Commit graph

665 commits

Author SHA1 Message Date
Drashna Jaelre 8b0b17a369 Add Faux Clicking as subset of Audio feature (#2748)
* Add Faux Clicky to main Audio feature

* Make clicky settings user configurable

* Add additional documentation

* Don't play when music mode is enabled (hopefully)
2018-04-19 01:47:04 -04:00
adiron 3d3c093173 Added bending to MIDI (#2740)
This is done via MI_BENDD and MI_BENDU. At the moment the value is
hardcoded and cannot be adjusted (future commit?) and is the max for the
`midi_send_pitchbend` function (up or down).

`MI_BENDD` and `MI_BENDU` both require `#define MIDI_ADVANCED`

MIDI pitch bend was already implemented in `protocol/midi.c`, I merely
added the keycodes to trigger them. :) (thanks to Jack, two years ago
in commit fb4fe52c apparently)
2018-04-18 22:22:08 -04:00
walkerstop 530dd446cb Fix incorrect port direction setting in my previous pull request for pins B5, B6, B7 (#2739)
* Added support for audio using pins C4, C5, B6, B7

* Fixed bug where port direction wasn't set correctly for B5, B6, B7 audio ports
2018-04-13 03:53:29 -04:00
Michael L. Walker 22215a0e92 Added support for audio using pins C4, C5, B6, B7 2018-04-12 13:14:48 -04:00
Seebs c0baf2a964 Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.

Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)

A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.

Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.

The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.

There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
2018-04-07 17:12:44 -04:00
mechmerlin 7bbc9ccc31 change KEYMAP to LAYOUT for all new keyboards made using this script 2018-04-05 19:15:50 -04:00
U-LANDSRAAD\drashna c1b46206a7 Fix commands and update my userspace (for testing) 2018-03-28 16:55:58 -04:00
U-LANDSRAAD\drashna 9cfeb4e6cf add RGB commands as global functions 2018-03-28 16:55:58 -04:00
Jacob Jerrell c39780b8e1 Add Support for Software Workman (#2632)
This adds the keymap translations and sendstring definitions to support software workman.
2018-03-28 12:07:59 -07:00
Jason Stillwell 66162b2b68 add grave to auto-shift. 2018-03-26 13:42:08 -04:00
mtei 2038a515d9 change rgblight_increase_val() and eeconfig_update_rgblight_default(), use RGBLIGHT_LIMIT_VAL insted of 255. 2018-03-26 13:41:53 -04:00
Joshua Coffey a09a042b8f New keymap and more songs (#2609)
* Added some new songs and my own keymap

* Made Dodger keymap safe to use with backlight disabled

* edited layer switching and added more songs

* changed keymap to lowercase
2018-03-25 12:58:40 -07:00
U-LANDSRAAD\drashna 34580baccf Fix #1566 - NKRO reseting issue 2018-03-25 13:17:52 -04:00
snyman 7a5ce36f23 Add macro for momentarily switching to a layer while some mods are active (#2460)
* Macro for a momentary layer switch with mods

Passes through to the existing ACTION_LAYER_MODS macro, albeit with more
limited options due to lack of space in the quantum_keycodes enum.

* Add documentation for LM layer-mod macro

* Clean up Tap Toggle documentation
2018-03-20 22:59:54 -04:00
Jason Stillwell 00b4dce605 Rule to enable Modifiers with Auto-Shift (#2542)
* Re-enable modifiers with auto-shift

* Auto-shift modifiers rule

* missed a line

* Documentation

* fixing whitespace
2018-03-16 16:41:01 -04:00
Kenny Hung bb5c98699f Duplicate KC space to UK (#2541)
* Fix tilde in xd75 skewwhiffy

* Small tidy up

* Tidy up Colemak row

* Tidy up navigation layer

* Symbols layer redefined

* Fix UK Quote issue

* Use UK_QUOT rather than KC_QUOT
2018-03-16 16:39:51 -04:00
fauxpark a2e12faa19 Add CMD and WIN aliases for KC_GUI, GUI(kc), GUI_T(kc), etc. 2018-03-16 16:37:44 -04:00
Joe Wasson 23ac2a02ef Add keycodes for swap-hands feature. 2018-03-16 16:33:43 -04:00
Daniel Rodríguez Rivero a730cf6718 Create sendstring_spanish.h
This makes possible to use SEND_STRING with a spanish keyboard for almost all symbols except the ones that require ALT, which are documented on the code comments.
I am not adding any documentation because the functionality is not complete until a way to specify alted symbols is added.
2018-03-16 16:25:24 -04:00
Nicola Gargagli 4658786436 Add italian keymap 2018-03-16 16:20:40 -04:00
Brian Choromanski 6c74d734c2 Fixed various keymaps and the allocation of "key_combos" (#2526)
* Fixed plank keymaps so that they will compile for planck light

