RGB/LED matrix use limits size optimisation (#22325)
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@ -375,14 +375,7 @@ void led_matrix_indicators_advanced(effect_params_t *params) {
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* and not sure which would be better. Otherwise, this should be called from
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* and not sure which would be better. Otherwise, this should be called from
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* led_task_render, right before the iter++ line.
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* led_task_render, right before the iter++ line.
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*/
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*/
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#if defined(LED_MATRIX_LED_PROCESS_LIMIT) && LED_MATRIX_LED_PROCESS_LIMIT > 0 && LED_MATRIX_LED_PROCESS_LIMIT < LED_MATRIX_LED_COUNT
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LED_MATRIX_USE_LIMITS_ITER(min, max, params->iter - 1);
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uint8_t min = LED_MATRIX_LED_PROCESS_LIMIT * (params->iter - 1);
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uint8_t max = min + LED_MATRIX_LED_PROCESS_LIMIT;
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if (max > LED_MATRIX_LED_COUNT) max = LED_MATRIX_LED_COUNT;
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#else
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uint8_t min = 0;
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uint8_t max = LED_MATRIX_LED_COUNT;
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#endif
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led_matrix_indicators_advanced_kb(min, max);
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led_matrix_indicators_advanced_kb(min, max);
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}
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}
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@ -394,6 +387,36 @@ __attribute__((weak)) bool led_matrix_indicators_advanced_user(uint8_t led_min,
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return true;
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return true;
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}
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}
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struct led_matrix_limits_t led_matrix_get_limits(uint8_t iter) {
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struct led_matrix_limits_t limits = {0};
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#if defined(LED_MATRIX_LED_PROCESS_LIMIT) && LED_MATRIX_LED_PROCESS_LIMIT > 0 && LED_MATRIX_LED_PROCESS_LIMIT < LED_MATRIX_LED_COUNT
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# if defined(LED_MATRIX_SPLIT)
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limits.led_min_index = LED_MATRIX_LED_PROCESS_LIMIT * (iter);
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limits.led_max_index = limits.led_min_index + LED_MATRIX_LED_PROCESS_LIMIT;
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if (limits.led_max_index > LED_MATRIX_LED_COUNT) limits.led_max_index = LED_MATRIX_LED_COUNT;
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uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT;
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if (is_keyboard_left() && (limits.led_max_index > k_led_matrix_split[0])) limits.led_max_index = k_led_matrix_split[0];
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if (!(is_keyboard_left()) && (limits.led_min_index < k_led_matrix_split[0])) limits.led_min_index = k_led_matrix_split[0];
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# else
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limits.led_min_index = LED_MATRIX_LED_PROCESS_LIMIT * (iter);
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limits.led_max_index = limits.led_min_index + LED_MATRIX_LED_PROCESS_LIMIT;
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if (limits.led_max_index > LED_MATRIX_LED_COUNT) limits.led_max_index = LED_MATRIX_LED_COUNT;
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# endif
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#else
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# if defined(LED_MATRIX_SPLIT)
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limits.led_min_index = 0;
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limits.led_max_index = LED_MATRIX_LED_COUNT;
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const uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT;
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if (is_keyboard_left() && (limits.led_max_index > k_led_matrix_split[0])) limits.led_max_index = k_led_matrix_split[0];
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if (!(is_keyboard_left()) && (limits.led_min_index < k_led_matrix_split[0])) limits.led_min_index = k_led_matrix_split[0];
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# else
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limits.led_min_index = 0;
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limits.led_max_index = LED_MATRIX_LED_COUNT;
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# endif
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#endif
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return limits;
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}
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void led_matrix_init(void) {
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void led_matrix_init(void) {
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led_matrix_driver.init();
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led_matrix_driver.init();
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@ -89,35 +89,21 @@
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# define LED_MATRIX_LED_PROCESS_LIMIT ((LED_MATRIX_LED_COUNT + 4) / 5)
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# define LED_MATRIX_LED_PROCESS_LIMIT ((LED_MATRIX_LED_COUNT + 4) / 5)
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#endif
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#endif
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#if defined(LED_MATRIX_LED_PROCESS_LIMIT) && LED_MATRIX_LED_PROCESS_LIMIT > 0 && LED_MATRIX_LED_PROCESS_LIMIT < LED_MATRIX_LED_COUNT
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struct led_matrix_limits_t {
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# if defined(LED_MATRIX_SPLIT)
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uint8_t led_min_index;
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# define LED_MATRIX_USE_LIMITS(min, max) \
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uint8_t led_max_index;
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uint8_t min = LED_MATRIX_LED_PROCESS_LIMIT * params->iter; \
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};
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uint8_t max = min + LED_MATRIX_LED_PROCESS_LIMIT; \
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if (max > LED_MATRIX_LED_COUNT) max = LED_MATRIX_LED_COUNT; \
