Add my keymap for dz60
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keyboards/dz60/keymaps/tailcall/keymap.c
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29
keyboards/dz60/keymaps/tailcall/keymap.c
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#include "dz60.h"
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KEYMAP(
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KC_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , XXXXXXX, KC_BSPC,
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KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS,
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KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT ,
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KC_LSFT, XXXXXXX, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, XXXXXXX,
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MO(1) , KC_LGUI, KC_LALT, KC_SPC , KC_SPC , KC_SPC , KC_RALT, KC_RGUI, XXXXXXX, MO(2) , KC_RCTL),
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KEYMAP(
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KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, KC_DEL ,
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_______, KC_HOME, KC_UP , KC_END , KC_PGUP, KC_INS , KC_PSCR, KC_SLCK, RGB_VAD, _______, _______, _______, _______, _______,
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KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_DEL , _______, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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KEYMAP(
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KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, KC_SLEP,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, RESET ,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, BL_DEC , BL_TOGG, BL_INC , BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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};
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