* Turn off more unnecessary features by default
* Double TAP_CODE_DELAY due to more media key issues
Even with this change, some of the rotary encoder turns on my BDN9's
volume knob still seem to get dropped. It's possible there's something
wrong with the encoder itself. (Maybe the TAP_CODE_DELAY actually causes
QMK to miss an encoder turn? Unclear.) The other knob (backlight
brightness) works fine, FWIW....
* Restructure userspace config.h a bit
* Hack around Instant60 Via EEPROM conflict
Remove this when #6589 is fixed for Via boards.
* Add backlight breathing and (EEPROM) reset to BDN9
* Add keymap for 9-Key macropad
* Add a quefrency keymap
* New Alt-ernate layouts
* Enable Per Key Tapping Term to preserve sanity
* Use underglow and mod lights for status on Corne
* Update the drashna_ms keymap for quefrency
* Disable Audio since there isn't enough space
* Update KC_MAKE to ues :flash target
* Cleanup ergodox layout
* Enable i2c support for Iris
* Add keymap support for CG_SWAP
* Enable RGB Matrix Shutdown mode
* enable heatmap
* Update gitlab CI to install python3
* Remove game macros
These are no longer needed, and haven't been used in ages
* Cleanup planck layout
* Add RGB Matrix fun and RGB cleanup
* Add keycode and config for RGB Matrix idle animations
* Clean up rgb idle animation code
* Add rgb idle keycode to keymaps
* Fix issues with rgb matrix idle animation
* Fix some handling for idle animation
* Reduce idle animation timeout to 15s to be more reasonable
* fix up rgb stuff
* Fix isses with rgb functions not being called for matrix
* Use custom EEPROM Magic Number so testing is easier
* Extend Default Layer macro to support a lot more layers
* Fix bjohnson macropad
* Adjust KC_MAKE to process mods for more consistent behavior
* Fix up rgb stuff on corne
* Corne OLED Overhaul
* Fixes a number of issues with weirdness.
* Fixes issues with keylogger (should be more reliable now)
* Modulaize the OLED render sections
* Rewrite layer display code
* Update URL for Font Editor
Due to odd issues, I ended up rewriting from scratch. And using PROGMEM versions, since I think I was getting memory overflows.
* Update polling rate on all keebs
* Fix planck ez layout config
* Remove macros from Viterbi
* Update keymap.c
Additional functionality added to layers.
* Error fix
Fixed missing key in layer 5, fixed brightness keys with universal codes, made code more readable.
* fix missing commas
fixed missing commas on line 19 and line 23
* fix Indicator LED sticking on RGB off toggle.
fixes issue: LED indicators stay on when toggling RGB off
* fixup readme to adhere to QMK standards and to also have more information
* use pragma once
* strip out the custom bootmagic lite routine as it is the same as QMK's default bootmagic lite routine. Also add the caps lock led indicator
* turn on bootmagic lite
* update default keymap
* Update keyboards/playkbtw/ca66/ca66.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* remove lines 4 thru 37 and add bootloader
* Add missing void parameter declarations to *_light functions
* Add doro67/multi:konstantin keymap
* Allow FNLK to be canceled with Esc
* Function layer → Fn layer in keymap comments
* Fix battery level code in adafruit_ble.cpp
The code in tsk_core/protocol/lufa/adafluit_ble.cpp that polls the
battery level for the Adafruit feather BLE controller reads the
regulated voltage, not the raw voltage coming from the battery. To do
that, the Adafruit Feather docs say you should read from pin A9:
https://learn.adafruit.com/adafruit-feather-32u4-basic-proto/power-management#measuring-battery-4-9.
(See also
https://learn.adafruit.com/adafruit-feather-32u4-bluefruit-le/pinouts#logic-pins-2-9.)
I'm not sure why, but analogRead(9); doesn't read the correct pin.
Checking all available analog pins experimentally, it turns out that
analogRead(7); returns the correct value. So the code above should read:
state.vbat = analogRead(7);
* Update tmk_core/protocol/lufa/adafruit_ble.cpp
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Remove old comment
* Fix linking error
* Remove `#ifdef` around `#include analog.h`.
* Really fix linking error
Add spacing to LAYOUT macros, add layout comments, improve consistency, fix ISO layout bug
* Remove placeholder comments in regular.h and rgb.h
* Change K## to k## in multi.h and regular.h
* Add alignment whitespace in Doro67 LAYOUT macros
* Update multi default keymaps and add layout comments
* Update rgb default keymap and add layout comments
* Add RESET to Fn layer in multi default keymaps
* Replace KC_GESC with KC_ESC in rgb default keymap for consistency with other Doro keymaps
* Update regular default keymap and add layout comments
* WIP
* Replace odd F1, F2 with proper split LShift/Backspace keys in default_multi
* Minor fixes and tweaks in multi default keymaps
* Fix Enter and NUHS positions in multi LAYOUT_iso
* Return true in process_record_user in rgb default keymap
* Update Enter position in multi info.json
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update labels in multi info.json to match the default keymaps
* Enable Fn layer tap dances only if LAYER_FN is defined
* Update KBD6X keymap spacing to match LAYOUT spacing
* Add regular FNLK to userspace, update keymap comment labels
* Rename KC_BRK → BREAK, KC_SYSR → SYSRQ in userspace
* Change mousekey positions in KBD6X
* Disable Console in KBD6X to reduce firmware size
* Return false in process_record_* only when overriding existing keys
* Fix Caps light not working after LSFT_FN
* Refactor Fn/Caps light, fix sequencing issues
* Add Dip Switches as a core feature
* Add documentation for Dip Switch feature
* Update Preonic Rev3 to use new feature and remove custom matrix
* Apply suggestions from code review
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Remove custom matrix line completely
Rather than just disabling it
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* DIP changes
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Use better check for DIP Switch configuration
* Add to show features
* Add bitmask callback for dip switch
* Fix OLKB Boards dip switch config
* Update docs to include bitmask example
* Fix comments/documentation
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fix issues with docs and use example from @tuzonghua
* Fix wording
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fix example to use proper formatting
Bad, BAAAAAAD drashna!!!
* Handle dip switch initialization better
* Add `dfu-programmer` to `pacman -S` (#6618)
`dfu-programmer` now resides at `extra/dfu-programmer` and is no longer
in the AUR
* Add `--needed` option to `pacman -S` for efficiency
* Fix
* Update util/linux_install.sh
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
Specifically, the `util/travis_compiled_push.sh` runs a number of cleanup and deployment routines. This includes `dos2unix` that fixes the line endings for sanity's sake. However, it only runs on successful builds. That would be fine, except some builds WILL fail (community layouts, yay), which is a problem.
This should change the behavior to always run the post compile checks.
However, in the long run, we should break up this script into more parts.
* update codebase to four-space indent
* update codebase to use #pragma once
* refactor config.h
* change info.json to debug linting
* refactor readme
- file header
- update docs links
* minimize and lint rules.mk
* change features
- enable mousekeys and nkro
* use GPIO commands for Status LED
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* use IS_LED_ON macro
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* update compile/flash examples in readme
* :flash doesn't use QMK Toolbox