288 lines
8 KiB
C
288 lines
8 KiB
C
/*
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Copyright 2020 Joel Elkins <joel@elkins.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "jdelkins.h"
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#include "version.h"
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#ifdef DO_SECRETS
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# include "secrets.h"
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#else
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# ifndef NO_SECRETS
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# pragma message("Warning: secrets.h not found")
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# endif
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#endif
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user_config_t user_config;
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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void send_secret_string(uint8_t n) {
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#ifdef DO_SECRETS
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send_string(secret[n]);
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#else
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SEND_STRING("");
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#endif
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}
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#ifdef TAP_DANCE_ENABLE
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// To activate SINGLE_HOLD, you will need to hold for 200ms first.
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// This tap dance favors keys that are used frequently in typing like 'f'
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int cur_dance(tap_dance_state_t *state) {
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if (state->count == 1) {
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// If count = 1, and it has been interrupted - it doesn't matter if it
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// is pressed or not: Send SINGLE_TAP
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if (state->interrupted) {
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// if (!state->pressed) return SINGLE_TAP;
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// need "permissive hold" here.
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// else return SINsGLE_HOLD;
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// If the interrupting key is released before the tap-dance key,
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// then it is a single HOLD However, if the tap-dance key is
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// released first, then it is a single TAP But how to get access to
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// the state of the interrupting key????
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return SINGLE_TAP;
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} else {
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if (!state->pressed)
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return SINGLE_TAP;
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else
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return SINGLE_HOLD;
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}
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}
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// If count = 2, and it has been interrupted - assume that user is trying to
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// type the letter associated with single tap.
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else if (state->count == 2) {
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if (state->interrupted)
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return DOUBLE_SINGLE_TAP;
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else if (state->pressed)
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return DOUBLE_HOLD;
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else
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return DOUBLE_TAP;
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} else if ((state->count == 3) && ((state->interrupted) || (!state->pressed)))
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return TRIPLE_TAP;
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else if (state->count == 3)
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return TRIPLE_HOLD;
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else
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return 8; // magic number. At some point this method will expand to work for more presses
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}
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// This works well if you want this key to work as a "fast modifier". It favors
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// being held over being tapped.
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int hold_cur_dance(tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted) {
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if (!state->pressed)
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return SINGLE_TAP;
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else
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return SINGLE_HOLD;
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} else {
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if (!state->pressed)
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return SINGLE_TAP;
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else
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return SINGLE_HOLD;
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}
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}
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// If count = 2, and it has been interrupted - assume that user is trying to
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// type the letter associated with single tap.
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else if (state->count == 2) {
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if (state->pressed)
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return DOUBLE_HOLD;
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else
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return DOUBLE_TAP;
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} else if (state->count == 3) {
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if (!state->pressed)
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return TRIPLE_TAP;
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else
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return TRIPLE_HOLD;
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} else
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return 8; // magic number. At some point this method will expand to work for more presses
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}
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#endif // TAP_DANCE_ENABLE
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__attribute__ ((weak))
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void keyboard_post_init_keymap(void) {
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}
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void keyboard_post_init_user(void) {
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user_config.raw = eeconfig_read_user();
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keyboard_post_init_keymap();
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}
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void eeconfig_init_user(void) {
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user_config.raw = 0;
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user_config.system_mac = false;
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eeconfig_update_user(user_config.raw);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static uint32_t boot_timer;
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if (!process_record_keymap(keycode, record)) {
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return false;
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}
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switch (keycode) {
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case FW_WRD:
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do_mac_key(LCTL(KC_RIGHT), ROPT(KC_RIGHT), record);
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break;
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case BK_WRD:
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do_mac_key(LCTL(KC_LEFT), ROPT(KC_LEFT), record);
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break;
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case KB_BOL:
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do_mac_key(KC_HOME, RCMD(KC_LEFT), record);
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break;
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case KB_EOL:
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do_mac_key(KC_END, RCMD(KC_RIGHT), record);
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break;
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case TG_SYS:
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if (record->event.pressed) {
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user_config.system_mac ^= 1;
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eeconfig_update_user(user_config.raw);
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}
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break;
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case KB_COPY:
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do_mac_key(LCTL(KC_INS), RCMD(KC_C), record);
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break;
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case KB_PASTE:
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do_mac_key(LSFT(KC_INS), RCMD(KC_V), record);
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break;
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case MY_GUI:
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do_mac_key(KC_LGUI, KC_LOPT, record);
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break;
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case MY_ALT:
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do_mac_key(KC_LALT, KC_LCMD, record);
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break;
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case MY_RGUI:
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do_mac_key(KC_RGUI, KC_ROPT, record);
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break;
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case MY_RALT:
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do_mac_key(KC_RALT, KC_RCMD, record);
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break;
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case MY_CALC:
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do_mac_key(KC_CALC, KC_F14, record);
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break;
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case KB_MAKE:
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if (!get_mods()) {
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if (!record->event.pressed)
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#ifdef NO_SECRETS
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SEND_STRING("make NO_SECRETS=1 " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
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#else
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SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
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#endif
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return false;
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}
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break;
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case KB_VRSN:
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if (!get_mods()) {
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if (!record->event.pressed) {
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#ifdef DO_SECRETS
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# define SECRET_MSG " (with secrets)"
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#else
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# define SECRET_MSG
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#endif
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if (user_config.system_mac) {
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SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " (mac mode)" SECRET_MSG);
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} else {
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SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " (non-mac mode)" SECRET_MSG);
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}
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}
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return false;
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}
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break;
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case KB_BOOT:
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if (!get_mods()) {
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if (record->event.pressed) {
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boot_timer = timer_read32();
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} else {
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if (timer_elapsed32(boot_timer) >= 500) {
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reset_keyboard();
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}
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}
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return false;
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}
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break;
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case KB_FLSH:
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if (!get_mods()) {
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if (!record->event.pressed) {
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#ifdef NO_SECRETS
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SEND_STRING("make NO_SECRETS=1 " QMK_KEYBOARD ":" QMK_KEYMAP ":flash\n");
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#else
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SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":flash\n");
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#endif
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reset_keyboard();
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}
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return false;
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}
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break;
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#ifdef DO_SECRETS
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case KC_SECRET_1 ... KC_SECRET_6: // Secrets! Externally defined strings, not stored in repo
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if (!record->event.pressed) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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send_secret_string(keycode - KC_SECRET_1);
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}
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return false;
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break;
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#endif
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}
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return true;
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}
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__attribute__ ((weak))
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void matrix_init_keymap(void) {
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}
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void matrix_init_user(void) {
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matrix_init_keymap();
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}
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__attribute__ ((weak))
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void matrix_scan_keymap(void) {
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}
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void matrix_scan_user(void) {
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matrix_scan_keymap();
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}
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__attribute__ ((weak))
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layer_state_t layer_state_set_keymap(layer_state_t state) {
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return state;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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return layer_state_set_keymap(state);
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}
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