* Bocaj Layout Revamp
* Pull in Upstream (#1)
* Various tweaks for some Input:Club build processes
* change KEYMAP to LAYOUT for all new keyboards made using this script
* Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* Add Nyquist keymap (#2692)
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* Adds Phantom TKL support (#2696)
* Add an info.json to phantom keyboard
* Add layouts
- KEYMAP_WINKEYLESS
- KEYMAP_7BIT
- KEYMAP_ISO
- KEYMAP_ISO_WINKEYLESS
* Add key_counts
* Add 2 missing F-Row keys
* Add TKC1800 info.json
Created an info.json for the tkc1800.
* Clueboard 60 info.json
- adds
- LAYOUT_60_ansi
- LAYOUT_60_iso
- KEYMAP_AEK
- KEYMAP
- LAYOUT_60_ansi_split_bs_rshift
* Add the Speedo keyboard
* Fix KC60 info.json file (#2707)
* change KEYMAP to LAYOUT in all the KC60 files
* Redo the info.json file
* Small fixes to TKC1800
- adjust F-row to use 0.25 spacing
- split left shift
- add key_count
* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.
Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)
A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.
Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.
The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.
There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
* Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk
* Readd the kbd75 maintainer
* Remove obsolete info.json entries (#2712)
* Clean up some long-standing errors when populating the API (#2715)
* More Configurator Warning Fixes (#2716)
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* Normacos keymap for let's split keyboard (#2691)
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* hhkb jp personal keymap (#2698)
* Add JJ40 Cockpit personal keymap (#2713)
* Add JJ40 Cockpit keymap
* Fix lower layer symbols
* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)
* add readme to ktype keyboard
* add readme to m10a
* add readme to mini1800
* add readme to parent directory
* Revert "Pull in Upstream (#1)"
This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45.
* Updates to Bocaj Files
- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance
* Merge remote-tracking branch 'upstream/master'
* Updates to Bocaj
Added Game Layers, Removed Unused Macros
* Removed 'secrets.h'
* Updates to Bocaj
Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues
* Total revisioning of keymap and layout structure
* Missed readme.md file
* Bocaj - Permissive Hold setting enabled
* Switching from ErgoDox EZ centric configuration to the layout/user approach
* Bocaj - Create Userspace and Ergodox layout
* Update settings.json
* Add svorak a5
* Update Svorak A5 keymap
* Fix issue with special characters
The initial keymap did not account for non US software layout. Hence, the
special characters were incorrect. Since this layout is aimed towards Swedish
writing people the presumption is that whoever uses it will have Swedish as
their OS language.
Includes:
- Special character issue fixed
- QWERTY layer that can be toggled if requiered (also presumes Swedish software
layout)
* Add special characters and media keys
* Add ctrl, alt, etc. to functional layer
* Revamp replicaJunction keymaps
Updates both the replicaJunction Ergodox and Atreus keymaps and moves
most of the logic into a new user directory.
* Cleanup as requested in #3589
* Slightly increased TAPPING_TERM
* Fixed typo in #pragma once
* Fix TAPPING_TERM redefined in config.h
* Add include of replicaJunction.h
Due to the tap dance references, without this include, I was getting
compiler errors about both internal QMK items like
`qk_tap_dance_state_t` and constants defined in my replicaJunction.h
file like TD_LAYER_TOGGLE.
Also remove some commented-out code that defined an enum which has since
moved to replicaJunction.h.
* Use string with delay
* Add skipped region to ergodox
* Add send string config
* Use default_layer_state instead of function
* Fully generalize keyboards
* old iris cleanup
* Fix Drashna keymap compile issues
By checking to see if secret.c exists before actually trying to add it
* Remove unnecessary references
* Add 4x12 ortho board
* Update userspace readme for secrets
* Make RGB more modular
* Fix iris keymap, since we don't need the lower left (Function keys)
* Fix includes
* Add Blanks
* Fix Ergodox lower layer
* Add suspend commands
* Add Maltron Layout
* Add additional layouts
* Finish adding gamepad to Iris
* Tweaks to iris gamepag layer
* make gaming layers more friendly
* minor gaming layer tweak
* Add Carplax
* Add modded key timer function
* Cleanup and macro documentation
* Add QMK DFU info
* Add 'old' keymap for 12 LED spare
* Update Pro Micro documentation
* Disable twinkling so it fits in firmware space
* Switch to QMK DFU bootloader, since it's better anyhow
* Write default layer state colors to EEPROM
Since we are writing to EEPROM anyways, and this way, it sticks on reboot
* Fix QMK DFU bootloader options
* More updates for QMK DFU support
* Use matrix scanning hack for startup_user until #3113 gets merged
* Fix indicator light consistency issue
* Add/readd ifdefs to indicators
* Add/readd alt indicator
* Remove RGB Twinkling from Viterbi macro pad
* Fix default layer color detection
* Fix rebase and detection issues
* Cleanup code so it will compile if RGBLIGHT is disabled
* Revert vsode settings
* Use Pragma Once instead of boilerplate code
* Optimize secrets code
* Orthodox tweaks
* rules.mk features
* Minor cleanup
* Revert mod bits
* Force Hold breaks One Shot Tap Toggle
* Cleanup
* Moke keymaps more consistent
* minor ergodox tweak
* More OSM for the Orthodox
* Cleanup of userspace
* Toggle Secrets
* Add hidden process record for super secret macros
* Make sure secret macros always compiles
* finish up making them super secret
* Add ColinTA's rgb twinkle as WIP
* Optimize RGB Twinkling for typing
Also, tweak RGB indicators.
