[Keymap] Updating keymaps (#7170)
* Added WOW layer * Initial commit for this branch. Still a work in progress. * Added Rorschach keyboard layout. * Simplified keymap Removed the media layer to help simplify things. Also corrected some keymap mistakes in the Qwerty and Colemak layers. * Added ErgoTravel keymap. * reverted to previous layout. * Added Sol keyboard layout. * Minor changes to keymap. * more changes * Added sol graphic by Kagerufu and Cardiactuna * Added colemak layer because I can. * more changes to sol layout * Streamlined Sol layout * minor tweaks to sol layout * further revisions to sol keymap. * Removing deprecated #include statements from my keymaps * Standardizing keymap `include` lines. * Minor change to keymap. Swapped ESC with GRV on all alpha layers. * Tweaks to Atreus62 Keymap Added a layer for FPS RPG Loot Shooters. * Fixed readme.md for Atreus keymap. Replaced "Keymap" with "Layer" in illustrations for continuity's sake * More readme.md clean-up More clarification in the Atreus readme file. * Next verse, same as the first. * Changes to Sol layout Bringing my Sol layout more in line with my other Orthos. * Fixed keymap GUI. Replaced left-hand "RGUI" with "LGUI" on all layers as it should be. * Added ALPS64 keymap * Formatting corrections * fixes to config.h and keymap.c * Fixed errors This commit fixes a pathing issue in keyboards/orthodox/keymaps/xyverz/config.h and removes an stupid comma at the end of each LAYOUT stanza in keyboards/rgbkb/sol/keymaps/xyverz/keymap.c left there by me. * Fixed orthodox keymap config.h file I hope this one fixes the problem. *sigh* * Making suggested changes for PR#6192 Thanks to noroadsleft, fauxpark, and drashna. Still have more work to do, but at least these suggestions have been applied. * Fixing build errors Travis has shown me the error of my ways... * More fixes and corrections Those pesky semicolons... * More Fixes. * Removing unneeded code snippet. * fixed omitted semicolons * Code updates to my keymaps Updating the code for my Iris, Atreus62, and Atreus keymaps. * Fixed Atreus62 Keymap I forgot to add in the aliases for LOWER, RAISE, and ADJUST. * Added userspace Also made changes to Atreus62 Keymap to turn the red LEDs off on the ProMicro * Fixing code that disables LEDs on ProMicros Also tidied up my ErgoTravel keymap. * Moving userspace to new branch Moving my userspace to a new branch for the sake of keeping things clean on the master branch. * Added F13-F15 to Atreus62 Layout. * Update readme.md. * Updated Phantom keymap to current keymap standards * Phantom keymap updates Further updates - tidying and removing cruft. Thank you zvecr on Discord for the help! * Standards Updates Bringing my Kinesis keymap up to current code standards * Adding a readme * Bring GH60 code to standard * Utilizing layouts for 60_ansi and tkl_ansi Moving my GH60 and Phantom keymaps into layouts/community/ * Alps64 layout removal Removing my Alps64 keymap now that I've setup my 60_ansi layout. * Moved Clueboard layout to community/66_ansi. * Additions to 66_ansi config.h * Bringing keymaps up to standard. * More updates to keymaps. * Syntax updates * Revert "Syntax updates" This reverts commit a892b2d9fcc0d4ba8fc22d676d5414120cc2c183. * Moved WIP keymaps Moved my WIP keymaps to my wip_keymaps branch to keep my master clean * Updates requested by noroadsleft * more changes per noroadsleft More fixes as requested by noroadsleft. Further tidy-up and standardization of my keymap code.
This commit is contained in:
parent
8ab7f1f39e
commit
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@ -3,8 +3,6 @@
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// Preonic keyboards by Jack Humbert.
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#include QMK_KEYBOARD_H
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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@ -12,13 +10,16 @@ extern keymap_config_t keymap_config;
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _DVORAK 0
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#define _QWERTY 1
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#define _COLEMAK 2
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#define _DVORMAC 3
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#define _LOWER 4
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#define _RAISE 5
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#define _ADJUST 16
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enum layer_names {
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_DVORAK,
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_QWERTY,
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_COLEMAK,
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_DVORMAC,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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enum planck_keycodes {
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DVORAK = SAFE_RANGE,
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@ -27,7 +28,7 @@ enum planck_keycodes {
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DVORMAC,
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LOWER,
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RAISE,
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BACKLIT
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ADJUST
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};
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// Adding macros to make the keymaps below much easier to read.
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@ -37,6 +38,9 @@ enum planck_keycodes {
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#define ALTENT ALT_T(KC_ENT)
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#define ESCTRL CTL_T(KC_ESC)
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#define TABALT ALT_T(KC_TAB)
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#define ADJUST MO(_ADJUST)
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Dvorak Layer
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@ -159,57 +163,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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};
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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layer_state_t layer_state_set_user(layer_state_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_DVORAK);
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set_single_persistent_default_layer(_DVORAK);
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}
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return false;
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case DVORMAC:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_DVORMAC);
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set_single_persistent_default_layer(_DVORMAC);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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}
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return true;
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};
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}
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@ -9,7 +9,7 @@ to a final go with this.
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I'm using MOD_TAP quite a bit in this keymap. On all layers, R4 pinky keys use mod-tap and are SHIFT when held
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and their normal keys when tapped. In addition, ESC and TAB are also set as Ctrl and ALT respectively when held,
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and Enter/ALT on the right thumb key for all layers.
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and Enter/ALT on the right thumb key for all alpha layers.
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I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
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| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
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`----------------------------------' `----------------------------------'
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### Keymap 2: Colemak layer
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### Layer 2: Colemak layer
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,----------------------------------. ,----------------------------------.
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| Q | W | F | P | G | | J | L | U | Y | L |
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| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
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`----------------------------------' `----------------------------------'
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### Keymap 3: Dvorak for Mac layout
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### Layer 3: Dvorak for Mac layer
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,----------------------------------. ,----------------------------------.
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| ' | , | . | P | Y | | F | G | C | R | L |
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| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
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`----------------------------------' `----------------------------------'
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### Keymap 4: LOWER layer
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### Layer 4: LOWER layer
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,----------------------------------. ,----------------------------------.
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| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
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`----------------------------------' `----------------------------------'
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### Keymap 5: RAISE layer
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### Layer 5: RAISE layer
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,----------------------------------. ,----------------------------------.
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| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
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| ` | | | | Del |------'`------| Ins | | | | |
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`----------------------------------' `----------------------------------'
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### Keymap 6: ADJUST layer
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### Layer 6: ADJUST layer
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,----------------------------------. ,----------------------------------.
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| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
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@ -14,19 +14,21 @@
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CHANGELOG:
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0.1 - Initial commit. Based off of Profet's default keymap.
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0.2 - Converted to a more Planck/Preonic keymap style file with
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0.2 - Converted to a more Planck/Preonic keymap style file with
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persistent layers enabled. Renamed layers to reflect OLKB maps.
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Added a TODO list.
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0.3 - Moved location of media & volume keys. Added Print Screen,
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0.3 - Moved location of media & volume keys. Added Print Screen,
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Scroll Lock and Pause keys. Added a WOW gaming layer that
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changes the location of Ctrl & Alt to the thumb keys. Added
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readme.
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0.4 - After more useage, I realized that the ESC key was in the way
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0.4 - After more useage, I realized that the ESC key was in the way
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of my muscle memory (gee, thanks, Planck!) so I moved it to
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the normal Caps Lock position, and moved Caps Lock to the same
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position on the RAISE and LOWER layers. Added code to turn off
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the Pro Micro LEDs after flashing.
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0.5 - Converted keymap to LAYOUT standard.
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0.6 - Swapped ESC and GRV in all layers.
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0.7 - Brought code up to current standards.
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TODO:
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// this is the style you want to emulate.
