Remove RGBLIGHT_ANIMATION and clean up effect defines for L-Q (#18727)

This commit is contained in:
Drashna Jaelre 2022-10-15 09:55:40 -07:00 committed by GitHub
parent 55b9a4d06e
commit c8e998ccad
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225 changed files with 1861 additions and 924 deletions

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@ -50,24 +50,22 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN B0 //D5 could also be the other pin maybe #define RGB_DI_PIN B0 //D5 could also be the other pin maybe
//#ifdef RGB_DI_PIN //#ifdef RGB_DI_PIN
#define RGBLED_NUM 6 #define RGBLED_NUM 6
//# define RGBLIGHT_HUE_STEP 8 //# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8 //# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8 //# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ //# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
/*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/ /*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64

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@ -113,7 +113,16 @@
#endif #endif
#define RGB_DI_PIN B7 #define RGB_DI_PIN B7
#ifdef RGB_DI_PIN #ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 8 #define RGBLED_NUM 8
#define RGBLIGHT_HUE_STEP 5 #define RGBLIGHT_HUE_STEP 5
#define RGBLIGHT_SAT_STEP 5 #define RGBLIGHT_SAT_STEP 5

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@ -1,18 +1,18 @@
/* Copyright 2020 haierwangwei2005 /* Copyright 2020 haierwangwei2005
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or * the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma once #pragma once
@ -46,18 +46,16 @@
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// /*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif #endif
#define TAPPING_TERM 250 #define TAPPING_TERM 250

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@ -38,9 +38,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.*/
#define RGBLIGHT_VAL_STEP 25 #define RGBLIGHT_VAL_STEP 25
#define RGBLIGHT_LIMIT_VAL 255 #define RGBLIGHT_LIMIT_VAL 255
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 20 #define RGBLIGHT_EFFECT_KNIGHT_OFFSET 20
#define RGBLIGHT_ANIMATIONS // Run RGB animations #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define VIA_HAS_BROKEN_KEYCODES #define VIA_HAS_BROKEN_KEYCODES

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@ -110,7 +110,6 @@
#endif #endif
//#define RGB_DI_PIN B7 //#define RGB_DI_PIN B7
//#ifdef RGB_DI_PIN //#ifdef RGB_DI_PIN
//#define RGBLIGHT_ANIMATIONS
//#define RGBLED_NUM 8 //#define RGBLED_NUM 8
//#define RGBLIGHT_HUE_STEP 5 //#define RGBLIGHT_HUE_STEP 5
//#define RGBLIGHT_SAT_STEP 5 //#define RGBLIGHT_SAT_STEP 5

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@ -43,7 +43,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.*/
#define RGBLIGHT_VAL_STEP 25 #define RGBLIGHT_VAL_STEP 25
#define RGBLIGHT_LIMIT_VAL 255 #define RGBLIGHT_LIMIT_VAL 255
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 20 #define RGBLIGHT_EFFECT_KNIGHT_OFFSET 20
//#define RGBLIGHT_ANIMATIONS // Run RGB animations #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#undef ENABLE_RGB_MATRIX_ALPHAS_MODS #undef ENABLE_RGB_MATRIX_ALPHAS_MODS
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#undef ENABLE_RGB_MATRIX_BREATHING #undef ENABLE_RGB_MATRIX_BREATHING

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@ -31,7 +31,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* RBG underglow */ /* RBG underglow */
#define RGB_DI_PIN E6 #define RGB_DI_PIN E6
#ifdef RGB_DI_PIN #ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
#define RGBLED_NUM 13 #define RGBLED_NUM 13
/* #define RGBLIGHT_HUE_STEP 8 */ /* #define RGBLIGHT_HUE_STEP 8 */

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@ -42,11 +42,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* RBG underglow */ /* RBG underglow */
#define RGB_DI_PIN B7 #define RGB_DI_PIN B7
#ifdef RGB_DI_PIN #ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
#define RGBLED_NUM 50 #define RGBLED_NUM 50
/* #define RGBLIGHT_HUE_STEP 8 */ /* #define RGBLIGHT_HUE_STEP 8 */
/* #define RGBLIGHT_SAT_STEP 8 */ /* #define RGBLIGHT_SAT_STEP 8 */
/* #define RGBLIGHT_VAL_STEP 8 */ /* #define RGBLIGHT_VAL_STEP 8 */
#endif #endif

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@ -35,7 +35,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* RBG underglow */ /* RBG underglow */
#define RGB_DI_PIN D2 #define RGB_DI_PIN D2
#ifdef RGB_DI_PIN #ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
#define RGBLED_NUM 8 #define RGBLED_NUM 8
/* #define RGBLIGHT_HUE_STEP 8 */ /* #define RGBLIGHT_HUE_STEP 8 */

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@ -38,6 +38,15 @@
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#endif #endif

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@ -38,7 +38,15 @@
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#endif #endif