AND WTF, I HAVE NO IDEA WHY THE INDICATORS ONLY WORK AS IS. The logical method for getting them working doesn't ... and it's beyond bizarre
* Make console logging more configurable
* Indicator travisty
* Clean up userspace rgb code
* Optimize RGB Twinking to work on default layer only, and to base it's color on the curent hue
* Eff it... rgblight_sethsv_at runs at every matrix scan
* RGB Twinkle cleanup
* Update Iris code for new board
* Move RGB Indicator and RGB Twinkle into userspace
* Move RGB Indicator code to rgb_stuff.c
* Major cleanup of RGB Code in userspace
* Additional cleanup of RGB code in userspace
* Use noeeprom functions to save my boards!
* Enable RGB Sleep on all boards now
* Add old iris board
* tapping tweak
* Use byte 19 for eeprom to prepare for possible merge of eeconfig function pr
* Add code to fix default layer after eeprom reset
* More Iris Tweaks
* Mess with iris arrow keys
* Massive layout overhaul to make everything more OLKB
* Additional tweaks
* Cleanup Userspace
Remove unused layer code, and properly set userspace eeprom structure.
* EEPROM stuff
* Only use indicators if layer indication is enabled
* Iris and Orthodox Tweaks (Status Indicators)
* Additional tweaks to finish tri layer conversion
* Disable ProMicro ligths globally
* Add Pro Micro hacking info
* Successfully get mod indication working on thumb clusters
* Enable printing when console is enabled
* Make Modifier Indicator lights more modular
* Keymap cleanup
* Tapping test changes
* Cleanup and minor tweaks
* Fix Unicode sample
* Add irony mark
* Remove unpretty keymaps
* Add QMK DFU and Conditional Music Mode
* Unicode fixes
* Unicode fixes
* Make layer indication more modular
* Finish removing Faux Click
* Cleanup of UserSpace and addition of 'update_tri_layer_state' function
* Add modifier status indicators to Orthodox
* Remove tri layer function
* Minor tweaks
* Remove the Orthodox's Indicator's reliance on layer_state_set
* Add custom EEPROM settings
* Make EEPROM config more efficient
* Viterbi Config
* Add Iris Keyboard layout and Userspace cleanup
* Iris keyboard tweaks
* Use Grave Escape on Iris
* Update Readmes
* Re-add NO_SECRETS option
* Add Thumb Clusters defines for default layout
* Minor tweaks
* More Minor tweaks
* Revert Orthodox layers and move function keys around
* Fix keymap so it will compile under the Infinity
Since I haven't added 'pretty' layouts to it yet
* Cleanup of userspace
* Cleanup keymaps
* OMG fix Workman
* Move mods layer key around
* Reduce debounce in Ergodox EZ
* Fix Infinity layers
* Add list of pins used by Ergdox EZ for easy reference
* Revert "Reduce debounce in Ergodox EZ"
This reverts commit 8a3db2673b419ef8032c40a6d29156cef632f9cd.
* Add Clicky toggle to Orthodox
* Fix Audio Clicky keycode
* Enable Faux Clicky by default
* Add Unicode stuff
* Add Haegin's keymap
* Potential improvements to the keyboard
* Add haegin minidox layout
* Add Haegin's keyboard to ergodox layouts
* Update Haegin's minidox keymap
* Add home, end, and page up and down
* Magic Backspace
Backspace still acts as control when you hold it down, but if you tap it
twice and hold it's a held backspace. Tapping it more than twice it
continues to act as backspace, but it deletes more characters with each
tap with the quantity deleted based on the fibonacci sequence.
* Switch to deleting words after 4 taps
When hitting backspace, after 4 taps this switches to deleting by word
because if you're hitting backspace that frantically you must need to
delete a lot of stuff. Holding backspace after 4 taps will delete words
in the same way that holding alt+backspace deletes words on a normal
keyboard.
