64 lines
1.3 KiB
C
64 lines
1.3 KiB
C
#include "card.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = KEYMAP(
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RGB_TOG, RGB_SAI, RGB_VAI, \
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RGB_HUD, RGB_HUI, \
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RGB_MOD, RGB_SAD, RGB_VAD, \
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BL_STEP, \
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F(0), F(1), F(2) \
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)
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_FUNCTION(0),
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[1] = ACTION_FUNCTION(1),
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[2] = ACTION_FUNCTION(2)
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};
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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if (record->event.pressed) {
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switch (id) {
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case 0:
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PLAY_SONG(tone_startup);
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break;
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case 1:
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PLAY_SONG(music_scale);
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break;
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case 2:
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PLAY_SONG(tone_goodbye);
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break;
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}
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}
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};
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void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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void led_set_user(uint8_t usb_led) {
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}
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