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struct led_matrix_limits_t led_matrix_get_limits(uint8_t iter);
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uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT; \
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if (is_keyboard_left() && (max > k_led_matrix_split[0])) max = k_led_matrix_split[0]; \
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#define LED_MATRIX_USE_LIMITS_ITER(min, max, iter) \
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if (!(is_keyboard_left()) && (min < k_led_matrix_split[0])) min = k_led_matrix_split[0];
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struct led_matrix_limits_t limits = led_matrix_get_limits(iter); \
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# else
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uint8_t min = limits.led_min_index; \
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# define LED_MATRIX_USE_LIMITS(min, max) \
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uint8_t max = limits.led_max_index; \
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uint8_t min = LED_MATRIX_LED_PROCESS_LIMIT * params->iter; \
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(void)min; \
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uint8_t max = min + LED_MATRIX_LED_PROCESS_LIMIT; \
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(void)max;
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if (max > LED_MATRIX_LED_COUNT) max = LED_MATRIX_LED_COUNT;
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# endif
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#define LED_MATRIX_USE_LIMITS(min, max) LED_MATRIX_USE_LIMITS_ITER(min, max, params->iter)
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#else
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# if defined(LED_MATRIX_SPLIT)
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# define LED_MATRIX_USE_LIMITS(min, max) \
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uint8_t min = 0; \
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uint8_t max = LED_MATRIX_LED_COUNT; \
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const uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT; \
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if (is_keyboard_left() && (max > k_led_matrix_split[0])) max = k_led_matrix_split[0]; \
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if (!(is_keyboard_left()) && (min < k_led_matrix_split[0])) min = k_led_matrix_split[0];
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# else
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# define LED_MATRIX_USE_LIMITS(min, max) \
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uint8_t min = 0; \
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uint8_t max = LED_MATRIX_LED_COUNT;
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# endif
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#endif
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#define LED_MATRIX_TEST_LED_FLAGS() \
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#define LED_MATRIX_TEST_LED_FLAGS() \
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if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) continue
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if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) continue
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@ -410,6 +410,36 @@ __attribute__((weak)) bool rgb_matrix_indicators_user(void) {
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return true;
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return true;
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}
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}
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struct rgb_matrix_limits_t rgb_matrix_get_limits(uint8_t iter) {
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struct rgb_matrix_limits_t limits = {0};
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#if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < RGB_MATRIX_LED_COUNT
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# if defined(RGB_MATRIX_SPLIT)
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limits.led_min_index = RGB_MATRIX_LED_PROCESS_LIMIT * (iter);
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limits.led_max_index = limits.led_min_index + RGB_MATRIX_LED_PROCESS_LIMIT;
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if (limits.led_max_index > RGB_MATRIX_LED_COUNT) limits.led_max_index = RGB_MATRIX_LED_COUNT;
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uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
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if (is_keyboard_left() && (limits.led_max_index > k_rgb_matrix_split[0])) limits.led_max_index = k_rgb_matrix_split[0];
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if (!(is_keyboard_left()) && (limits.led_min_index < k_rgb_matrix_split[0])) limits.led_min_index = k_rgb_matrix_split[0];
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# else
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limits.led_min_index = RGB_MATRIX_LED_PROCESS_LIMIT * (iter);
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limits.led_max_index = limits.led_min_index + RGB_MATRIX_LED_PROCESS_LIMIT;
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if (limits.led_max_index > RGB_MATRIX_LED_COUNT) limits.led_max_index = RGB_MATRIX_LED_COUNT;
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# endif
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#else
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# if defined(RGB_MATRIX_SPLIT)
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limits.led_min_index = 0;
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limits.led_max_index = RGB_MATRIX_LED_COUNT;
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const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
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if (is_keyboard_left() && (limits.led_max_index > k_rgb_matrix_split[0])) limits.led_max_index = k_rgb_matrix_split[0];
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if (!(is_keyboard_left()) && (limits.led_min_index < k_rgb_matrix_split[0])) limits.led_min_index = k_rgb_matrix_split[0];
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# else
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limits.led_min_index = 0;
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limits.led_max_index = RGB_MATRIX_LED_COUNT;
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# endif
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#endif
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return limits;
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}
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void rgb_matrix_indicators_advanced(effect_params_t *params) {
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void rgb_matrix_indicators_advanced(effect_params_t *params) {
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/* special handling is needed for "params->iter", since it's already been incremented.