* Change global config.h settings
* Make Shift LED brighter
* Compatibility Tweaks
* Update ASCII art and layer comments
* Add comments about MOD layer
* Change ASCII art for reset, since it was out of date
* Use Overwatch theme for Workman layer
* Fix RGB define comments
* Make sure RGB set list matches
* Stop all notes for custom Faux Click
* Switch to OSM for everything, and remove RGB Sleep
* Never use KEYMAP now
* Only enable RGB Sleep on Non-Ergodox boards
* Cleanup do to new rgblight_list.h file
* Add redirect message for RGB codes
* Update userspace documentation
* Cleanup of Userspace
Add unicode support, and cleaned up comments for ifdef statements
* Remove unneeded slashes
* Unicode handling
* Force NKRO
* Add Colemak Mod-DH vars
* Add Norman Layot vars
* Set Shift Indicator to include CAPS Lock as well
* Change MEH to GUI
* Add Enter to Macro layer
* Switch raise and lower layers to make more sense (to me)
* Replace unused quote on Ergodox
* Add One Shot defines
* Dim indicator LEDs
* Add short codes for KC_SECRET
* Fix typos
* Update OLKB code in userspace
* Add global userspace config.h
* add compile fix
* Automatically include from userspace
* update readme
* Re-add QMK Scan loop
* Add EEPROM reset code to all keymaps
* Shorten fauxclick sound
* Use layouts instead of keymap, when possible
* Add OSM detection to ergodox
* Convert Viterbi to LAYOUT macro
* Clean up game macros
* Because I accidently removed the C6 AUDIO define from my viterbi... Whoops
* Minor formatting
* Fix Woodpad because it's still there
* Move Ergodox keymap into layouts folder
* Add build date to version macro
* Remove PREVENT_STUCK_MODIFIERS from config
* More ergonomic mousekeys
* integrate some recent hardware changes by changing the Plover keymap
* use TX Bolt support instead of Plover toggles
* switching to steno is no longer as intrusive, so this can move back to BASE
* Fixed plank keymaps so that they will compile for planck light
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* qwerty_code_friendly: minor updates
- Correct mistake in ascii keymap.
- Make lower right key delete again, but make it configurable.
- Make double shift for double quotes optional.
* qwerty_code_friendly: shift users title-caps
- Remove action_get_macro in favor of process_record_user
- Support user defined words on layer 3 (pass via flags)
- Support backspace & del on left thumb cluster.
(optionally override top right backspace).
* zweihander-osx: Remove app keys, etc.
- add right command keys
- add F16 on ;' for Siri
- remove command-Q (too easy to hit)
* Zweihander: update readme
* pull fuse settings for bootloader jump
* fix 32a chips
* make automatic bootloader selection optional
* quantify bootloaders
* fixs #164, speeds up dfu reset
* fix for chips w/o usb
* missing an n
* fix bootloader sizes, use words for addresses
* fix bmini, pearl, and [[ issue, make things quiet
* ignore avr errors on arm for now
* update settings for the light
* document bootloader stuff
* add bootloader title
* Set up tap dance for layers on the lower button.
* Refactored code to share in the users directory between my two keyboard layouts.
* Small keyboard layout change.
* Updated documentation on oneshot usage in macros/tap dance.
Overall changes
===============
* Updated to work with QMK master.
* The `$` and `^` symbols on the number row were swapped on both the base and
the ADORE layers.
* The bracket tap-dance keys can now be used to input Japanese brackets, `「`
and `」` with a third tap.
* The second column of the top row on the right side will act as a "Social"
application selector on the `AppSel` layer.
* The third key on the same column will select a password manager.
* The `GUI` key will now launch `rofi` when triple-tapped.
Miscellaneous
=============
* The `👶` symbol can be entered with UCIS.
* The `👪` symbol can be entered with UCIS.
Tools
=====
* `tools/hid-commands` can now find the `Mstdn`, not just `Slack`, as the
"Slack"/chat app.
* `tools/hid-commands` can now find the Plex web app as a music/media player.
* `tools/hid-commands` now understands the "Social" application selector. It
raises the `Mstdn` and `Tweetdeck` windows, but keeps focus on the previous
window.
* `tools/hid-commands` now understands the "Social2" application selector, which
raises `Signal` and `Viber`, but keeps focus on the previous window.
* `tools/hid-commands` is now able to select a password manager (KeePass*).
* `tools/hid-commands` can now run `rofi` when receiving an `appsel_helper`
command (triggered by a triple-tapped `GUI` key).
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches