40b0ddd425
* Basic Rev 2 implementation * Updated LED defines and added Extra encoder support * Fixed rgb pin assignment * Physically accurate LED positions * Single Color Band scrolling left to right effects * Spirals, Pinwheels, and Documentation....Oh My! * Spiral effect band thickness adjustments * Fixing animation spin directions * Full hand LED positions * Basic Rev 2 implementation Updated LED defines and added Extra encoder support Fixed rgb pin assignment Physically accurate LED positions Full hand LED positions Moving rev2 folder * RGB Center Point LED position update * Fixing led config commas * Fixing led config commas * fix enter key * fix enter * Small changes to default * update default * typo fix * update default * Fixing defines & led config, turned full hand & extra encoders into rules.mk feature * Refactored rules.mk to have a post_rules.mk * Forgot to offset the matrix to led map due to the edge led additions * Updated LED flags and fixed my keymap * Update keymap.c include speed controls for RGB * Fixing more rules.mk and adding keymap like encoders functionality * Sol Rev 2 Implementation * Minor fixes * Keymap fixes * Fix Colemak, add lock keys
20 lines
588 B
Makefile
20 lines
588 B
Makefile
# As long as the users rules.mk has include $(KEYBOARD)/post_rules.mk this will be run after to properly setup any keyboard features and defines
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ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
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OPT_DEFS += -DIOS_DEVICE_ENABLE
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else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
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OPT_DEFS += -DRGBLIGHT_FULL_POWER
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endif
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ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
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OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
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endif
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ifeq ($(strip $(RGB_MATRIX_FRAMEBUFFER)), yes)
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OPT_DEFS += -DRGB_MATRIX_FRAMEBUFFER_EFFECTS
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endif
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ifeq ($(strip $(LED_MIRRORED)), yes)
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OPT_DEFS += -DLED_MIRRORED
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endif
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