e30c993d75
* Refactor layout macro names Update the names of the layout macros to reflect QMK's desired usage. - KEYMAP renamed to LAYOUT - colinta keymap updated accordingly - KC_KEYMAP renamed to LAYOUT_kc - mtdjr keymap updated accordingly * Update xd75.h to use #pragma once include guard * Update keymaps to use QMK_KEYBOARD_H * Refactor default keymap - updated to use layout macro - remove deprecated action_get_macro function - add functions from QMK keymap.c template - process_record_user - matrix_init_user - matrix_scan_user - led_set_user * Update supporting files - updated config.h files to use #pragma once include guard - remove errant QUANTUM_DIR code block * Rename readme files to fully lowercase filenames * Restructure keyboard readme Updated the readme to better align with the current QMK template. * Bugfixes to supporting files |
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.. | ||
config.h | ||
keymap.c | ||
readme.md | ||
rules.mk |
c4software Custom Keyboard
Layout for Bépo Dev
/* Native BepoDev for compatible computer
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | ESC | " | < | > | ( | ) | % | VOL- | VOL+ | @ | + | - | / | * | = |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | B | E_ACUT | P | O | $ | E_GRAV | DEL | E_CIRC | V | D | L | J | Z | C_CEDIL|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | RALT | A | U | I | E | , | BACKSP | ENTER | C | T | S | R | N | M | W |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | A_GRAV | Y | X | . | K | BACKSP | ENTER | ’ | Q | G | H | F | UP | RSHIFT |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LALT | LCTRL | FN | LGUI | SPACE | SPACE | RALT | RALT | SPACE | SPACE | RGUI | FN | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
The FN layer :
/* FUNCTION
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | P/ | P* | F9 | F10 | F11 | F12 |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | P7 | P8 | P9 | - | RGB_TOG| RGB_MOD| RGB_HUI|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | PREV | PLAY | NEXT | STOP | | | | P4 | P5 | P6 | + | RGB_SAI| RGB_SAD| RGB_VAI|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | VOL- | MUTE | VOL+ | | | | | P1 | P2 | P3 | ENT | RGB_VAD| Home | RGB_HUD|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | RESET | | FN | | | | | | P0 | P0 | . | FN | | End | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/