NULL }, \
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.user_data = (void *)&((qk_tap_dance_pair_t) { kc, 0 }) \
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}
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#define ACTION_TAP_DANCE_FN_KEYCODE2(user_fn, kc1, kc2) { \
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.fn = { NULL, user_fn, NULL }, \
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.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }) \
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}
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#define TAP(keycode) register_code16(keycode); unregister_code16(keycode)
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#endif
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