Update GODSPEED_BLUE values and RGB mode keys
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@ -55,9 +55,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┼───┼───┤RSt│
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* │ │M← │M↓ │M→ │MW↑│ │ │ │ │ │ │ │ │RH-│RS-│RV-│ │
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* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┼───┼───┼───┤
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* │ │ │MA0│MA2│MW←│MW→│ │ │ │Vo-│Vo+│Mut│ │PgU│RMB│RMK│RMG│ │
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* │ │ │MA0│MA2│MW←│MW→│ │ │ │Vo-│Vo+│Mut│ │PgU│RMR│RMS│RMB│ │
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* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┼───┼───┼───┼───┤RMP│
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* │ │DtPR│DtNA│ MW↓ │ │ App │Hom│PgD│End│RMR│RMF│ │
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* │ │DtPR│DtNA│ MW↓ │ │ App │Hom│PgD│End│RM-│RM+│ │
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* └────┴────┴────┴────────────────────────┴─────┴─────┴───┴───┴───┴───┴───┴───┘
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*/
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[L_FN] = LAYOUT( \
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@ -65,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, DIVIDE, TIMES, MINUS,
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KC_BTN4, KC_BTN2, KC_MS_U, KC_BTN1, KC_BTN3, KC_BTN5, _______, UC_MOD, _______, _______, _______, _______, _______, CLEAR, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX,
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SET,
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_______, _______, KC_ACL0, KC_ACL2, KC_WH_L, KC_WH_R, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_PGUP, RGB_M_B, RGB_M_K, RGB_M_G, XXXXXXX,
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_______, _______, KC_ACL0, KC_ACL2, KC_WH_L, KC_WH_R, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_PGUP, RGB_M_R, RGB_M_SN,RGB_M_B, XXXXXXX,
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_______, DST_P_R, DST_N_A, KC_WH_D, _______, XXXXXXX, KC_APP, KC_HOME, KC_PGDN, KC_END, RGB_RMOD,RGB_MOD, RGB_M_P
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),
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};
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@ -1,3 +1,3 @@
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#include "rgb.h"
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const hsv_t GODSPEED_BLUE = { .h = 214, .s = 17, .v = 73 };
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const hsv_t GODSPEED_BLUE = { .h = 300, .s = 68, .v = RGBLIGHT_LIMIT_VAL };
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