SjB
a777495683
fix: infinity60 keyboard was not using quantum features.
...
the quantum matrix codes where not being initialized or/and called
so no feature of the quantum firmware could be used. These codes have
been added and now we can enjoy the quantum firmware goodness.
2017-01-23 23:15:31 -05:00
Dylan Scott
245f77b863
Compare Makefile with itself instead of using --help
2017-01-24 13:53:46 +11:00
Jack Humbert
841d7e6a1d
turn off rgb_midi in ez
2017-01-23 13:55:24 -05:00
Jack Humbert
6d377bcc9c
Merge pull request #1026 from TerryMathews/master
...
Let's Split: More code cleanup
2017-01-23 00:33:29 -05:00
TerryMathews
372af5e3f6
More code cleanup
...
Missed a few commented out vestigal defines in revx/config.h that had
been moved to keymap/serial and i2c.
2017-01-22 22:06:53 -05:00
Jack Humbert
0026f4ec09
Merge pull request #1018 from hot-leaf-juice/master
...
simplified my keymap
2017-01-22 19:01:34 -05:00
Christopher Browne
89461e743e
More keyboard map tweaking ( #1019 )
...
* Add HOME/END keys as upper/lower on arrow-up/down
* Reduce .hex file size by turning off unneeded options
* Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand
2017-01-22 19:01:07 -05:00
Jack Humbert
79a823d802
Merge pull request #1020 from remigius42/master
...
Swiss German layout for Ergodox EZ & Infinity
2017-01-22 18:59:57 -05:00
Jack Humbert
a8a1fbbac8
Merge pull request #1022 from lucwastiaux/master
...
Improvements to Dvorak Programmer Ergodox keymap
2017-01-22 18:59:12 -05:00
Jack Humbert
a54944ac33
Merge pull request #1021 from luizribeiro/ps2avrGB
...
Support for ps2avrGB / winkeyless.kr boards
2017-01-22 18:58:46 -05:00
Jack Humbert
405b2ae267
Merge pull request #1023 from TerryMathews/master
...
Corrects Let's Split code
2017-01-22 18:57:44 -05:00
TerryMathews
99d548c4fb
Missed commenting out notes at end of line
2017-01-22 15:57:30 -05:00
TerryMathews
a00957abca
Fixed keymap matrix on rev2
...
* Fixed keymap matrix in rev2 so that left half and right half match
when in same orientation.
2017-01-22 15:50:08 -05:00
TerryMathews
efa526f570
Created lines to uncomment keyboards built upside down
...
* Reverses column order to fix left-to-right key order that occurs if
PCB assembled upside down.
2017-01-22 15:46:43 -05:00
TerryMathews
9d24943ec1
Refactor code to eliminate duplicate defines
...
* Moved duplicated defines out of inappropriate source files (matrix
pins in keymap subdirectory)
* Eliminated default keymap directory
* Hardcoded serial keymap to use serial defines and EE_CONFIG
* Hardcoded i2c keymap to use i2c defines
2017-01-22 15:37:48 -05:00
Luiz Ribeiro
84661ac44b
Upgrade AVR 8-bit Toolchain to 3.5.4 on Travis
2017-01-22 12:38:42 -05:00
Andreas Schmidt
08c192caea
SG Ergodox layout: Updated layout documentation
...
- Swiss German Ergodox layout:
Updated layout documentation based on previous
layout changes.
2017-01-22 12:57:58 +01:00
Andreas Schmidt
afd2c2ee9e
SG Ergodox layout: Fixed ENTER key mapping
...
- Swiss German Ergodox layout:
Additional ENTER key was mapped to wrong layer
and keyboard half.
2017-01-22 12:43:46 +01:00
Andreas Schmidt
c2c8a12022
SG Ergodox layout: Minor code formatting changes
...
- Swiss German Ergodox layout:
Removed unnecessary spaces.
2017-01-22 12:35:24 +01:00
Andreas Schmidt
5c4a73d788
SG Ergodox layout: Add ENTER to left keyboard
...
- Swiss German Ergodox layout:
Added ENTER key to left keyboard half on media layer
such that the enter key is available on both halves to
be able to flash both halves without an additional keyboard.
2017-01-22 12:32:40 +01:00
Andreas Schmidt
3fd9aa3660
SG Ergodox layout: Add <br/> macro to media layer
...
- Added <br/> macro to media layer of Swiss German layout
for Ergodox
2017-01-22 12:30:18 +01:00
lucwastiaux
803a861b4e
document BRACKETS and SHELL_LAYER
2017-01-22 10:32:17 +08:00
Luiz Ribeiro
642d0acef5
Added a copyright header to the default keymap... ¯\_(ツ)_/¯
2017-01-21 18:23:44 -05:00
Luiz Ribeiro
bfbab75292
Slightly saner default keymap for ps2avrGB and removed some unused code
2017-01-21 18:15:39 -05:00
Luiz Ribeiro
9ce38cbccf
Simplified and polished a bit the code changes on tmk_core
2017-01-21 17:18:05 -05:00
Andreas Schmidt
eb6abb6305
Renamed JSON source of Ergodox Swiss German
...
