c3b4f65c64
* Added info.json and minor fixes to walker keymap * Fix url * Update keyboards/mt980/info.json Co-Authored-By: walkerstop <walkerstop@gmail.com> * Update keyboards/mt980/info.json Co-Authored-By: walkerstop <walkerstop@gmail.com> * Update keyboards/mt980/info.json Co-Authored-By: walkerstop <walkerstop@gmail.com> * Update keyboards/mt980/info.json Co-Authored-By: walkerstop <walkerstop@gmail.com> * Update keyboards/mt980/info.json Co-Authored-By: walkerstop <walkerstop@gmail.com> * Update keyboards/mt980/info.json Co-Authored-By: walkerstop <walkerstop@gmail.com> * Update keyboards/mt980/info.json Co-Authored-By: walkerstop <walkerstop@gmail.com> * Fix user calling keymap functions * cancel oneshot layer on KC_TRNS * Fix to oneshot layer handling * Fix oneshot handling of reset * Move bootmagic key to Esc where it normally resides * Remove deprecated function * Treat shift-numlock as shift-insert in Walker layer
169 lines
6.2 KiB
C
169 lines
6.2 KiB
C
#include "mt980.h"
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bool numlock_on = true;
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typedef struct {
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bool is_press_action;
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int state;
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} tap;
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enum {
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SINGLE_TAP = 1,
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SINGLE_HOLD = 2,
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DOUBLE_TAP = 3,
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DOUBLE_HOLD = 4,
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TRIPLE_TAP = 5,
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TRIPLE_HOLD = 6
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};
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enum {
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ALT_L1 = 0
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};
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int cur_dance (qk_tap_dance_state_t *state);
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void alt_finished (qk_tap_dance_state_t *state, void *user_data);
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void alt_reset (qk_tap_dance_state_t *state, void *user_data);
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_INS, KC_PSCR, KC_PGUP, KC_PGDN,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
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KC_LCTL, KC_LGUI, TD(ALT_L1), KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT),
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[1] = LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUSE, KC_SLCK, KC_HOME, KC_END,
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RGB_TOG, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, RGB_RMOD, RGB_VAD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS)
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};
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int cur_dance (qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->pressed) return SINGLE_HOLD;
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else return SINGLE_TAP;
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}
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else if (state->count == 2) {
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if (state->pressed) return DOUBLE_HOLD;
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else return DOUBLE_TAP;
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}
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else if (state->count == 3) {
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if (state->interrupted || !state->pressed) return TRIPLE_TAP;
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else return TRIPLE_HOLD;
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}
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else return 8;
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}
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static tap alttap_state = {
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.is_press_action = true,
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.state = 0
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};
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void alt_finished (qk_tap_dance_state_t *state, void *user_data) {
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alttap_state.state = cur_dance(state);
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switch (alttap_state.state) {
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case SINGLE_TAP: set_oneshot_layer(1, ONESHOT_START); clear_oneshot_layer_state(ONESHOT_PRESSED); break;
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case SINGLE_HOLD: register_code(KC_LALT); break;
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case DOUBLE_TAP: set_oneshot_layer(1, ONESHOT_START); set_oneshot_layer(1, ONESHOT_PRESSED); break;
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case DOUBLE_HOLD: register_code(KC_LALT); layer_on(1); break;
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}
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}
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void alt_reset (qk_tap_dance_state_t *state, void *user_data) {
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switch (alttap_state.state) {
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case SINGLE_TAP: break;
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case SINGLE_HOLD: unregister_code(KC_LALT); break;
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case DOUBLE_TAP: break;
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case DOUBLE_HOLD: layer_off(1); unregister_code(KC_LALT); break;
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}
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alttap_state.state = 0;
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[ALT_L1] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,alt_finished, alt_reset)
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};
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void led_set_keymap(uint8_t usb_led) {
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if (usb_led & (1<<USB_LED_NUM_LOCK)) {
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numlock_on = true;
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}
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else {
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numlock_on = false;
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}
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}
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_TRNS:
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case KC_NO:
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/* Always cancel one-shot layer when another key gets pressed */
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if (record->event.pressed && is_oneshot_layer_active())
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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return true;
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case RESET:
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/* Don't allow reset from oneshot layer state */
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if (record->event.pressed && is_oneshot_layer_active()) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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return false;
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}
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return true;
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case KC_PPLS:
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if (!numlock_on) {
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if (is_oneshot_layer_active() || layer_state & 0x2) {
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if (record->event.pressed)
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register_code(KC_HOME);
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else
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unregister_code(KC_HOME);
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clear_oneshot_layer_state(ONESHOT_START);
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}
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else {
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if (record->event.pressed)
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register_code(KC_PGUP);
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else
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unregister_code(KC_PGUP);
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}
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return false;
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}
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return true;
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case KC_PENT:
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if (!numlock_on) {
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if (is_oneshot_layer_active() || layer_state & 0x2) {
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if (record->event.pressed)
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register_code(KC_END);
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else
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unregister_code(KC_END);
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clear_oneshot_layer_state(ONESHOT_START);
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}
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else {
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if (record->event.pressed)
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register_code(KC_PGDN);
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else
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unregister_code(KC_PGDN);
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}
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return false;
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}
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return true;
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case KC_NLCK:
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/* Shift + NumLock will be treated as shift-Insert */
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if ((keyboard_report->mods & MOD_BIT (KC_LSFT)) || (keyboard_report->mods & MOD_BIT (KC_RSFT))) {
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if (record->event.pressed) {
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register_code(KC_INS);
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unregister_code(KC_INS);
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}
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return false;
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}
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else
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return true;
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default:
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return true;
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}
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return true;
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}
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