* Generate project, fill in the details
* Repair json
* Separate keymaps to numpad and all-1U
* Apply suggestions from code review
Co-Authored-By: Elliot Powell <32494740+e11i0t23@users.noreply.github.com>
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Begin work
* Make things a tad easier to read
* Fix spacing
* Get things compiling
* Build a variety of generic keymaps
* Correct RGB pin
* Add configurator json
* Apply suggestions from code review
Co-Authored-By: Elliot Powell <32494740+e11i0t23@users.noreply.github.com>
Co-Authored-By: MechMerlin <30334081+mechmerlin@users.noreply.github.com>
* Remove JJ50 data from YMD96
JJ50 was actually added as its own keyboard when this was added in #2546. It should have been taken out then, but wasn't.
* Update ymd96.h
- use #pragma once include guard
- remove redundant file includes
* Update LAYOUT_iso macro to K<row><col> notation
* Update LAYOUT_custom macro to K<row><col> notation
* Update LAYOUT_default macro to K<row><col> notation
* Refactor default keymap
* Rename readme file to lowercase
* Rename layers enum and default layer
- renamed layers enum to layer_names
- proposed by fauxpark in Issue 5977, and I like the idea
- https://github.com/qmk/qmk_firmware/issues/5977#issuecomment-495924338
- renamed the base layer to _DEFAULT
- I think it looks nicer.
* initial commit
* remove mentions of oe and replace with le
* add new layout macros with the spacebar change
* add rgb underglow support
* Update keyboards/exclusive/e6v2/le_bmc/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/exclusive/e6v2/le_bmc/readme.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* belgian layout had no sendstring definition
* backtick was not defined for belgian sendstring
* slash definition was wrong for belgian sendstring
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* use BE_ keys whenever we can
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* ^ can be sent as a normal key (not a dead key) with altgr+para
* changed rgb positions and modifiers within RGB matrix thing for CTRL and DZ60RGB
* changed CTRL corner LEDs + centered horizontally
* whoops - changed CTRL's underglow LEDs back to the underglow flag
* whitespace
* I changed the right file this time
* Fixed DZ60RGB left shift out of position
* Expand info.json formatting to one line per key
This is a white-space-only change. Make it easier for me to read the file.
* Make sure every key object has a label
Going to be using them shortly.
* Insert key identifiers from v1.h into info.json labels
Shows where each key is located in the switch matrix.
* Move K5O to its correct location on the top row
* Adjust white space in v1.h
At this point, the macros for LAYOUT and LAYOUT_75_ansi are 100% identical, except for their names.
* Redefine LAYOUT_75_ansi as an alias of LAYOUT
No need for two code blocks with the same data.
* Correct visual positioning in info.json
- move Pause 1u to the right
- move K5O to the top row, between Print Screen and Pause
- move Enter key 1u to the left and 1u wider (1.25u to 2.25u)
* Delete key identifiers from info.json labels
Don't need them anymore now that we know where everything is.
I'm calling K5O as ScrLk so it has a label, even though that's not actually what it is.
Also gave the Spacebar a label because I prefer when all the keys have labels.
* Enable 75_ansi Community Layout support
* Reassign layout macro as LAYOUT_75_ansi and delete macro alias
Configure the codebase so LAYOUT_75_ansi is the only layout macro available.
* Add key_count key to info.json data
* added personal CTRL keymap
* added personal dz60rgb keymap
* enabled new rgb effect
* added space cadet shift
* media player track buttons now orange
* updated keymaps with rgb setting and visual HSV setting preview
* fixed source stuff?
* added support for underglow toggle (bugged to all hell)
* everything now behaves as expected when ti comes to RGB toggles, thank god
* removed ifdefs
* changed color of MAS_CRM
* uh, whitespace
* changed rgb positions and modifiers within RGB matrix thing for CTRL and DZ60RGB
* updated keymap to work kindof
* KEYMAP: changed list of rgb effects
* changed CTRL rgb defaults
* KEYMAP: new LED layout for ctrl
* adds spacetime keyboard
* removes custom tap and mod functions
this commit replaces tap_key, control_key and shift_key with built-in
tap_code16.
* changes thumb layer and makes left palm key ralt
* Add support for LSJ Ares
Thanks to the other ports which have made this port possible.
* Update Ares code per request
* More changes to Ares
* Update Ares rules.mk
Co-Authored-By: Maartenwut <maartenwut@gmail.com>
* Remove escaping backslashes from Ares default keymap
* mostly done with first version of Ellipse Rev1 software
* mostly done, error with backlight breathing
* more testing and changing default keymaps
* ready for first release attempt
* fix newline in readme
* fix copyright and extraneous declarations and symbols
* remove more excess backslashes
* fixed more formatting