b0a021c07a
* Made DZ60 layout with calculator * Cleaned up and commented, preparing to fix bug with negative in front of open parenthesis as first character * Fixed bug where negative sign infront of parenthesis as first character was parsed incorrectly * Made a better solution for the bug from the previous commit * Modularized and added a userfile so that this code can be used on various keyboards, found in doogle999 * Removed commented code from keymap * Made the layer that is used for calculations a define so that it can be changed per keyboard * Made the readme * Made the readme in the correct place * Revert "Made the readme in the correct place" This reverts commit 7f8b59ed9e59c77401a48be3a7ac1e8fd8e84e32. * Manually synced with qmk upstream * Stopped repeat, made keys print character that they are defined as rather than what the keyboard wants them to do * Added support for numpad, might make all keycodes custom so that there is no need to change doogle999.c if you want to change the keycode that is associated with a function, also made numpad automatically activating an option * Fixed some bugs with backspacing, updated the readme * Fixed some bugs with numlock turning on at the wrong times when a shift key was down * Made the return to layer work automatically instead of just forcing it to layer 0 * fixes and style changes, 20% decreased binary size * Fixed some bugs with double printing and compilation errors on my side * Fixed bug with exceeding the buffer size * Removed changes that added const-ness * Made changes so that backspace does not repeat to remove backspace bugs, still some bugs with recalculating without having typed anything * Fixed obo error with calc main loop * Made includes more accurate in keymap for dz60 * Moved flags to user makefile
100 lines
1.9 KiB
C
100 lines
1.9 KiB
C
#ifndef USERSPACE
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#define USERSPACE
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#include "quantum.h"
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#define NO_ACTION_ONESHOT
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#define NO_ACTION_MACRO
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#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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// Layer the calculator is on
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#define CALC_LAYER 2
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// Inside is whether when you are in calc mode it should automatically force numlock, outside is whether it should do it outside of calculator mode
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#define CALC_FORCE_NUM_LOCK_INSIDE_CALC true
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#define CALC_FORCE_NUM_LOCK_OUTSIDE_CALC true
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// Maximum number of characters the calculator can have
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#define CALC_BUFFER_SIZE 32
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// Minimum width of the printed text / the number of decimal places
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#define CALC_PRINT_SIZE 6
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/*-----
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Special
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-----*/
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#define CALC_CHAR_BEG '('
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#define CALC_CHAR_END ')'
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#define CALC_CHAR_DEC '.'
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/*-----
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Operators - Can add more here such as modulo %, factorial !
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-----*/
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#define CALC_CHAR_ADD '+'
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#define CALC_PRIO_ADD 1
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#define CALC_CHAR_SUB '-'
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#define CALC_PRIO_SUB 1
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#define CALC_CHAR_MUL '*'
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#define CALC_PRIO_MUL 2
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#define CALC_CHAR_DIV '/'
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#define CALC_PRIO_DIV 2
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#define CALC_CHAR_EXP '^'
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#define CALC_PRIO_EXP 3
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/*-----
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Functions
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-----*/
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#define CALC_CHAR_SIN 's'
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#define CALC_CHAR_COS 'c'
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#define CALC_CHAR_TAN 't'
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#define CALC_CHAR_ASN 'S'
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#define CALC_CHAR_ACS 'C'
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#define CALC_CHAR_ATN 'T'
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#define CALC_CHAR_LGE 'l'
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#define CALC_CHAR_LOG 'L'
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#define CALC_CHAR_SQT 'q'
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/*-----
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Constants
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-----*/
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#define CALC_CHAR_EUL 'e'
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#define CALC_VALU_EUL 2.71828182845904523536
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#define CALC_CHAR_PI 'p'
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#define CALC_VALU_PI 3.14159265358979323846
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struct OP // Operator/function
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{
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char c;
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unsigned char priority;
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bool ltr;
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};
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union TokenRaw // A token after the input has been processed, can either be a number or an operator/function
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{
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double num;
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struct OP op;
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};
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struct Token // Encapsulator
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{
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bool isNum;
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union TokenRaw raw;
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};
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enum CalcFunctions // Hardware calculator key functionality
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{
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CALC = SAFE_RANGE,
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ENDCALC
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};
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#endif
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