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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#include QMK_KEYBOARD_H
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#include "action_layer.h"
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#include "eeconfig.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _DVORAK 0
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#define _QWERTY 1
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#define _COLEMAK 2
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#define _WOW 3
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#define _LOWER 4
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#define _RAISE 5
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#define _ADJUST 16
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enum layer_names { _DVORAK, _QWERTY, _COLEMAK, _WOW, _DESTINY, _LOWER, _RAISE, _ADJUST };
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enum atreus52_keycodes {
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DVORAK = SAFE_RANGE,
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QWERTY,
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COLEMAK,
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WOW,
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LOWER,
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RAISE
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};
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enum atreus52_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK, WOW, DESTINY, LOWER, RAISE, ADJUST };
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// Aliases to make the keymap clearer.
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#define CTL_ENT CTL_T(KC_ENT)
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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#define ADJUST MO(_ADJUST)
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DVORAK] = LAYOUT ( /* dvorak */
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
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KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
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KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
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KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
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),
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[_QWERTY] = LAYOUT ( /* qwerty */
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_GRV, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
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),
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[_COLEMAK] = LAYOUT ( /* colemak */
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL,
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_GRV, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
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),
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[_WOW] = LAYOUT ( /* Dvorak with minor modifications for playing World of Warcraft */
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
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KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
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KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
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KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LALT, CTL_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
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),
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[_DESTINY] = LAYOUT ( /* Dvorak with minor modifications for playing Destiny 2 and other FPS Looters */
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
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KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
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KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
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),
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[_LOWER] = LAYOUT (
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KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
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KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE,
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_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
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),
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[_ADJUST] = LAYOUT (
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, KC_F13, KC_F14, KC_F15, _______, _______, _______, _______, _______, _______,
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_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, WOW,
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_______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, DESTINY, WOW,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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};
|
||||
//clang-format on
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef BOOTLOADER_CATERINA
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
DDRD &= ~(1<<5);
|
||||
PORTD &= ~(1<<5);
|
||||
DDRB &= ~(1<<0);
|
||||
PORTB &= ~(1<<0);
|
||||
setPinInput(D5);
|
||||
writePinLow(D5);
|
||||
setPinInput(B0);
|
||||
writePinLow(B0);
|
||||
#endif
|
||||
};
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case WOW:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_WOW);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
return false;
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
return false;
|
||||
case WOW:
|
||||
set_single_persistent_default_layer(_WOW);
|
||||
return false;
|
||||
case DESTINY:
|
||||
set_single_persistent_default_layer(_DESTINY);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
|
|
@ -23,6 +23,13 @@ The bottom row is fairly Kinesis-ish since the Contour and Advantage keyboards h
|
|||
* Moved location of Escape key to Caps Lock position. Moved Caps Lock to same position on Raise/Lower Layers.
|
||||
* Put Tilde/Grave in the upper-left corner
|
||||
* Added code to turn off the red LEDs on the Pro Micro after flashing. They were annoying me.
|
||||
### 0.5
|
||||
* Converted keymap to LAYOUT standard.
|
||||
### 0.6
|
||||
* Swapped ESC and GRV in all layers.
|
||||
### 0.7
|
||||
* Brought code up to new standards (as of 27 June 2019).
|
||||
* Updated this readme file.
|
||||
|
||||
### TODO:
|
||||
|
||||
|
@ -34,11 +41,11 @@ The bottom row is fairly Kinesis-ish since the Contour and Advantage keyboards h
|
|||
### Layer 0: Dvorak layer
|
||||
|
||||
,-----------------------------------------. ,-----------------------------------------.
|
||||
| Grv | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | \ |
|
||||
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | \ |
|
||||
|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
| Tab | ' | , | . | P | Y | | F | G | C | R | L | / |
|
||||
|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
| Esc | A | O | E | U | I | | D | H | T | N | S | - |
|
||||
| Grv | A | O | E | U | I | | D | H | T | N | S | - |
|
||||
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
|
||||
| Shft | ; | Q | J | K | X | Gui ||Enter | B | M | W | V | Z | Shft |
|
||||
|------+------+------+------+------+------| || |------+------+------+------+------+------|
|
||||
|
@ -48,11 +55,11 @@ The bottom row is fairly Kinesis-ish since the Contour and Advantage keyboards h
|
|||
### Layer 1: QWERTY layer
|
||||
|
||||
,-----------------------------------------. ,-----------------------------------------.
|
||||
| Grv | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
| Tab | Q | W | E | R | T | | Y | U | I | O | P | Del |
|
||||
|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
| Esc | A | S | D | F | G | | D | H | T | N | S | ' |
|
||||
| Grv | A | S | D | F | G | | D | H | T | N | S | ' |
|
||||
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
|
||||
| Shft | Z | X | C | V | B | Gui ||Enter | N | M | , | . | / | Shft |
|
||||
|------+------+------+------+------+------| || |------+------+------+------+------+------|
|
||||
|
@ -62,11 +69,11 @@ The bottom row is fairly Kinesis-ish since the Contour and Advantage keyboards h
|
|||
### Keymap 2: Colemak layer
|
||||
|
||||
,-----------------------------------------. ,-----------------------------------------.
|
||||
| Grv | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
| Tab | Q | W | F | P | G | | J | U | U | Y | ; | Del |
|
||||
|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
| Esc | A | R | S | T | D | | H | N | E | I | O | ' |
|
||||
| Grv | A | R | S | T | D | | H | N | E | I | O | ' |
|
||||
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
|
||||
| Shft | Z | X | C | V | B | Gui ||Enter | K | M | , | . | / | Shft |
|
||||
|------+------+------+------+------+------| || |------+------+------+------+------+------|
|
||||
|
@ -80,14 +87,28 @@ The bottom row is fairly Kinesis-ish since the Contour and Advantage keyboards h
|
|||
|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
| Tab | ' | , | . | P | Y | | F | G | C | R | L | / |
|
||||
|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
| Caps | A | O | E | U | I | | D | H | T | N | S | - |
|
||||
| Grv | A | O | E | U | I | | D | H | T | N | S | - |
|
||||
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
|
||||
| Shft | ; | Q | J | K | X | Alt ||Ctrl/ | B | M | W | V | Z | Shft |
|
||||
|------+------+------+------+------+------| ||Enter |------+------+------+------+------+------|
|
||||
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
|
||||
`-----------------------------------------' `-----------------------------------------'
|
||||
|
||||
### Keymap 4: LOWER layer
|
||||
### Layer 4: Destiny layer
|
||||
|
||||
,-----------------------------------------. ,-----------------------------------------.
|
||||
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | \ |
|
||||
|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
| Tab | ' | , | . | P | Y | | F | G | C | R | L | / |
|
||||
|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
| Grv | A | O | E | U | I | | D | H | T | N | S | - |
|
||||
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
|
||||
| Shft | ; | Q | J | K | X | Del ||Enter | B | M | W | V | Z | Shft |
|
||||
|------+------+------+------+------+------| || |------+------+------+------+------+------|
|
||||
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
|
||||
`-----------------------------------------' `-----------------------------------------'
|
||||
|
||||
### Keymap 5: LOWER layer
|
||||
|
||||
,-----------------------------------------. ,-----------------------------------------.
|
||||
| F11 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F12 |
|
||||
|
@ -102,7 +123,7 @@ The bottom row is fairly Kinesis-ish since the Contour and Advantage keyboards h
|
|||
`-----------------------------------------' `-----------------------------------------'
|
||||
|
||||
|
||||
### Keymap 5: RAISE layer
|
||||
### Keymap 6: RAISE layer
|
||||
|
||||
,-----------------------------------------. ,-----------------------------------------.
|
||||
| F11 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F12 |
|
||||
|
@ -116,7 +137,7 @@ The bottom row is fairly Kinesis-ish since the Contour and Advantage keyboards h
|
|||
| | | Home | End | | Del |------'`------| Ins | | PgUp | PgDn | | |
|
||||
`-----------------------------------------' `-----------------------------------------'
|
||||
|
||||
### Keymap 6: ADJUST layer
|
||||
### Keymap 7: ADJUST layer
|
||||
|
||||
,-----------------------------------------. ,-----------------------------------------.
|
||||
| | | | | | | | | | | | | |
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#define TAPPING_TERM 600 // ms
|
|
@ -1,46 +0,0 @@
|
|||
#----------------------------------------------------------------------------
|
||||
# On command line:
|
||||
#
|
||||
# make all = Make software.
|
||||
#
|
||||
# make clean = Clean out built project files.
|
||||
#
|
||||
# make coff = Convert ELF to AVR COFF.
|
||||
#
|
||||
# make extcoff = Convert ELF to AVR Extended COFF.
|
||||
#
|
||||
# make program = Download the hex file to the device.
|
||||
# Please customize your programmer settings(PROGRAM_CMD)
|
||||
#
|
||||
# make teensy = Download the hex file to the device, using teensy_loader_cli.
|
||||
# (must have teensy_loader_cli installed).
|
||||
#
|
||||
# make dfu = Download the hex file to the device, using dfu-programmer (must
|
||||
# have dfu-programmer installed).
|
||||
#
|
||||
# make flip = Download the hex file to the device, using Atmel FLIP (must
|
||||
# have Atmel FLIP installed).
|
||||
#
|
||||
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
|
||||
# (must have dfu-programmer installed).
|
||||
#
|
||||
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
|
||||
# (must have Atmel FLIP installed).
|
||||
#
|
||||
# make debug = Start either simulavr or avarice as specified for debugging,
|
||||
# with avr-gdb or avr-insight as the front end for debugging.
|
||||
#
|
||||
# make filename.s = Just compile filename.c into the assembler code only.
|
||||
#
|
||||
# make filename.i = Create a preprocessed source file for use in submitting
|
||||
# bug reports to the GCC project.
|
||||
#
|
||||
# To rebuild project do "make clean" then "make all".
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the makefile.mk in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
||||
|
|
@ -1,36 +1,13 @@
|
|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
// Default ECO Layout
|
||||
// KLE here : http://www.keyboard-layout-editor.com/#/gists/0733eca6b4cb88ff9d7de746803f4039
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
enum layer_names { _QWERTY, _COLEMAK, _DVORAK, _LOWER, _RAISE, _ADJUST };
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, ADJUST };
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT
|
||||
};
|
||||
|
||||
// Aliases to make reading the keymap easier
|
||||
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
|
||||
// Aliases to keep the keymap tidy
|
||||
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
|
||||
|
||||
// clang-format off
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
|
@ -143,53 +120,39 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
),
|
||||
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
#endif
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef BOOTLOADER_CATERINA
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
setPinInput(D5);
|
||||
writePinLow(D5);
|
||||
setPinInput(B0);
|
||||
writePinLow(B0);
|
||||
#endif
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
return false;
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -1,84 +0,0 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BASE 0
|
||||
#define _FN1 1
|
||||
#define _FN2 2
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
};
|
||||
|
||||
#define KC_ KC_TRNS
|
||||
#define KC_FN1 MO(_FN1)
|
||||
#define KC_FN2 MO(_FN2)
|
||||
#define KC_ESFN1 LT(_FN1, KC_ESC)
|
||||
#define KC_SPFN1 LT(_FN1, KC_SPACE)
|
||||
#define KC_SPFN2 LT(_FN2, KC_SPACE)
|
||||
#define KC_BSFN1 LT(_FN1, KC_BSPC)
|
||||
#define KC_BSFN2 LT(_FN2, KC_BSPC)
|
||||
#define KC_RST RESET
|
||||
#define KC_DBUG DEBUG
|
||||
#define KC_RTOG RGB_TOG
|
||||
#define KC_RMOD RGB_MOD
|
||||
#define KC_RHUI RGB_HUI
|
||||
#define KC_RHUD RGB_HUD
|
||||
#define KC_RSAI RGB_SAI
|
||||
#define KC_RSAD RGB_SAD
|
||||
#define KC_RVAI RGB_VAI
|
||||
#define KC_RVAD RGB_VAD
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT_kc(
|
||||
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
|
||||
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,MINS,
|
||||
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
|
||||
ESC , A , O , E , U , I , D , H , T , N , S , ENTER ,
|
||||
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
|
||||
LSFT ,SCLN, Q , J , K , X , B , M , W , V , Z , RSFT ,
|
||||
//|-------`----`----`----`----`----|----`----`----`----`----`------|
|
||||
LCTL ,LALT,LGUI ,FN2 , BSPC , SPC , FN1 ,RGUI ,RALT , RCTL
|
||||
//`-----+----+-----+----+--------|--------+-----+-----+-----+------'
|
||||
),
|
||||
|
||||
[_FN1] = LAYOUT_kc(
|
||||
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
|
||||
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,EQL ,
|
||||
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
|
||||
CAPS ,RHUI,RSAI,RVAI,VOLU,LBRC,RBRC, , , ,SCLN, ,
|
||||
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
|
||||
RMOD ,RHUD,RSAD,RVAD,VOLD,LCBR,RCBR, , , , UP , ,
|
||||
//|-------`----`----`----`----`----|----`----`----`----`----`------|
|
||||
RTOG , , , , DEL , INS , ,LEFT ,DOWN , RGHT
|
||||
//`-----+----+-----+----+--------|--------+-----+-----+-----+------'
|
||||
),
|
||||
|
||||
[_FN2] = LAYOUT_kc(
|
||||
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
|
||||
TILD,EXLM, AT ,HASH,DLR ,PERC,CIRC,AMPR,ASTR,LPRN,RPRN,UNDS,PLUS,
|
||||
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
|
||||
CAPS , , ,INS ,PGUP,HOME, F1 , F2 , F3 , F4 , F5 , F6 ,
|
||||
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
|
||||
, , ,DEL ,PGDN,END , F7 , F8 , F9 ,F10 ,F11 , F12 ,
|
||||
//|-------`----`----`----`----`----|----`----`----`----`----`------|
|
||||
, , , , DEL , INS , , , ,
|
||||
//`-----+----+-----+----+--------|--------+-----+-----+-----+------'
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
DDRD &= ~(1<<5);
|
||||
PORTD &= ~(1<<5);
|
||||
DDRB &= ~(1<<0);
|
||||
PORTB &= ~(1<<0);
|
||||
};
|
||||
|
|
@ -1,23 +1,26 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
|
||||
enum layer_names {
|
||||
_DVORAK,
|
||||
_QWERTY,
|
||||
_COLEMAK,
|
||||
_WOW,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
DVORAK = SAFE_RANGE,
|
||||
QWERTY,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
WOW,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
ADJUST
|
||||
};
|
||||
|
||||
#define KC_____ KC_TRNS
|
||||
|
@ -28,10 +31,23 @@ enum custom_keycodes {
|
|||
#define KC_QWRT QWERTY
|
||||
#define KC_CLMK COLEMAK
|
||||
#define KC_DVRK DVORAK
|
||||
#define KC_WOW WOW
|
||||
#define KC_BSLT ALT_T(KC_BSPC)
|
||||
#define ADJUST MO(_ADJUST)
|
||||
#define LOWER MO(_LOWER)
|
||||
#define RAISE MO(_RAISE)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
|
||||
[_DVORAK] = LAYOUT_kc (
|
||||
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSLS,
|
||||
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,
|
||||
ESC , A , O , E , U , I , D , H , T , N , S ,MINS,
|
||||
LSFT,SCLN, Q , J , K , X ,LOWR, RASE, B , M , W , V , Z ,RSFT,
|
||||
LCTL,BSLT,LGUI, ENT ,SPC ,LALT
|
||||
),
|
||||
|
||||
[_QWERTY] = LAYOUT_kc (
|
||||
EQL , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
|
||||
TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS,
|
||||
|
@ -48,12 +64,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
LCTL,BSPC,LGUI, ENT ,SPC ,LALT
|
||||
),
|
||||
|
||||
[_DVORAK] = LAYOUT_kc (
|
||||
[_WOW] = LAYOUT_kc (
|
||||
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSLS,
|
||||
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,
|
||||
ESC , A , O , E , U , I , D , H , T , N , S ,MINS,
|
||||
LSFT,SCLN, Q , J , K , X ,LOWR, RASE, B , M , W , V , Z ,RSFT,
|
||||
LCTL,BSLT,LGUI, ENT ,SPC ,LALT
|
||||
LSFT,SCLN, Q , J , K , X ,LALT, RGUI, B , M , W , V , Z ,RSFT,
