47051f506f
* Added callbacks to one shot modifier changes * Altered signature of callback functions * Reordered the callback methods, shortened brief documentation * Added One Shot Modifier callback documentation * First attempt at unit tests * Revert "First attempt at unit tests" This reverts commit 5ec21a782202c0d74cf21cb852bd319f0c8b4842. * Simplified oneshot function implementations * Made clear_oneshot_locked_mods to be conform action_util.h, adhering to the (void) signature * Made used datatypes for oneshot mods consistently unsigned integers * Corrected callback to call clear callback when clear_oneshot_locked_mods is invoked * Simplified oneshot equals statements * Corrected return type and signature of get and set oneshot locked mods * Consolidated one shot callbacks, added initial layer callback version * Fixed non-updating one shot layer variable after timeout or other clear, added code comments * Added better one shot key docs
107 lines
2.8 KiB
C
107 lines
2.8 KiB
C
/*
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Copyright 2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ACTION_UTIL_H
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#define ACTION_UTIL_H
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#include <stdint.h>
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#include "report.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern report_keyboard_t *keyboard_report;
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void send_keyboard_report(void);
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/* key */
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inline void add_key(uint8_t key) {
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add_key_to_report(keyboard_report, key);
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}
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inline void del_key(uint8_t key) {
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del_key_from_report(keyboard_report, key);
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}
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inline void clear_keys(void) {
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clear_keys_from_report(keyboard_report);
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}
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/* modifier */
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uint8_t get_mods(void);
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void add_mods(uint8_t mods);
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void del_mods(uint8_t mods);
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void set_mods(uint8_t mods);
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void clear_mods(void);
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/* weak modifier */
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uint8_t get_weak_mods(void);
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void add_weak_mods(uint8_t mods);
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void del_weak_mods(uint8_t mods);
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void set_weak_mods(uint8_t mods);
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void clear_weak_mods(void);
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/* macro modifier */
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uint8_t get_macro_mods(void);
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void add_macro_mods(uint8_t mods);
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void del_macro_mods(uint8_t mods);
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void set_macro_mods(uint8_t mods);
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void clear_macro_mods(void);
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/* oneshot modifier */
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void set_oneshot_mods(uint8_t mods);
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uint8_t get_oneshot_mods(void);
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void clear_oneshot_mods(void);
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void oneshot_toggle(void);
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void oneshot_enable(void);
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void oneshot_disable(void);
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bool has_oneshot_mods_timed_out(void);
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uint8_t get_oneshot_locked_mods(void);
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void set_oneshot_locked_mods(uint8_t mods);
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void clear_oneshot_locked_mods(void);
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typedef enum {
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ONESHOT_PRESSED = 0b01,
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ONESHOT_OTHER_KEY_PRESSED = 0b10,
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ONESHOT_START = 0b11,
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ONESHOT_TOGGLED = 0b100
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} oneshot_fullfillment_t;
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void set_oneshot_layer(uint8_t layer, uint8_t state);
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uint8_t get_oneshot_layer(void);
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void clear_oneshot_layer_state(oneshot_fullfillment_t state);
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void reset_oneshot_layer(void);
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bool is_oneshot_layer_active(void);
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uint8_t get_oneshot_layer_state(void);
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bool has_oneshot_layer_timed_out(void);
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void oneshot_locked_mods_changed_user(uint8_t mods);
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void oneshot_locked_mods_changed_kb(uint8_t mods);
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void oneshot_mods_changed_user(uint8_t mods);
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void oneshot_mods_changed_kb(uint8_t mods);
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void oneshot_layer_changed_user(uint8_t layer);
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void oneshot_layer_changed_kb(uint8_t layer);
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/* inspect */
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uint8_t has_anymod(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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