df01d502d4
Old TMK keymaps were ported and confirmed to compile All keymaps compiled and added to zip-archive. Documentation was updated.
56 lines
6 KiB
C
56 lines
6 KiB
C
#include "s60-x.h"
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/*
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* SpaceFN
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* http://geekhack.org/index.php?topic=51069.0
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*/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Default Layer
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┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
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│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│
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├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│
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├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│
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├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│
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├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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│LCTRL│L_GUI│L_ALT│█████│█████│█████Spc/Fn0█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│
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└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
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*/
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LEGACY_KEYMAP(
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ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \
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CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \
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LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \
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LCTL, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL),
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/* Overlay 1: SpaceFN
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┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
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│ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ Del │
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├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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│ │ │ │ Esc │ │ │ │Home │ Up │ End │Pscr │Slck │Pause│ Ins │█████│
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├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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│ │ │ │ │ │ │PgUp │Left │Down │Right│ │ │▒▒▒▒▒│ │█████│
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├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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│ │▒▒▒▒▒│ │ │ │Space│PgDwn│ ` │ ~ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│
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├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│
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└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
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*/
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LEGACY_KEYMAP(
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \
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TRNS, TRNS, TRNS, ESC, TRNS, TRNS, TRNS, HOME, UP, END, PSCR, SLCK, PAUS, INS, \
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, \
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TRNS, TRNS, TRNS, TRNS, TRNS, SPC, PGDN, GRV, FN1, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
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};
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/*
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* Fn action definition
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*/
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
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[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
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};
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