* Added nearly perfect config for AMJ66, only missing top right key.
* Correct the layout macro
* Add layout mock-up to amj66.h
* Update and comment out the backlight definitions in config.h
The backlight pin was found to be D4, but there appears to be a bug in QMK that affects this keyboard.
Commenting out for now.
* Try to make a sensible default keymap
* Add testing keymap for FSund
Include the keymap that was being used for testing.
Don't forget to refactor this later into an actually useful keymap.
* Suggestions by fauxpark
- uncomment the backlight configuration
- fix the default keymap
- remove commented MCU rule
- specify the bootloader
- make mental note to not try to write code at 3:30 in the morning
* Add LAYOUT_66_ansi and LAYOUT_66_iso macros
- include QMK Configurator data
- enable Community Layout support
* Add comments about layout variants to amj66.h
* Add #define BACKLIGHT_ON_STATE 1
Partial fix for backlight breathing.
- Requires #5983 to fix fully (confirmed by FSund and fauxpark)
Co-Authored-By: fauxpark <fauxpark@gmail.com>
Co-Authored-By: Filip Sund <filip.sund@gmail.com>
* DEBOUNCING_DELAY -> DEBOUNCE
* Move AMJ66 files into new AMJKeyboard directory
* Correct Manufacturer in USB Device Descriptor
* Remove comment regarding source fork
* Correct the readme
* Update default keymap to match the details given in its readme
* White-space edit fsund_test keymap
Makes its formatting more consistent with other 66% keymaps. No logic changes.
* Linting info.json
Debug-style linting (one key object per line) and minor edits to key labels.
* Remove fsund_test keymap
* Add FSund as a maintainer in info.json
* removed some debug prints
* removed unnecessary files, tweaked some things
* rotary encoder button now connected into column 0, row 3
* tweaked keymap and moved encoder control into keymap
* tweaks
* added test keymap
* updated some things to make it easier to work with QMK configurator
* updates after merging latest master in
* fixed a few things
* removed test keymap and all related #ifdefs
* changed some dumbpad default keys, added KC_LOCK
* added image to readme
* added link to PCB github repo
* moved lock key to the rotary encoder pushbutton
* making suggested changes from @fauxpark in https://github.com/qmk/qmk_firmware/pull/6452
* adding bootmagic lite since i'm lazy and haven't soldered on the reset button...
* renamed to
* using 7 underscores for KC_TRNS
Currently OLED Dirver only supports LF (\n) character in a string to clear out the rest of the current line and advance to the next line for writing. This PR adds support for CR (\r) character as well to advance to the next line, however not clear out the rest of the current line. This is extremely useful when you want to display a multi-line logo using a single array without wiping out exiting lines and flagging the OLED as dirty unnecessarily.
* personal keymap for the planck with sounds
* need that minus and underscore where I can see them
* remove unused block
* some, shall we call them, minor changes?
* I don't think this is required anymore
* initial commit TGR Jane
* lighting support
* use the default keymap lifted from community layouts for LAYOUT_tkl_ansi
* add information regarding reset key, hardware supported, and hardware availability
* document that it supports v1.1 as well thanks to nickheller's confirmation
* update some verbage in the readme
* add QMK Configurator support
* establish switch matrix for three main layouts
* add community layout support
* readme fixes
* Update keyboards/tgr/jane/info.json
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/tgr/jane/rules.mk
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/tgr/jane/config.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update MODERN_DOLCH_RED color
* Remove unused RAL_LAL tap dance
* Disable Space Cadet on all boards
* Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A
* Disable unnecessary underglow animations
* Rearrange feature flags in rules.mk files
* Change custom colors from structs to defines
* Add some explicit initializers
* Add MODERN_DOLCH_CYAN color
* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros
* Add led_set_keymap() template function
* Change underglow color based on Caps/Fn state
* Preserve val when changing underglow colors
* Only trigger Fn light for Fn layer
* Refactor fn_light() and caps_light() slightly
* Add comments to fn_light() and caps_light()
* Xulkal changes
Refactor rgb & encoder menu
Hadron Keymap
Refactor oled menu
* Fixing horizontal OLED data display
* Reverting changes to take to separate prs
* Add Sections and MO(layer)/TG(layer) Example
Major changes:
1. Added sub-section headings to the portion before the examples.
2. Added a new Example 6, that allows MO(layer) and TG(layer) functionality to be embedded within tap dance functions.
Minor Changes:
1. Edited some text to better fit with new sub-headings.
* Update feature_tap_dance.md
* Update feature_tap_dance.md
* basic layout v1.0
* changed KC_TRNS to _______
* most symbols are on double tap, except quote, that was cancer
* better formatting and set toggle for game layer
* added colors to layers to make knowing your current layer easy
* have an empty macro working
* enabled unicode
* moved stuff to my folder and removed edits from communal files
* cleanup
* removed the game layer. Never used it
* made changes requested by drashna and vomindoraan
* got rid of some unnecessary code
* got very basic unicode on mac working
* added ctrl_esc
* more changes as requested by noroadsleft
* more leader additions, removed macros because leader stuff replaces that functionality
* removed an old macro I forgot to remove earlier
* final deletion at noroadsleft request
* changed a line to explicitly specify a purple color.
* Fix my Tap Dance issues after I broke them
* Cleanup and organization of userspace documentation
As well as some additional cleanup of functions due to review of documentation.
* Enable Tapdance on Glow and remove more animations
* Revert to Eager PR debouncing
* Add better check for startup animation
* Move where RGB Matrix defines are listed
* Limit RGB Matrix max val
* Update keyboard for Iris Rev 3 conflicts
* Enable encoder support on planck ez
* Remove is_master check from corne\'s OLED code
* Overhaul OLED screens for my Corne
* One last removal
* Show RGB valu On both sides
* Updates for OLED display info
* Fix compile issues for rgb config
* Disabled Space Cadet for all drashna keymaps
* Fix OLED Screen configs
* Minor OLED Tweaks
* Revert some Iris changes
* Fix song include
* Handle MAKE macro for the Corne boards better
* Add super hacky-hack for eeconfig initialization
* Add audio support for Fractal since Elite Cs support it
* Add defines for keycode steps
* Add White layout
* Update Corne RGB info
* Add fun effects to layer indication for RGB Matrix enabled boards
* Use proper define for product name detection
* Update formatting
* Use custom timeout mechanism for OLED timeout
* Fix up OLED screen HSV code for new HSV structure
* Better handle turning off RGB Matrix when sleeping
* Disable MultiSplash Animation
* Change Iris back to using serial
* Why was RGB disabled?!?!?!
* Limit val in rgb_matrix_layer_helper function
* Remove EECONFIG setting for RGB matrix
* Basic Rev 2 implementation
* Updated LED defines and added Extra encoder support
* Fixed rgb pin assignment
* Physically accurate LED positions
* Single Color Band scrolling left to right effects
* Spirals, Pinwheels, and Documentation....Oh My!
* Spiral effect band thickness adjustments
* Fixing animation spin directions
* Full hand LED positions
* Basic Rev 2 implementation
Updated LED defines and added Extra encoder support
Fixed rgb pin assignment
Physically accurate LED positions
Full hand LED positions
Moving rev2 folder
* RGB Center Point LED position update
* Fixing led config commas
* Fixing led config commas
* fix enter key
* fix enter
* Small changes to default
* update default
* typo fix
* update default
* Fixing defines & led config, turned full hand & extra encoders into rules.mk feature
* Refactored rules.mk to have a post_rules.mk
* Forgot to offset the matrix to led map due to the edge led additions
* Updated LED flags and fixed my keymap
* Update keymap.c
include speed controls for RGB
* Fixing more rules.mk and adding keymap like encoders functionality
* Sol Rev 2 Implementation
* Minor fixes
* Keymap fixes
* Fix Colemak, add lock keys