cf19cb0dbe
* Main folder Main folder with some changes like the base layout and matrix for uploading in a future to the qmk repositorie * First Commit Firsts non previously commited changes: -Changed to keyboards/handwired -Basic credit to Xydane -70% Layout * Modified file structure for several keyboards As I don't want to create several folders and overcrowd the main folders I made a few modifications to being able of configure several keyboards as revisions of the main keyboard. Added a second variant. Compiling tests went right but I haven't tried it on the controller. * Starting leds * Started dual color leds PWM functions and configs I started to create the PWM functions and configs based on internet examples, it doesn't compile yet * Backtraced a bit to establish and try debug before continuing the pwm Just this, algo some doc as a new pinout image, space cadet modification to try if it works and little more * Deleted unuseful stuff After trying the reestructure to being compatible with several keyboards and that it worked I deleted the other keyboard. Added space cadet shift to ISO. Finally I couldn't debug everything and I'm getting quite frustrated to continue much more than just adding pwm leds * Changed again Iso fix for Space Cadet * Renamed keyboard, future pull I just renamed the keyboard and made some simplifying changes in order to make a pull request sometime soon. I'm too frustrated, tired and knowledge limited to achive using the PWM for leds, I didn't even get to use the debug mode... I intend to end basic led color change using layers (if I can), document everything properly and make a pull request so other users can continue/use this project. * Writed Readme.md file I also corrected a previous compilation problem and ordered a bit the keymaps * Corrected readme * Try to add layer activated light * Revert "Try to add layer activated light" This reverts commit 205af820d845dab08988f329b9f062f558060220. * Progress to fork Coming back to work, upcoming pull * Linked image Corrected readme * Some cleanning Added images to readme, som cleaning, burning after commit. * Almost finished (working) Finally * Finished bluepill firmware Just finished and tried layer dependant led colors. Going for merge * Deleted innecesary stuff and trailing spaces Just as commit title said. * Coding conventions Just modified some files to respect coding conventions * Deleted XXXXXX define Checking some other PR seen this improvement * Changes suggested on PR Firs doing the easy changes * More changes for the PR -I also deleted one unused function for led toggling on matrix.c (Now it uses layer dependent baklight, algo on of on start) -Deleted commented function on keymaps. Right now only needs testing and all pragma replaces. * Almost every pragma change on PR That's almost finished, only waiting for reply due to compiling errors * Revert "Almost every pragma change on PR" This reverts commit 07f23aa862b370cdf0ae37d6f2130c9e9856f491. * Revert last commit I moddified by mistake a file from another keyboard * Solved last pragma Compiles fine. Now I only need to test it, I say you if it works to include it in the main repository.
89 lines
2.9 KiB
Plaintext
89 lines
2.9 KiB
Plaintext
/*
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ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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/*
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* ST32F103xB memory setup for use with the maplemini bootloader.
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* You will have to
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* #define CORTEX_VTOR_INIT 0x5000
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* in your projects chconf.h
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*/
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MEMORY
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{
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flash0 : org = 0x08002000, len = 128k - 0x2000
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flash1 : org = 0x00000000, len = 0
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flash2 : org = 0x00000000, len = 0
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flash3 : org = 0x00000000, len = 0
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flash4 : org = 0x00000000, len = 0
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flash5 : org = 0x00000000, len = 0
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flash6 : org = 0x00000000, len = 0
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flash7 : org = 0x00000000, len = 0
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ram0 : org = 0x20000000, len = 20k
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ram1 : org = 0x00000000, len = 0
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ram2 : org = 0x00000000, len = 0
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ram3 : org = 0x00000000, len = 0
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ram4 : org = 0x00000000, len = 0
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ram5 : org = 0x00000000, len = 0
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ram6 : org = 0x00000000, len = 0
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ram7 : org = 0x00000000, len = 0
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}
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/* For each data/text section two region are defined, a virtual region
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and a load region (_LMA suffix).*/
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/* Flash region to be used for exception vectors.*/
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REGION_ALIAS("VECTORS_FLASH", flash0);
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REGION_ALIAS("VECTORS_FLASH_LMA", flash0);
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/* Flash region to be used for constructors and destructors.*/
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REGION_ALIAS("XTORS_FLASH", flash0);
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REGION_ALIAS("XTORS_FLASH_LMA", flash0);
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/* Flash region to be used for code text.*/
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REGION_ALIAS("TEXT_FLASH", flash0);
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REGION_ALIAS("TEXT_FLASH_LMA", flash0);
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/* Flash region to be used for read only data.*/
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REGION_ALIAS("RODATA_FLASH", flash0);
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REGION_ALIAS("RODATA_FLASH_LMA", flash0);
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/* Flash region to be used for various.*/
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REGION_ALIAS("VARIOUS_FLASH", flash0);
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REGION_ALIAS("VARIOUS_FLASH_LMA", flash0);
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/* Flash region to be used for RAM(n) initialization data.*/
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REGION_ALIAS("RAM_INIT_FLASH_LMA", flash0);
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/* RAM region to be used for Main stack. This stack accommodates the processing
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of all exceptions and interrupts.*/
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REGION_ALIAS("MAIN_STACK_RAM", ram0);
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/* RAM region to be used for the process stack. This is the stack used by
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the main() function.*/
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REGION_ALIAS("PROCESS_STACK_RAM", ram0);
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/* RAM region to be used for data segment.*/
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REGION_ALIAS("DATA_RAM", ram0);
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REGION_ALIAS("DATA_RAM_LMA", flash0);
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/* RAM region to be used for BSS segment.*/
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REGION_ALIAS("BSS_RAM", ram0);
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/* RAM region to be used for the default heap.*/
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REGION_ALIAS("HEAP_RAM", ram0);
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/* Generic rules inclusion.*/
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INCLUDE rules.ld
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