|
||||
LOWR,BSPC,LCTL, ENT ,SPC ,RASE
|
||||
),
|
||||
|
||||
[_LOWER] = LAYOUT_kc (
|
||||
|
@ -75,7 +91,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
[_ADJUST] = LAYOUT_kc (
|
||||
F11 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F12 ,
|
||||
____,RST ,____,____,____,____, ____,____,____,____,____,____,
|
||||
____,____,____,____,____,____, ____,QWRT,CLMK,DVRK,____,____,
|
||||
____,____,____,____,____,____, ____,QWRT,CLMK,DVRK,WOW ,____,
|
||||
____,____,____,____,____,____,____, ____,____,____,____,____,____,____,
|
||||
____,____,____, ____,____,____
|
||||
)
|
||||
|
@ -86,76 +102,39 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
#endif
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
DDRD &= ~(1<<5);
|
||||
PORTD &= ~(1<<5);
|
||||
DDRB &= ~(1<<0);
|
||||
PORTB &= ~(1<<0);
|
||||
setPinOutput(D5);
|
||||
writePinLow(D5);
|
||||
setPinOutput(B0);
|
||||
writePinLow(B0);
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_qwerty);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_colemak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_dvorak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
case WOW:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
set_single_persistent_default_layer(_WOW);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -1,26 +1,20 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _DVORAK 0 // Dvorak layer
|
||||
#define _QWERTY 1 // Qwerty layer
|
||||
#define _COLEMAK 2 // Colemak layer
|
||||
#define _MEDIA 3 // Media Layer
|
||||
#define _KEYPAD 4 // Keypad Layer
|
||||
|
||||
enum custom_keycodes {
|
||||
DVORAK = SAFE_RANGE,
|
||||
QWERTY,
|
||||
COLEMAK,
|
||||
MEDIA,
|
||||
KEYPAD
|
||||
enum layer_names {
|
||||
_DVORAK,
|
||||
_QWERTY,
|
||||
_COLEMAK,
|
||||
_KEYPAD,
|
||||
};
|
||||
|
||||
enum custom_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK, KEYPAD };
|
||||
|
||||
// Aliases to make the keymap more uniform
|
||||
#define GUI_END GUI_T(KC_END)
|
||||
#define MED_DEL LT(_MEDIA, KC_DEL)
|
||||
#define KPD_ENT LT(_KEYPAD, KC_ENT)
|
||||
|
||||
// clang-format off
|
||||
|
||||
/*
|
||||
|
||||
Function Keys on All Layers (Keypad toggles):
|
||||
|
@ -46,9 +40,9 @@ enum custom_keycodes {
|
|||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
| | | Home || PgUp | Enter | |
|
||||
| BkSp | Del |------||------| / | Space |
|
||||
| | | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
QWERTY layer:
|
||||
|
@ -66,9 +60,9 @@ enum custom_keycodes {
|
|||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
| | | Home || PgUp | Enter | |
|
||||
| BkSp | Del |------||------| / | Space |
|
||||
| | | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
Colemak layer:
|
||||
|
@ -86,31 +80,11 @@ enum custom_keycodes {
|
|||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
| | | Home || PgUp | Enter | |
|
||||
| BkSp | Del |------||------| / | Space |
|
||||
| | | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
Media layer:
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | | | | || | | | | | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | Mute | Vol- | Vol+ | || | | | | | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | Stop | Prev | Play | Next | Sel || | | | | | |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| | | | | | | | | |
|
||||
`---------------------------' `---------------------------'
|
||||
,-------------.,-------------.
|
||||
| | || | |
|
||||
,------|------|------||------+------+------.
|
||||
| | | || | | |
|
||||
| | |------||------| | |
|
||||
| | | || | | |
|
||||
`--------------------'`--------------------'
|
||||
|
||||
Keypad layer:
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| Power | | | | | || | NmLk | KP = | KP / | KP * | |
|
||||
|
@ -145,7 +119,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
// Left Thumb
|
||||
KC_LCTL, KC_LALT,
|
||||
KC_HOME,
|
||||
KC_BSPC, MED_DEL, GUI_END,
|
||||
KC_BSPC, KC_DEL, GUI_END,
|
||||
|
||||
// Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KEYPAD), RESET,
|
||||
|
@ -171,12 +145,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
// Left Thumb
|
||||
KC_LCTL, KC_LALT,
|
||||
KC_HOME,
|
||||
KC_BSPC, MED_DEL, KC_END,
|
||||
KC_BSPC, KC_DEL, KC_END,
|
||||
|
||||
// Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KEYPAD), RESET,
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
||||
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL ,
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS ,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC,
|
||||
|
@ -197,12 +171,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
// Left Thumb
|
||||
KC_LCTL, KC_LALT,
|
||||
KC_HOME,
|
||||
KC_BSPC, MED_DEL, KC_END,
|
||||
KC_BSPC, KC_DEL, KC_END,
|
||||
|
||||
// Right Hand
|
||||
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KEYPAD), RESET,
|
||||
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL,
|
||||
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
|
||||
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
|
||||
KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC,
|
||||
|
@ -212,32 +186,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_PGDN, KPD_ENT, KC_SPC
|
||||
),
|
||||
|
||||
[_MEDIA] = LAYOUT (
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______,
|
||||
_______, KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSEL,
|
||||
_______, _______, _______, _______,
|
||||
// Left Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
// Right Thumb
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
),
|
||||
|
||||
[_KEYPAD] = LAYOUT (
|
||||
// Left Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
|
@ -251,7 +199,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
_______,
|
||||
_______, _______, _______,
|
||||
|
||||
// Right Hand */
|
||||
// Right Hand
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, KC_NLCK, KC_PEQL, KC_PSLS, KC_PAST, _______,
|
||||
_______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______,
|
||||
|
@ -263,38 +211,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
_______,
|
||||
_______, _______, KC_P0
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
// clang-format on
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
return false;
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_init_user(void) {
|
||||
};
|
||||
void matrix_init_user(void){};
|
||||
|
|
|
@ -10,6 +10,8 @@ I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar t
|
|||
|
||||
Depending on the OS, most of the LEDs are now working in this keymap, but I still have yet to get the Num Pad LED working when switching to the Numpad layer.
|
||||
|
||||
Removed the Media layer 2018-12-07
|
||||
|
||||
## Still to do:
|
||||
|
||||
* Figure out how to make the Numpad LED work properly.
|
||||
|
@ -38,9 +40,9 @@ Depending on the OS, most of the LEDs are now working in this keymap, but I stil
|
|||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
| | | Home || PgUp | Enter | |
|
||||
| BkSp | Del |------||------| / | Space |
|
||||
| | | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
### Layer 1: QWERTY layer
|
||||
|
@ -59,9 +61,9 @@ Depending on the OS, most of the LEDs are now working in this keymap, but I stil
|
|||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
| | | Home || PgUp | Enter | |
|
||||
| BkSp | Del |------||------| / | Space |
|
||||
| | | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
### Keymap 2: Colemak layer
|
||||
|
@ -80,35 +82,12 @@ Depending on the OS, most of the LEDs are now working in this keymap, but I stil
|
|||
,--------------.,--------------.
|
||||
| LCtl | LAlt || RGUI | RCtl |
|
||||
,------|-------|------||------+-------+-------.
