86 lines
2.1 KiB
C
86 lines
2.1 KiB
C
/*
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Copyright 2019 yohei <yohewi@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 11
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// wiring of each half
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#define MATRIX_ROW_PINS { C6, D7, E6, B4 }
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, D2, D1, D0, D4 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION ROW2COL
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D3
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// keyboard RGB LED support
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// see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
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#define RGBLED_NUM 6
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#define RGBLIGHT_LIMIT_VAL 200
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#define RGBLIGHT_VAL_STEP 17
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#if defined(RGBLIGHT_ENABLE)
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// USB_MAX_POWER_CONSUMPTION value for stonehenge30 keyboard
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// 120 RGBoff, OLEDoff
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// 120 OLED
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// 330 RGB 6
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// 300 RGB 32
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// 310 OLED & RGB 32
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#define USB_MAX_POWER_CONSUMPTION 400
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#else
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// fix iPhone and iPad power adapter issue
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// iOS device need lessthan 100
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#define USB_MAX_POWER_CONSUMPTION 100
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#endif
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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