qmk_firmware/keyboards/toad/config.h
Joel Challis 23222625c2
Refactor to use led config - Part 5 (#10975)
* Refactor to use led config

* Refactor to use led config

* Refactor to use led config
2020-11-21 19:11:24 +00:00

54 lines
1.1 KiB
C

#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6776
#define DEVICE_VER 0x0001
#define MANUFACTURER farmakon
#define PRODUCT "TOAD"
#define DESCRIPTION "TOAD"
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 14
/* key matrix pins */
#define MATRIX_ROW_PINS { B0, F6, F5, F4, F1, F0 }
#define MATRIX_COL_PINS { B3, B2, B1, E6, B7, C7, C6, D4, D6, D7, B4, D0, D1, F7 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define LED_CAPS_LOCK_PIN B6
#define LED_SCROLL_LOCK_PIN B5
#define LED_PIN_ON_STATE 0
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 0
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 0
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#endif