|
||||
| | Del | Home || PgUp | Enter | |
|
||||
| BkSp | / |------||------| / | Space |
|
||||
| | Media | End || PgDn | KeyPd | |
|
||||
| | | Home || PgUp | Enter | |
|
||||
| BkSp | Del |------||------| / | Space |
|
||||
| | | End || PgDn | KeyPd | |
|
||||
`---------------------'`----------------------'
|
||||
|
||||
### layer 3 : Media layer
|
||||
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | | | | || | | | | | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | | Mute | Vol- | Vol+ | || | | | | | |
|
||||
|--------+------+------+------+------+------||------+------+------+------+------+--------|
|
||||
| | Stop | Prev | Play | Next | Sel || | | | | | |
|
||||
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
|
||||
| | | | | | | | | |
|
||||
`---------------------------' `---------------------------'
|
||||
,-------------.,-------------.
|
||||
| | || | |
|
||||
,------|------|------||------+------+------.
|
||||
| | | || | | |
|
||||
| | |------||------| | |
|
||||
| | | || | | |
|
||||
`--------------------'`--------------------'
|
||||
|
||||
|
||||
|
||||
### Keymap 4: Keypad layer
|
||||
### layer 3 : Keypad layer
|
||||
|
||||
,-------------------------------------------.,-------------------------------------------.
|
||||
| Power | | | | | || | NmLk | KP = | KP / | KP * | |
|
||||
|
|
|
@ -1,44 +1,28 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
enum layer_names { _QWERTY, _COLEMAK, _DVORAK, _LOWER, _RAISE, _ADJUST };
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _DVORAK 0
|
||||
#define _QWERTY 1
|
||||
#define _COLEMAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
|
||||
enum planck_keycodes {
|
||||
DVORAK = SAFE_RANGE,
|
||||
QWERTY,
|
||||
COLEMAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT
|
||||
};
|
||||
enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, ADJUST };
|
||||
|
||||
// Adding macros to make the keymaps below much easier to read.
|
||||
#define SFTSCLN SFT_T(KC_SCLN)
|
||||
#define SFTSLSH SFT_T(KC_SLSH)
|
||||
#define SFTZED SFT_T(KC_Z)
|
||||
//#define ALTENT ALT_T(KC_ENT)
|
||||
//#define ESCTRL CTL_T(KC_ESC)
|
||||
//#define TABGUI GUI_T(KC_TAB)
|
||||
#define CTRLQ CTL_T(KC_Q)
|
||||
#define CTRLV CTL_T(KC_V)
|
||||
#define ALTJ ALT_T(KC_J)
|
||||
#define ALTW ALT_T(KC_W)
|
||||
#define CTRLX CTL_T(KC_X)
|
||||
#define CTRLDOT CTL_T(KC_DOT)
|
||||
#define ALTC ALT_T(KC_C)
|
||||
#define ALTCOMM ALT_T(KC_COMM)
|
||||
//#define GUIBSPC GUI_T(KC_BSPC)
|
||||
/*
|
||||
Visit https://github.com/qmk/qmk_firmware/blob/master/docs/feature_advanced_keycodes.md#mod-tap
|
||||
to read why these macros below are side-aware (LALT, RCTL, etc).
|
||||
*/
|
||||
#define CTLSCLN RCTL_T(KC_SCLN)
|
||||
#define CTLSLSH LCTL_T(KC_SLSH)
|
||||
#define RCTLZED RCTL_T(KC_Z)
|
||||
#define LCTLZED LCTL_T(KC_Z)
|
||||
#define ALTDOT RALT_T(KC_DOT)
|
||||
#define ALTX LALT_T(KC_X)
|
||||
#define ALTQ LALT_T(KC_Q)
|
||||
#define ALTV RALT_T(KC_V)
|
||||
#define GUICOMM RGUI_T(KC_COMM)
|
||||
#define GUIJ LGUI_T(KC_J)
|
||||
#define GUIC LGUI_T(KC_C)
|
||||
#define GUIW RGUI_T(KC_W)
|
||||
|
||||
// clang-format off
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Dvorak
|
||||
|
@ -48,19 +32,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
* |------+------+------+------+------| |------+------+------+------+------|
|
||||
* | A | O | E | U | I | | D | H | T | N | S |
|
||||
* |------+------+------+------+------| |------+------+------+------+------|
|
||||
* |SFT/ ;|CTL/ Q|ALT/ J| K | X | | B | M |ALT/ W|CTL/ V|SFT/ Z|
|
||||
* |CTL/ ;|ALT/ Q|GUI/ J| K | X | | B | M |GUI/ W|ALT/ V|CTL/ Z|
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,--------------------. ,------,-------------.
|
||||
* | LOWER| Gui | | | | Ent |RAISE |
|
||||
* `-------------| BSpc | | Spc |------+------.
|
||||
* | LOWER| BSPC | | | | Spc |RAISE |
|
||||
* `-------------| SHFT | | Ent |------+------.
|
||||
* | | | |
|
||||
* `------' `------'
|
||||
*/
|
||||
[_DVORAK] = LAYOUT ( \
|
||||
KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, \
|
||||
KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, \
|
||||
SFTSCLN, CTRLQ, ALTJ, KC_K, KC_X, KC_B, KC_M, ALTW, CTRLV, SFTZED, \
|
||||
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
|
||||
CTLSCLN, ALTQ, GUIJ, KC_K, KC_X, KC_B, KC_M, GUIW, ALTV, RCTLZED, \
|
||||
LOWER, KC_BSPC, KC_LSFT, KC_ENT, KC_SPC, RAISE \
|
||||
),
|
||||
|
||||
/* Qwerty
|
||||
|
@ -70,19 +54,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
* |------+------+------+------+------| |------+------+------+------+------|
|
||||
* | A | S | D | F | G | | H | J | K | L | ; |
|
||||
* |------+------+------+------+------| |------+------+------+------+------|
|
||||
* |SFT/ Z|CTL/ X|ALT/ C| V | B | | N | M |ALT/ ,|CTL/ .|SFT/ /|
|
||||
* |CTL/ Z|ALT/ X|GUI/ C| V | B | | N | M |GUI/ ,|ALT/ .|CTL/ /|
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,--------------------. ,------,-------------.
|
||||
* | LOWER| Gui | | | | Ent |RAISE |
|
||||
* `-------------| BSpc | | Spc |------+------.
|
||||
* | LOWER| BSPC | | | | Spc |RAISE |
|
||||
* `-------------| SHFT | | Ent |------+------.
|
||||
* | | | |
|
||||
* `------' `------'
|
||||
*/
|
||||
[_QWERTY] = LAYOUT ( \
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
|
||||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
|
||||
SFTZED, CTRLX, ALTC, KC_V, KC_B, KC_N, KC_M, ALTCOMM, CTRLDOT, SFTSLSH, \
|
||||
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
|
||||
LCTLZED, ALTX, GUIC, KC_V, KC_B, KC_N, KC_M, GUICOMM, ALTDOT, CTLSLSH, \
|
||||
LOWER, KC_BSPC, KC_LSFT, KC_ENT, KC_SPC, RAISE \
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
|
@ -92,19 +76,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
* |------+------+------+------+------| |------+------+------+------+------|
|
||||
* | A | R | S | T | D | | H | N | E | I | S |
|
||||
* |------+------+------+------+------| |------+------+------+------+------|
|
||||
* |SFT/ Z|CTL/ X|ALT/ C| V | B | | K | M |ALT/ ,|CTL/ .|SFT/ /|
|
||||
* |CTL/ Z|ALT/ X|GUI/ C| V | B | | K | M |GUI/ ,|ALT/ .|CTL/ /|
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,--------------------. ,------,-------------.
|
||||
* | LOWER| Gui | | | | Ent |RAISE |
|
||||
* `-------------| BSpc | | Spc |------+------.
|
||||
* | LOWER| BSPC | | | | Spc |RAISE |
|
||||
* `-------------| SHFT | | Ent |------+------.
