2d5c16dfd4
Update all my keymaps to work with 40 keys. Refactor code using Userspace.
50 lines
946 B
C
50 lines
946 B
C
#pragma once
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#include "quantum.h"
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enum layers {
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_QWERTY,
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_CODE,
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_FN,
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};
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enum custom_keycodes {
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CODE = SAFE_RANGE,
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FN,
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LPLT,
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RPGT,
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NEQL,
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#ifdef RGBLIGHT_ENABLE
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RGBRST,
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#endif
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};
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#define KC_ KC_TRNS
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#define KC_ESCC MT(MOD_LCTL, KC_ESC)
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#define KC_ENTS MT(MOD_LSFT, KC_ENT)
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#define KC_LTGT LTGT // > or < with shift
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#define KC_LPLT LPLT // ( or < with shift
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#define KC_RPGT RPGT // ) or > with shift
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#define KC_NEQL NEQL // !=
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#define KC_CODE MO(_CODE)
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#define KC_BCOD LT(_CODE, KC_BSPC)
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#define KC_FN MO(_FN)
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#define KC_RST RESET
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#define KC_CTRA LCTL(KC_A)
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#define KC_CTRE LCTL(KC_E)
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#define KC_BLTG BL_TOGG
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#define KC_BLUP BL_INC
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#define KC_BLDN BL_DEC
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#define KC_BLBR BL_BRTG
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#ifdef RGBLIGHT_ENABLE
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#define KC_LRST RGBRST
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#define KC_LTOG RGB_TOG
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#define KC_LHUI RGB_HUI
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#define KC_LHUD RGB_HUD
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#define KC_LSAI RGB_SAI
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#define KC_LSAD RGB_SAD
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#define KC_LVAI RGB_VAI
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#define KC_LVAD RGB_VAD
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#define KC_LMOD RGB_MOD
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#endif |