- Renamed the JSON source files for the layout description of
the Ergodox Swiss German keymap
2017-01-21 20:58:28 +01:00
Andreas Schmidt
6b5cd656fd
Correct layout description of ergodox swissgerman
...
- Added missing HTML macros to media layer.
2017-01-21 20:55:18 +01:00
Andreas Schmidt
250628de04
Removed Ergodox EZ & Infinity specific keymaps
...
- Removed the keymaps for Swiss German spefic for Ergodox EZ
and Infinity after previously merging them.
2017-01-21 20:22:24 +01:00
Andreas Schmidt
c26c81c7f3
Merged keymap for Ergodox EZ & Infinity
...
- Merged keymap for Ergodox EZ & Infinity into one single
keymap using pre-processor macros.
2017-01-21 20:20:47 +01:00
Luiz Ribeiro
461dfd4462
Simplification and code polish on ps2avrGB directory
2017-01-21 13:52:23 -05:00
Luiz Ribeiro
f7462aaa61
Got ps2avrGB to work with the V-USB protocol
2017-01-21 12:55:19 -05:00
lucwastiaux
4cf0f7dd16
make shell layer more compatible with default layer
2017-01-21 23:42:23 +08:00
Andreas Schmidt
bf0b355bc8
Add Swiss German layout for Ergodox Infinity
...
- Add Swiss German layout for Ergodox Infinity based on default
layout for Ergodox EZ.
- Minor changes in the event loop to prevent flashing display
background lights.
2017-01-21 16:24:41 +01:00
Andreas Schmidt
cbb1927d6f
Add Swiss German layout for Ergodox EZ
...
- Add Swiss German layout for Ergodox EZ based on default
layout for Ergodox EZ.
- Minor changes in the event loop to prevent flashing of leds.
2017-01-21 16:22:40 +01:00
lucwastiaux
01e750a372
couple of changes to the shell layer
2017-01-21 23:15:37 +08:00
Callum Oakley
dc3937d485
simplify
2017-01-20 21:22:18 +00:00
lucwastiaux
072237bce8
introduce shell_layer
2017-01-19 22:45:30 +08:00
Jack Humbert
10ff962321
Merge pull request #1016 from arthurnn/patch-1
...
this is the atreus doc
2017-01-18 21:28:43 -05:00
Arthur Nogueira Neves
489d0ab581
this is the atreus doc
2017-01-18 21:12:02 -05:00
David Olsson
f35adb4f37
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
2017-01-18 22:58:49 +01:00
SjB
9eb8d05246
added mods status bit to visualizer.
...
Since we can't read the real_mods and oneshot_mods static variable
directly within the update_user_visualizer_state
function (Threading and serial link). We are know storing the mods
states in the visualizer_keyboard_status_t structure. We can now
display the status of the modifier keys on the LCD display.
2017-01-17 21:57:32 -05:00
Jack Humbert
3d264adfc5
Merge pull request #1013 from mitchlloyd/mitch-keymap-update
...
Update mitch layout for new keymaps
2017-01-17 16:38:31 -05:00
Mitch Lloyd
0815c7ae17
Update mitch layout for new keymaps
2017-01-17 13:01:07 -08:00
David Olsson
d910b94a3c
Don't change ralt to lalt, it's really not the same thing on windows.
2017-01-17 19:33:09 +01:00
lucwastiaux
1ac15e6b3a
put shell nav under tab, introduce an OSL for the brackets layer
2017-01-17 20:34:05 +08:00
David Olsson
53382d9564
whitespace fixes
2017-01-16 21:31:44 +01:00
David Olsson
a37e924e36
vi style arrow keys. Live unicode switch support
2017-01-16 21:10:25 +01:00
Priyadi Iman Nurcahyo
11eb3d5491
Merge branch 'master' into promethium
2017-01-17 01:39:29 +07:00
SjB
6f44ca7a59
oneshot timeout would only timeout after an event.
...
After setting a ONESHOT_TIMEOUT value, the oneshot layer state would
not expire without an event being triggered (key pressed). The reason
was that in the process_record function we would return priort to
execute the process_action function if it detected a NOEVENT cycle. The
process_action contained the codes to timeout the oneshot layer state.
The codes to clear the oneshot layer state have been move just in
front of where we check for the NOEVENT cycle in the process_record
function.
2017-01-15 23:29:24 -05:00
Jack Humbert
6f44885615
Merge pull request #987 from belak/belak/whitefox-initial-support
...
Initial whitefox support
2017-01-15 01:14:02 -05:00