|
||||
* | | | |
|
||||
* `------' `------'
|
||||
*/
|
||||
[_COLEMAK] = LAYOUT ( \
|
||||
KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
|
||||
KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, \
|
||||
SFTZED, CTRLX, ALTC, KC_V, KC_B, KC_K, KC_M, ALTCOMM, CTRLDOT, SFTSLSH, \
|
||||
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
|
||||
LCTLZED, ALTX, GUIC, KC_V, KC_B, KC_K, KC_M, GUICOMM, ALTDOT, CTLSLSH, \
|
||||
LOWER, KC_BSPC, KC_LSFT, KC_ENT, KC_SPC, RAISE \
|
||||
),
|
||||
|
||||
/* Lower
|
||||
|
@ -168,65 +152,44 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
*/
|
||||
[_ADJUST] = LAYOUT ( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_UP, KC_F9, KC_F10, \
|
||||
KC_F11, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12, \
|
||||
KC_F11, RESET, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12, \
|
||||
_______, QWERTY, COLEMAK, DVORAK, _______, RESET, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______ \
|
||||
)
|
||||
)
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
};
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
#endif
|
||||
|
||||
void matrix_init_user(void) {
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
DDRD &= ~(1<<5);
|
||||
PORTD &= ~(1<<5);
|
||||
DDRB &= ~(1<<0);
|
||||
PORTB &= ~(1<<0);
|
||||
#ifdef BOOTLOADER_CATERINA
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
setPinInput(D5);
|
||||
writePinLow(D5);
|
||||
setPinInput(B0);
|
||||
writePinLow(B0);
|
||||
#endif
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
return false;
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
}
|
|
@ -19,10 +19,7 @@ You should have received a copy of the GNU General Public License
|
|||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
#pragma once
|
||||
|
||||
/* Use I2C or Serial, not both */
|
||||
|
||||
|
@ -33,6 +30,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
||||
#define MASTER_LEFT
|
||||
// #define _MASTER_RIGHT
|
||||
// #define EE_HANDS
|
||||
|
||||
#endif
|
||||
// #define EE_HANDS
|
|
@ -1,50 +1,16 @@
|
|||
/*
|
||||
This is the keymap for the keyboard
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
Copyright 2017 Art Ortenburger
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
enum layer_names { _QWERTY, _COLEMAK, _DVORAK, _LOWER, _RAISE, _ADJUST };
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _DVORAK 0
|
||||
#define _QWERTY 1
|
||||
#define _COLEMAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, ADJUST };
|
||||
|
||||
enum custom_keycodes {
|
||||
DVORAK = SAFE_RANGE,
|
||||
QWERTY,
|
||||
COLEMAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
};
|
||||
// Aliases to keep the keymap tidy
|
||||
#define ADJUST MO(_ADJUST)
|
||||
#define LOWER MO(_LOWER)
|
||||
#define RAISE MO(_RAISE)
|
||||
|
||||
|
||||
// clang-format off
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_DVORAK] = LAYOUT ( \
|
||||
|
@ -85,69 +51,39 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
#endif
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef BOOTLOADER_CATERINA
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
setPinInput(D5);
|
||||
writePinLow(D5);
|
||||
setPinInput(B0);
|
||||
writePinLow(B0);
|
||||
#endif
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
return false;
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -18,16 +18,9 @@ You should have received a copy of the GNU General Public License
|
|||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* Use I2C or Serial, not both */
|
||||
// place overrides here
|
||||
|
||||
#define USE_SERIAL
|
||||
// #define USE_I2C
|
||||
|
||||
#define EE_HANDS
|
||||
|
||||
#endif
|
||||
/* #define SSD1306OLED */
|
330
keyboards/rgbkb/sol/keymaps/xyverz/keymap.c
Normal file
330
keyboards/rgbkb/sol/keymaps/xyverz/keymap.c
Normal file
|
@ -0,0 +1,330 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
#ifdef SSD1306OLED
|
||||
#include "common/ssd1306.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
extern rgblight_config_t rgblight_config;
|
||||
#endif
|
||||
|
||||
extern uint8_t is_master;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum layer_number {
|
||||
_DVORAK = 0,
|
||||
_DESTINY,
|
||||
_QWERTY,
|
||||
_COLEMAK,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
DVORAK = SAFE_RANGE,
|
||||
DESTINY,
|
||||
QWERTY,
|
||||
COLEMAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
BACKLIT,
|
||||
RGBRST
|
||||
};
|
||||
|
||||
enum macro_keycodes {
|
||||
KC_SAMPLEMACRO,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_DVORAK] = LAYOUT( \
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_END, KC_PGDN, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
|
||||
KC_RCTL, KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, XXXXXXX, XXXXXXX, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
|
||||
KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
|
||||
KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
|
||||
|
||||
),
|
||||
|
||||
[_DESTINY] = LAYOUT( \
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_END, KC_PGDN, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
|
||||
KC_RCTL, KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, XXXXXXX, XXXXXXX, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
|
||||
KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
|
||||
KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
|
||||
|
||||
),
|
||||
|
||||
[_QWERTY] = LAYOUT( \
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_END, KC_PGDN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_SLSH, \
|
||||
KC_RCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
|
||||
KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
|
||||
KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
|
||||
),
|
||||
|
||||
[_COLEMAK] = LAYOUT( \
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_END, KC_PGDN, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_SLSH, \
|
||||
KC_RCTL, KC_A, KC_R, KC_S, KC_T, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, XXXXXXX, XXXXXXX, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
|
||||
KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
|
||||
KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
|
||||
),
|
||||
|
||||
[_LOWER] = LAYOUT( \
|
||||
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, XXXXXXX, XXXXXXX, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
KC_DEL, _______, _______, KC_INS \
|
||||
),
|
||||
|
||||
[_RAISE] = LAYOUT( \
|
||||
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, XXXXXXX, XXXXXXX, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
KC_DEL, _______, _______, KC_INS \
|
||||
),
|
||||
|
||||
/* ADJUST
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | F11 | F1 | F2 | F3 | F4 | F5 | RESET| | | F6 | F7 | F8 | F9 | F10 | F12 |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | |QWERTY|COLEMK|DVORAK|DESTNY| | | | | PrSc | ScLk | NmLk | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | | Mute | Vol- | Vol+ | | | | |RGBTOG|RGBMOD| HUI | SAI | VAI | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | Prev | Play | Next | | | | | |RGBRMD| HUD | SAD | VAD | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | Home | End | | | | | | PgUp | PgDn | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | Del | | | | Ins |
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
|
||||
[_ADJUST] = LAYOUT( \
|
||||
_______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_NLCK, _______, _______, \
|
||||
KC_CAPS, _______, QWERTY, COLEMAK, DVORAK, DESTINY, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, \
|
||||
_______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
KC_DEL, _______, _______, KC_INS \
|
||||
)
|
||||
};
|
||||
|
||||
|
||||
|
||||
// define variables for reactive RGB
|
||||
bool TOG_STATUS = false;
|
||||
int RGB_current_mode;
|
||||
|
||||
// Setting ADJ layer RGB back to default
|
||||
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGB_current_mode);
|
||||
#endif
|
||||
layer_on(layer3);
|
||||
} else {
|
||||
layer_off(layer3);
|
||||
}
|
||||
}
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
}
|
||||
return false;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
|
||||
/*
|
||||
Commenting this out since I removed the layer, but I want this in here for reference.
