/* Copyright 2019 ishtob
* Driver for haptic feedback written for QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include
#include
#include "quantum.h"
#ifdef DRV2605L
# include "DRV2605L.h"
#endif
#ifndef HAPTIC_FEEDBACK_DEFAULT
# define HAPTIC_FEEDBACK_DEFAULT 0
#endif
#ifndef HAPTIC_MODE_DEFAULT
# define HAPTIC_MODE_DEFAULT DRV_MODE_DEFAULT
#endif
/* EEPROM config settings */
typedef union {
uint32_t raw;
struct {
bool enable :1;
uint8_t feedback :2;
uint8_t mode :7;
bool buzz :1;
uint8_t dwell :7;
bool cont :1;
uint8_t amplitude :8;
uint16_t reserved :7;
};
} haptic_config_t;
typedef enum HAPTIC_FEEDBACK {
KEY_PRESS,
KEY_PRESS_RELEASE,
KEY_RELEASE,
HAPTIC_FEEDBACK_MAX,
} HAPTIC_FEEDBACK;
bool process_haptic(uint16_t keycode, keyrecord_t *record);
void haptic_init(void);
void haptic_task(void);
void eeconfig_debug_haptic(void);
void haptic_enable(void);
void haptic_disable(void);
void haptic_toggle(void);
void haptic_feedback_toggle(void);
void haptic_mode_increase(void);
void haptic_mode_decrease(void);
void haptic_mode(uint8_t mode);
void haptic_reset(void);
void haptic_set_feedback(uint8_t feedback);
void haptic_set_mode(uint8_t mode);
void haptic_set_dwell(uint8_t dwell);
void haptic_set_buzz(uint8_t buzz);
void haptic_buzz_toggle(void);
uint8_t haptic_get_mode(void);
uint8_t haptic_get_feedback(void);
void haptic_dwell_increase(void);
void haptic_dwell_decrease(void);
void haptic_toggle_continuous(void);
void haptic_cont_increase(void);
void haptic_cont_decrease(void);
void haptic_play(void);
void haptic_shutdown(void);