* tv44:budi now compiles

* s60_x:amnesia0287 now compiles

* Fixed allocation of key_combos so that narze keymap for planck can compile correctly

* Disabled rgb on ergodone and infinity

* Enabled tap dance so it compiles

* Added return statement so it compiles

* If compiling on light disable extra functionality

* Properly redefined variable so it compiles
2018-03-16 16:20:09 -04:00
Drashna Jael're 3f1d147529 Add SS_RALT for AltGR usage in macros 2018-03-09 13:15:10 -05:00
crazyiop 3d7e9425c7 quantum: keympa_extra: add sendstring_bepo.h 2018-03-07 17:09:41 -05:00
crazyiop 483e3cd1cb quantum: keymap_bepo.h: fix typo in BP_COMMMA 2018-03-07 17:09:41 -05:00
skullY e5c331e7be Fix the SGUI aliases 2018-03-01 16:15:38 -08:00
skullydazed e3f67e6e7f
Add SGUI() and SGUI_T() for consistency with KC_GUI (#2442)
* Add `SGUI()` as an alias of `SCMD()` for consistency with `KC_GUI`

* Add `SGUI_T()` as an alias of `SCMD_T()` for consistency with `KC_GUI`

* Make SGUI the primary name
2018-03-01 08:13:10 -08:00
Johan Ju 20b5dd80bd Fix swedish NO_GRV 2018-02-12 15:56:43 -05:00
Drashna Jaelre 6835ae8209 Add the ability to disable Music Mode completely (#2339)
* Skip process_music in NO_MUSIC_MODE is defined

* Skip matrix_scan_music if NO_MUSIC_MODE is defined

* Skip music_all_notes_off if NO_MUSIC_MODE is defined

* Leave matrix_scan_music in, because it reduces firmware size by 150b....

* Add docs for NO_MUSIC_MODE
2018-02-08 15:16:06 -05:00
fredizzimo 53ff8a31b6 Merge ChibiOS and LUFA descriptor support (#2362)
* Move lufa descriptor to protocol/usb_descriptor

* Try to compile usb_descriptor on ChibiOS

* Add lufa_utils for ChibiOS

Lufa USB descriptors for ChibiOS

* More lufa_util compatibility fixes

* First compiling version of shared USB descriptor

* Send the usb descriptors

* Fix the CONSOLE output on ChibiOS

* Add errors for unsupported interfaces

* Enable support for vitual serial port USB descriptors

* Implement virtual serial port for ChibiOS

* Cleanup the lufa_utils

Use the default lufa header files

* Add raw hid support for ChibiOS

This is completely untested

* Enable midi compilation on ChibiOS

* Move midi functionality out of lufa.c

* Don't register sysex callback when not needed

* ChibiOS compilation fixes

* Update ChibiOS submodule

* Fix the Midi USB descriptor

It didn't work properly when both Midi and Virtual serial port was enabled.

* Add MIDI support for ChibiOS

* Fix USB descriptor strings on ChibiOS

* Use serial usb driver for raw hid

* Generalize the ChibiOS stream like drivers

This makes the initialization much more simple and eliminates a lot of
the code duplication.

* Convert console output to chibios stream driver

* Fixes for ChibiOS update

* Update the ChibiOS contrib submodule

To include the usb data toggle synchronization fixes

* Fix duplicate reset enumeration on ChibiOS

* Add missing include

* Add number of endpoints check for ChibiOS

* Enable serial USB driver on all keyboards

* Add missing includes when API is enabled withot midi

* Add another missing inlcude
2018-02-08 15:07:46 -05:00
Jack Humbert 63c16f4b63
ARM audio fixes, stack size increase (#2365)
* fix up arm audio implementation

* chibios stack size inc

* get one channel working

* update for chibios
2018-02-08 14:39:40 -05:00
scauligi 9fcda95363 Fixes to get tap dance to fire at proper places (#2272)
* tap dance fixes: fire immediately upon completion and also get properly interrupted before macros

* bugfix for tapdance improvement

* fix build
2018-02-04 13:45:19 -05:00
Mitchell van Manen ee0a2b7dab Imperial Match (Darth Vader's Theme) added
crappy recording: https://clyp.it/0lufqils
2018-02-01 23:06:52 -05:00
Michael Kaylan 91c133f4e0 Add missing parenthesis back to backlight_tick 2018-02-01 23:06:00 -05:00
Kenneth Aloysius 365b863578 Backlighting for JJ40 and underglow initialisation code (#2260)
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI

* Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60.