|
||||
|
||||
case FN:
|
||||
if (record->event.pressed) {
|
||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||
} else {
|
||||
TOG_STATUS = !TOG_STATUS;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(15);
|
||||
#endif
|
||||
}
|
||||
layer_on(_FN);
|
||||
} else {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||
#endif
|
||||
layer_off(_FN);
|
||||
TOG_STATUS = false;
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
*/
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
||||
case RGBRST:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (record->event.pressed) {
|
||||
eeconfig_update_rgblight_default();
|
||||
rgblight_enable();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
#endif
|
||||
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
iota_gfx_init(!has_usb()); // turns on the display
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
|
||||
// hook point for 'led_test' keymap
|
||||
// 'default' keymap's led_test_init() is empty function, do nothing
|
||||
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
|
||||
__attribute__ ((weak))
|
||||
void led_test_init(void) {}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
led_test_init();
|
||||
iota_gfx_task(); // this is what updates the display continuously
|
||||
}
|
||||
|
||||
void matrix_update(struct CharacterMatrix *dest,
|
||||
const struct CharacterMatrix *source) {
|
||||
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
|
||||
memcpy(dest->display, source->display, sizeof(dest->display));
|
||||
dest->dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
//assign the right code to your layers for OLED display
|
||||
#define L_BASE 0
|
||||
#define L_FN (1<<_FN)
|
||||
#define L_ADJ (1<<_ADJ)
|
||||
|
||||
static void render_logo(struct CharacterMatrix *matrix) {
|
||||
|
||||
static char logo[]={
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
||||
0};
|
||||
matrix_write(matrix, logo);
|
||||
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
|
||||
}
|
||||
|
||||
|
||||
|
||||
void render_status(struct CharacterMatrix *matrix) {
|
||||
|
||||
// Render to mode icon
|
||||
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
|
||||
if(keymap_config.swap_lalt_lgui==false){
|
||||
matrix_write(matrix, logo[0][0]);
|
||||
matrix_write_P(matrix, PSTR("\n"));
|
||||
matrix_write(matrix, logo[0][1]);
|
||||
}else{
|
||||
matrix_write(matrix, logo[1][0]);
|
||||
matrix_write_P(matrix, PSTR("\n"));
|
||||
matrix_write(matrix, logo[1][1]);
|
||||
}
|
||||
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
char buf[40];
|
||||
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
|
||||
matrix_write_P(matrix, PSTR("\nLayer: "));
|
||||
switch (layer_state) {
|
||||
case L_BASE:
|
||||
matrix_write_P(matrix, PSTR("Default"));
|
||||
break;
|
||||
/* case L_FN:
|
||||
matrix_write_P(matrix, PSTR("FN"));
|
||||
break; */
|
||||
case L_ADJ:
|
||||
/* case L_ADJ_TRI: */
|
||||
matrix_write_P(matrix, PSTR("ADJ"));
|
||||
break;
|
||||
default:
|
||||
matrix_write(matrix, buf);
|
||||
}
|
||||
|
||||
// Host Keyboard LED Status
|
||||
char led[40];
|
||||
snprintf(led, sizeof(led), "\n%s %s %s",
|
||||
(IS_HOST_LED_ON(USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
|
||||
(IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
|
||||
(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
|
||||
matrix_write(matrix, led);
|
||||
}
|
||||
|
||||
|
||||
void iota_gfx_task_user(void) {
|
||||
struct CharacterMatrix matrix;
|
||||
|
||||
#if DEBUG_TO_SCREEN
|
||||
if (debug_enable) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
matrix_clear(&matrix);
|
||||
if(is_master){
|
||||
render_status(&matrix);
|
||||
}else{
|
||||
render_logo(&matrix);
|
||||
}
|
||||
matrix_update(&display, &matrix);
|
||||
}
|
||||
|
||||
#endif
|
132
keyboards/rgbkb/sol/keymaps/xyverz/readme.md
Normal file
132
keyboards/rgbkb/sol/keymaps/xyverz/readme.md
Normal file
|
@ -0,0 +1,132 @@
|
|||
# Xyverz's Sol Layout
|
||||
## Layout
|
||||
|
||||
### Base modifier layout
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | ESC | | | | | | - | | = | | | | | | \ |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Tab | | | | | | [ | | ] | | | | | | / |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Del | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* |Shift | | | | | | | | | | | | | |Shift |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Adj | Alt | ` | Left | Rght | Ctrl | Alt | | Alt | Ctrl | Up | Down | / | = | Adj |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | BkSp | Win | | Enter| Space|
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Qwerty alphas
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | S | D | F | G | | | | H | J | K | L | ; | ' |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | V | B | | | | N | M | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Dvorak alphas
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | " | , | . | P | Y | | | | F | G | C | R | L | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | O | E | U | I | | | | D | H | T | N | S | - |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | ; | Q | J | K | X | | | | B | M | W | V | Z | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `--------=----'
|
||||
```
|
||||
### Colemak alphas
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | F | P | B | | | | J | L | U | Y | ; | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | R | S | T | G | | | | K | N | E | I | O | ' |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | D | V | | | | M | H | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Adjust (ADJ)
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | F11 | F1 | F2 | F3 | F4 | F5 | RESET| | | F6 | F7 | F8 | F9 | F10 | F12 |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | |QWERTY|DVORAK|COLEMK| | | | | | PrSc | ScLk | NmLk | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | | Mute | Vol- | Vol+ | | | | |RGBTOG|RGBMOD| HUI | SAI | VAI | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | Prev | Play | Next | | | | | |RGBRMD| HUD | SAD | VAD | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | Home | End | | | | | | PgUp | PgDn | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | Del | | | | Ins |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
## Customize
|
||||
|
||||
see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`
|
||||
|
||||
```
|
||||
|
||||
# Variables you can set for SOL
|
||||
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = ne # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
LED_ANIMATIONS = yes # LED animations
|
||||
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
|
||||
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
|
||||
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy
|
||||
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder
|
||||
|
||||
OLED_ENABLE = yes # OLED_ENABLE
|
||||
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
|
||||
|
||||
|
||||
```
|
||||
## Compile
|
||||
|
||||
go to qmk top directory.
|
||||
```
|
||||
$ cd qmk_firmware
|
||||
```
|
||||
|
||||
build
|
||||
```
|
||||
$ make sol:xyverz
|
||||
```
|
||||
|
||||
After the initial flash with AVRdudess, you should be able to flash using this:
|
||||
```
|
||||
$ make sol:xyverz:flash
|
||||
```
|
51
keyboards/rgbkb/sol/keymaps/xyverz/rules.mk
Normal file
51
keyboards/rgbkb/sol/keymaps/xyverz/rules.mk
Normal file
|
@ -0,0 +1,51 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
RGBLIGHT_ANIMATIONS = yes # LED animations
|
||||
LED_MIRRORED = yes # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
|
||||
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
|
||||
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy
|
||||
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
ENCODER_ENABLE_CUSTOM = no # Enable rotary encoder
|
||||
AUDIO_ENABLE = no
|
||||
|
||||
OLED_ENABLE = yes # OLED_ENABLE
|
||||
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
|
||||
|
||||
# Do not edit past here
|
||||
|
||||
ifeq ($(strip $(OLED_ENABLE)), yes)
|
||||
OPT_DEFS += -DOLED_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
|
||||
OPT_DEFS += -DENCODER_ENABLE_CUSTOM
|
||||
SRC += common/knob_v2.c
|
||||
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
||||
|
||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_FULL_POWER
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
|
||||
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LED_MIRRORED)), yes)
|
||||
OPT_DEFS += -DLED_MIRRORED
|
||||
endif
|
|
@ -1,24 +1,8 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
enum layer_names { _QWERTY, _COLEMAK, _DVORAK, _LOWER, _RAISE, _ADJUST };
|
||||
|
||||
enum planck_layers {
|
||||
_QWERTY,
|
||||
_COLEMAK,
|
||||
_DVORAK,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
enum planck_keycodes {
|
||||
DVORAK = SAFE_RANGE,
|
||||
QWERTY,
|
||||
COLEMAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST
|
||||
};
|
||||
enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, ADJUST };
|
||||
|
||||
// Aliases for some other things I want to try out
|
||||
#define RAI_ESC LT(_RAISE, KC_ESC)
|
||||
|
@ -26,6 +10,7 @@ enum planck_keycodes {
|
|||
#define LOW_MIN LT(_LOWER, KC_MINS) // Same as above, but for Dvorak layer
|
||||
#define GUIBSPC GUI_T(KC_BSPC)
|
||||
|
||||
// clang-format off
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_DVORAK] = LAYOUT( /* 0: Dvorak */
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
|
||||
|
@ -69,52 +54,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_HOME, KC_END, _______, _______, _______, _______, KC_PGUP, KC_PGDN
|
||||
)
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
return false;
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -1,23 +1,15 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layer_names {
|
||||
_QW,
|
||||
_DV,
|
||||
_CM,
|
||||
_FL,
|
||||
};
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QW 0
|
||||
#define _DV 1
|
||||
#define _CM 2
|
||||
#define _FL 3
|
||||
|
||||
// Macro name shortcuts
|
||||
#define QWERTY M(_QW)
|
||||
#define DVORAK M(_DV)
|
||||
#define COLEMAK M(_CM)
|
||||
enum planck_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK };
|
||||
|
||||
// clang-format off
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/*
|
||||
|
@ -113,30 +105,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
),
|
||||
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_DV);
|
||||
}
|
||||
break;
|
||||
case _QW:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_QW);
|
||||
}
|
||||
break;
|
||||
case _CM:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_CM);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DV);
|
||||
return false;
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QW);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_CM);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
5
layouts/community/66_ansi/xyverz/config.h
Normal file
5
layouts/community/66_ansi/xyverz/config.h
Normal file
|
@ -0,0 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
#define TAPPING_TERM 600 // ms
|
||||
#undef RGBLIGHT_HUE_STEP
|
||||
#define RGBLIGHT_HUE_STEP 8
|
|
@ -2,20 +2,14 @@
|
|||
// It's based on the default keymap, but Dvorak!