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/* special handling is needed for "params->iter", since it's already been incremented.
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* Could move the invocations to rgb_task_render, but then it's missing a few checks
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* Could move the invocations to rgb_task_render, but then it's missing a few checks
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@ -107,35 +107,19 @@
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# define RGB_MATRIX_LED_PROCESS_LIMIT ((RGB_MATRIX_LED_COUNT + 4) / 5)
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# define RGB_MATRIX_LED_PROCESS_LIMIT ((RGB_MATRIX_LED_COUNT + 4) / 5)
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#endif
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#endif
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#if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < RGB_MATRIX_LED_COUNT
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struct rgb_matrix_limits_t {
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# if defined(RGB_MATRIX_SPLIT)
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uint8_t led_min_index;
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# define RGB_MATRIX_USE_LIMITS_ITER(min, max, iter) \
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uint8_t led_max_index;
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uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * (iter); \
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};
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uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; \
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if (max > RGB_MATRIX_LED_COUNT) max = RGB_MATRIX_LED_COUNT; \
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struct rgb_matrix_limits_t rgb_matrix_get_limits(uint8_t iter);
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uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT; \
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if (is_keyboard_left() && (max > k_rgb_matrix_split[0])) max = k_rgb_matrix_split[0]; \
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#define RGB_MATRIX_USE_LIMITS_ITER(min, max, iter) \
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if (!(is_keyboard_left()) && (min < k_rgb_matrix_split[0])) min = k_rgb_matrix_split[0];
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struct rgb_matrix_limits_t limits = rgb_matrix_get_limits(iter); \
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# else
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uint8_t min = limits.led_min_index; \
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# define RGB_MATRIX_USE_LIMITS_ITER(min, max, iter) \
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uint8_t max = limits.led_max_index; \
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uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * (iter); \
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(void)min; \
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uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; \
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(void)max;
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if (max > RGB_MATRIX_LED_COUNT) max = RGB_MATRIX_LED_COUNT;
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# endif
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#else
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# if defined(RGB_MATRIX_SPLIT)
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# define RGB_MATRIX_USE_LIMITS_ITER(min, max, iter) \
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uint8_t min = 0; \
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uint8_t max = RGB_MATRIX_LED_COUNT; \
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const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT; \
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if (is_keyboard_left() && (max > k_rgb_matrix_split[0])) max = k_rgb_matrix_split[0]; \
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if (!(is_keyboard_left()) && (min < k_rgb_matrix_split[0])) min = k_rgb_matrix_split[0];
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# else
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# define RGB_MATRIX_USE_LIMITS_ITER(min, max, iter) \
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uint8_t min = 0; \
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uint8_t max = RGB_MATRIX_LED_COUNT;
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# endif
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#endif
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#define RGB_MATRIX_USE_LIMITS(min, max) RGB_MATRIX_USE_LIMITS_ITER(min, max, params->iter)
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#define RGB_MATRIX_USE_LIMITS(min, max) RGB_MATRIX_USE_LIMITS_ITER(min, max, params->iter)
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