023d644bb6
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
98 lines
3.4 KiB
C
Executable file
98 lines
3.4 KiB
C
Executable file
/*
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Copyright 2020 Yiancar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
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#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
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/* LSE clock */
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#define STM32_LSECLK 32768
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/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
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#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
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/* Setting up 400KHz I2C Clock for a 48MHz system clock */
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#define I2C1_SCL_PAL_MODE 1
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#define I2C1_SDA_PAL_MODE 1
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#define I2C1_TIMINGR_SCLDEL 3U
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#define I2C1_TIMINGR_SDADEL 1U
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#define I2C1_TIMINGR_SCLH 3U
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#define I2C1_TIMINGR_SCLL 9U
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#define WS2812_SPI SPID2 // default: SPID1
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#define WS2812_SPI_MOSI_PAL_MODE 0 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 5
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#define WS2812_SPI_SCK_PAL_MODE 0
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#define WS2812_SPI_SCK_PIN B13
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/* Backlight options */
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#define RGB_BACKLIGHT_ENABLED 1
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#define RGB_BACKLIGHT_NEBULA12
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// they aren't really used if RGB_BACKLIGHT_NEBULA65 defined
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#define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 0
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#define RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT 0
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#define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 0
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#define RGB_BACKLIGHT_USE_7U_SPACEBAR 0
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#define RGB_BACKLIGHT_USE_ISO_ENTER 0
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#define RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS 0
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// disable backlight when USB suspended (PC sleep/hibernate/shutdown)
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#define RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED 0
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// disable backlight after timeout in minutes, 0 = no timeout
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#define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 0
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// the default brightness
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#define RGB_BACKLIGHT_BRIGHTNESS 255
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// the default effect (RGB test)
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#define RGB_BACKLIGHT_EFFECT 6
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// the default effect speed (0-3)
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#define RGB_BACKLIGHT_EFFECT_SPEED 0
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// the default color1 and color2
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#define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 }
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#define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 }
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#define DRIVER_COUNT 1
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#define RGB_MATRIX_LED_COUNT 16
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// These define which keys in the matrix are alphas/mods
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// Used for backlight effects so colors are different for
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// alphas vs. mods
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// Each value is for a row, bit 0 is column 0
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// Alpha=0 Mod=1
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b0000000000000000
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b0000000000000000
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b0000000000000000
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b0000000000000000
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#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b0000000000000000
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#define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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#define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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#define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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#define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
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// Backlight config starts after VIA's EEPROM usage,
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// dynamic keymaps start after this.
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#define VIA_EEPROM_CUSTOM_CONFIG_SIZE 32
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