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _FL 3
|
||||
#define _CL 4
|
||||
enum layer_names {
|
||||
_QWERTY,
|
||||
_DVORAK,
|
||||
_COLEMAK,
|
||||
_FL,
|
||||
_CL
|
||||
};
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
|
@ -27,6 +21,7 @@ enum planck_keycodes {
|
|||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
#define FN_CAPS LT(_FL, KC_CAPS) // Tap for Caps Lock, Hold for Function Layer
|
||||
|
||||
// clang-format off
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _QWERTY: Base Layer (Default Layer)
|
||||
* ,-----------------------------------------------------------. ,---.
|
||||
|
@ -107,33 +102,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \
|
||||
_______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
// clang-format on
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
return false;
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
1
layouts/community/66_ansi/xyverz/rules.mk
Normal file
1
layouts/community/66_ansi/xyverz/rules.mk
Normal file
|
@ -0,0 +1 @@
|
|||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
|
@ -1,34 +1,15 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
enum layer_names { _QWERTY, _COLEMAK, _DVORAK, _LOWER, _RAISE, _ADJUST };
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST
|
||||
};
|
||||
enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, ADJUST };
|
||||
|
||||
// Aliases to keep the keymap tidy
|
||||
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
|
||||
#define RGB_SWR RGB_M_SW // Swirl Animation alias
|
||||
#define RGB_SNK RGB_M_SN // Snake Animation alias
|
||||
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
|
||||
#define RGB_SWR RGB_M_SW // Swirl Animation alias
|
||||
#define RGB_SNK RGB_M_SN // Snake Animation alias
|
||||
|
||||
// clang-format off
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
|
@ -47,7 +28,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,\
|
||||
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
|
||||
),
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
|
@ -65,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
|
||||
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
|
||||
),
|
||||
),
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
|
@ -83,7 +64,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
|
||||
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
|
||||
),
|
||||
),
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
|
@ -101,7 +82,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, \
|
||||
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
|
||||
),
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
|
@ -119,7 +100,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, \
|
||||
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
|
||||
),
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
|
@ -137,77 +118,41 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
_______, RESET, RGB_M_P, RGB_M_B, RGB_M_R, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||
RGB_TOG, RGB_MOD, RGB_SWR, RGB_M_K, RGB_M_G, RGB_HUI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
)
|
||||
|
||||
|
||||
)
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
#endif
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef BOOTLOADER_CATERINA
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
DDRD &= ~(1<<5);
|
||||
PORTD &= ~(1<<5);
|
||||
DDRB &= ~(1<<0);
|
||||
PORTB &= ~(1<<0);
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
setPinInput(D5);
|
||||
writePinLow(D5);
|
||||
setPinInput(B0);
|
||||
writePinLow(B0);
|
||||
#endif
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
/* case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break; */
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
return false;
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -8,6 +8,7 @@ This revision includes this documentation and introduction of the individual RGB
|
|||
|
||||
## Still to do:
|
||||
|
||||
* Update layout files to match current standards.
|
||||
* Enjoy this revision; figure out new things later.
|
||||
|
||||
### Qwerty layer
|
||||
|
|
|
@ -1,34 +1,15 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
enum layer_names { _QWERTY, _COLEMAK, _DVORAK, _LOWER, _RAISE, _ADJUST };
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
};
|
||||
enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, ADJUST };
|
||||
|
||||
// Aliases to keep the keymap tidy
|
||||
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
|
||||
#define RGB_SWR RGB_M_SW // Swirl Animation alias
|
||||
#define RGB_SNK RGB_M_SN // Snake Animation alias
|
||||
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
|
||||
#define RGB_SWR RGB_M_SW // Swirl Animation alias
|
||||
#define RGB_SNK RGB_M_SN // Snake Animation alias
|
||||
|
||||
// clang-format off
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
|
@ -50,7 +31,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
|
||||
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
|
||||
),
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
|
@ -71,7 +52,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
|
||||
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
|
||||
),
|
||||
),
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
|
@ -92,7 +73,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
|
||||
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
|
||||
),
|
||||
),
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
|
@ -113,7 +94,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
|
||||
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
|
||||
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
|
||||
),
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
|
@ -134,7 +115,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______, \
|
||||
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
|
||||
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
|
||||
),
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
|
@ -155,92 +136,42 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
_______, _______, RGB_M_P, RGB_M_B, RGB_M_R, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||
RGB_TOG, RGB_MOD, RGB_SWR, RGB_M_K, RGB_M_G, RGB_HUI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
)
|
||||
|
||||
|
||||
)
|
||||
};
|
||||
|
||||
// clang-format on
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
#endif
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef BOOTLOADER_CATERINA
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
DDRD &= ~(1<<5);
|
||||
PORTD &= ~(1<<5);
|
||||
DDRB &= ~(1<<0);
|
||||
PORTB &= ~(1<<0);
|
||||
// This will disable the red LEDs on the ProMicros
|
||||
setPinInput(D5);
|
||||
writePinLow(D5);
|
||||
setPinInput(B0);
|
||||
writePinLow(B0);
|
||||
#endif
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
/* case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break; */
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
return false;
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
|
@ -1,25 +1,15 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
enum layer_names {
|
||||
_QW,
|
||||
_DV,
|
||||
_CM,
|
||||
_FL,
|
||||
};
|
||||
|
||||
enum planck_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK };
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QW 0
|
||||
#define _DV 1
|
||||
#define _CM 2
|
||||
#define _FL 3
|
||||
|
||||
// Macro name shortcuts
|
||||
#define QWERTY M(_QW)
|
||||
#define DVORAK M(_DV)
|
||||
#define COLEMAK M(_CM)
|
||||
|
||||
// clang-format off
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QW] = LAYOUT_tkl_ansi( /* Layer 0: Qwerty */ \
|
||||
|
@ -59,34 +49,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
),
|
||||
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
enum function_id {
|
||||
SHIFT_ESC,
|
||||
};
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_DV);
|
||||
}
|
||||
break;
|
||||
case _QW:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_QW);
|
||||
}
|
||||
break;
|
||||
case _CM:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_CM);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case DVORAK:
|
||||
set_single_persistent_default_layer(_DV);
|
||||
return false;
|
||||
case QWERTY:
|
||||
set_single_persistent_default_layer(_QW);
|
||||
return false;
|
||||
case COLEMAK:
|
||||
set_single_persistent_default_layer(_CM);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
1
layouts/community/tkl_ansi/xyverz/readme.md
Normal file
1
layouts/community/tkl_ansi/xyverz/readme.md
Normal file
|
@ -0,0 +1 @@
|
|||
2019-10-16 Updated to bring keymap up to current.
|
Loading…
Reference in a new issue