* Super rudimentary backlight test, init RGB LEDs on boot

* Backlighting works - stays on for now

* Toggling working

* Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c

* Timers not working

* Delete global.h

* Cleanup

* Compiles

* Good sign: LEDs stop working again

* Handle timer1 overflow

* Progress: fix: forgot to init

* Backlighting fully working now except breathing.

* Revert keymap to original keycodes

* Update XD60 keymap README

* Update JJ40 keymap with backlight toggles

* Breathing working just fine.

* Update references

* Add backlight_set() call

* Cleanup code to disable backlight

* Fix: does not compile

* Fix: missing call to rgblight_task.

* Testing with BACKLIGHT_BREATHING

* Cleanup

* Cleanup comments

* More commenting cleanup.

* Do not enable BACKLIGHT_BREATHING by default
2018-01-18 16:02:32 -05:00
skullydazed 5836d1a06a Fix up the ARM audio support (#2136)
* Get audio working on clueboard/60

* add keys for music mode

* Change doubles to floats

* add keys for all the songs

* revert to the default startup sound

* Remove music mode until we can figure out why it crashes
2018-01-13 23:38:25 -05:00
pmalecka a01dc4dd48 added the possibility to hav shifted(modded) tap dance 2018-01-12 12:56:21 -05:00
YouCanFly 6c24e28b8d ADD RGBLIGHT_LIMIT_VAL (#2214) 2018-01-02 21:54:56 -05:00
Balz Guenat 4931510ad3 backlight breathing overhaul (#2187)
* add breathing to bananasplit

* backlight breathing overhaul

* fix the backlight_tick thing.

* fix for vision_division backlight

* fix a few keymaps and probably break breathing for some weirdly set-up boards.

* remove BL_x keycodes because they made unreasonable assumptions

* some fixes for BL keycodes

* integer cie lightness scaling

* use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
2018-01-01 17:47:51 -05:00
Mikkel Jeppesen 9fc3e26f70 Fix of #2094 2017-12-31 22:46:31 -05:00
Colin Miller 97c6b8143c Adding a Zelda Treasure sound.
It's the sound that's made when opening a treasure chest.
2017-12-21 21:12:08 -05:00
Drashna Jael're 4f484bc1c9 Add on/off/toggle keycodes for Auto Shift 2017-12-20 14:38:56 -05:00
U-LANDSRAAD\drashna a1fa70f94d Add toggle option to AutoShift 2017-12-20 14:38:56 -05:00
kamisamamizu 12e66330c5 Add COSPAD to QMK and add functions to read HSV (#2156)
* Added functions to read HSV values

I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places.
They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val().

* Create keymap.c

* Add COSPAD support to QMK

I have ported the COSPAD numpad to qmk.

* Update readme.md

* Update cospad.c
2017-12-17 11:44:13 -05:00
Zach Richard 8a1e656099 new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!) (#2100)
* new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!)

* corrected documentation to specify rules.mk file instead of Makefile
2017-12-14 00:20:44 -05:00
Jack Humbert e6b91549e3 fixes audio/midi combinations 2017-12-10 11:54:36 -05:00
Jack Humbert 58898f77e3 fixes midi compile error 2017-12-10 11:32:36 -05:00
Jack Humbert a7c61f2947 fix up midi stuff w/music mode 2017-12-10 10:59:47 -05:00
Colin T.A. Gray 16546ee06f Add 'rgblight_disable' and 'rgblight_setrgb_at/rgblight_sethsv_at'
Refactors rgblight_toggle to use rgblight_enable or rgblight_disable
Use 'rgblight_setrgb_at/rgblight_sethsv_at' to control an individual LED
2017-12-08 16:10:42 -05:00
Jack Humbert bba871df2f move lcd_backlight_keyframes to correct location 2017-12-07 12:41:13 -05:00
Colin T.A. Gray b7c76fda31 fixes case where BACKLIGHT_BREATHING is enabled, but pin doesn't support PWM 2017-12-07 11:07:45 -05:00