update the alairock keymap for dichotomy (#4687)
Just a couple placement updates to my layout on the dichotomy keyboard.
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@ -43,34 +43,34 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_RAISE] = LAYOUT( /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
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_______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_MFFD, KC_MUTE, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
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_______, _______, _______, _______, _______, KC_MRWD, _______, _______, _______, KC_BSLS, KC_QUOT, _______,
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_______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_MFFD, KC_MUTE, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
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_______, _______, KC_GRV, _______, _______, KC_MRWD, _______, _______, _______, KC_BSLS, KC_QUOT, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, KC_LABK, _______, _______, KC_RABK, _______, _______
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),
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[_LOWER] = LAYOUT( /* Number layout, basically the main function layer */
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_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
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_______, KC_TILD, KC_GRV, KC_F13, KC_F14, KC_F15, KC_F16, KC_F7, KC_F8, KC_F9, KC_F10, _______,
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_______, _______, _______, _______, _______, _______,
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_______, RAISE, _______, _______, _______, _______, _______, _______
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_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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_______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_MFFD, KC_MUTE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
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_______, _______, KC_TILD, _______, _______, KC_MRWD, _______, _______, _______, KC_PIPE, KC_DQT, _______,
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_______, _______, _______, _______, _______, _______,
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_______, RAISE, _______, _______, _______, _______, _______, _______
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),
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[_ADJUST] = LAYOUT( /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */
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_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_UP, _______, _______, _______,
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KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
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KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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),
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[_MOUSE] = LAYOUT( /* Mouse layer, including buttons for clicking. */
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_______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______,
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_______, _______, _______, _______, KC_UP, _______,
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_______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______
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_______, _______, _______, _______, KC_UP, _______,
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_______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______
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)
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}; // end keymaps block
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