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@ -35,7 +35,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* *
*/ */
// Srating with closest to USB port // Srating with closest to USB port
#define DIRECT_PINS { \ #define DIRECT_PINS { \
{ B7, D4, D6, F6, F7} \ { B7, D4, D6, F6, F7} \
} }
@ -47,5 +47,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* ws2812 RGB LED */ /* ws2812 RGB LED */
#define RGB_DI_PIN C7 //D3 - underglow C7 - backlight #define RGB_DI_PIN C7 //D3 - underglow C7 - backlight
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLED_NUM 5 // Number of LEDs #define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 5 // Number of LEDs

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@ -32,7 +32,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef SUBPROJECT_rev2 #ifdef SUBPROJECT_rev2
/* RGB Underglow */ /* RGB Underglow */
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 8 #define RGBLED_NUM 8
#endif #endif

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@ -34,7 +34,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// // Enable LED strip // // Enable LED strip
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 10 #define RGBLED_NUM 10
// Space Cadet // Space Cadet

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@ -32,5 +32,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define EE_HANDS // #define EE_HANDS
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 10 #define RGBLED_NUM 10

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@ -31,6 +31,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define MASTER_RIGHT // #define MASTER_RIGHT
#define EE_HANDS #define EE_HANDS
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#endif #endif

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@ -32,7 +32,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define EE_HANDS #define EE_HANDS
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 8 #define RGBLED_NUM 8
#endif #endif

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@ -32,5 +32,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#endif #endif
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 10 #define RGBLED_NUM 10

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@ -33,7 +33,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 10 #define RGBLED_NUM 10
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 1 #define RGBLIGHT_EFFECT_SNAKE_LENGTH 1
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 1 #define RGBLIGHT_EFFECT_KNIGHT_LENGTH 1

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@ -12,7 +12,16 @@
#define TAPPING_TOGGLE 2 #define TAPPING_TOGGLE 2
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 2 #define RGBLED_NUM 2
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8

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@ -22,5 +22,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MASTER_LEFT #define MASTER_LEFT
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 8 #define RGBLED_NUM 8

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@ -28,8 +28,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 12 #define RGBLED_NUM 12
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8

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@ -32,7 +32,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define EE_HANDS // #define EE_HANDS
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 10 #define RGBLED_NUM 10
#define NO_MUSIC_MODE #define NO_MUSIC_MODE

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@ -19,7 +19,16 @@
#define RGB_DI_PIN C7 // Have to set it to something to get the ws2812 code to compile #define RGB_DI_PIN C7 // Have to set it to something to get the ws2812 code to compile
#define RGBLED_NUM 20 // Number of LEDs #define RGBLED_NUM 20 // Number of LEDs
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_VAL_STEP 17

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@ -40,7 +40,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGBLIGHT_HUE_STEP 10 # define RGBLIGHT_HUE_STEP 10
# define RGBLIGHT_SAT_STEP 17 # define RGBLIGHT_SAT_STEP 17
# define RGBLIGHT_VAL_STEP 17 # define RGBLIGHT_VAL_STEP 17
# define RGBLIGHT_ANIMATIONS # define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
#endif #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

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@ -45,7 +45,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_PWM_MAP {2, 4, 8, 16, 40, 55, 70, 128, 200, 255} #define BACKLIGHT_PWM_MAP {2, 4, 8, 16, 40, 55, 70, 128, 200, 255}
#define RGB_DI_PIN F4 // Have to set it to something to get the ws2812 code to compile #define RGB_DI_PIN F4 // Have to set it to something to get the ws2812 code to compile
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_VAL_STEP 17

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@ -54,7 +54,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGBLIGHT_HUE_STEP 10 # define RGBLIGHT_HUE_STEP 10
# define RGBLIGHT_SAT_STEP 17 # define RGBLIGHT_SAT_STEP 17
# define RGBLIGHT_VAL_STEP 17 # define RGBLIGHT_VAL_STEP 17
# define RGBLIGHT_ANIMATIONS # define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
#endif #endif
#define TAPPING_TERM 200 #define TAPPING_TERM 200

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@ -35,7 +35,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_PWM_MAP {2, 4, 8, 16, 40, 55, 70, 128, 200, 255} #define BACKLIGHT_PWM_MAP {2, 4, 8, 16, 40, 55, 70, 128, 200, 255}
#define RGB_DI_PIN F4 // Have to set it to something to get the ws2812 code to compile #define RGB_DI_PIN F4 // Have to set it to something to get the ws2812 code to compile
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_VAL_STEP 17

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@ -41,7 +41,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN C7 // Have to set it to something to get the ws2812 code to compile #define RGB_DI_PIN C7 // Have to set it to something to get the ws2812 code to compile
#define RGBLED_NUM 20 // Number of LEDs #define RGBLED_NUM 20 // Number of LEDs
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_VAL_STEP 17

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@ -44,18 +44,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//# define RGBLIGHT_VAL_STEP 8 //# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ //# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/ /*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64

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@ -39,7 +39,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
@ -57,6 +66,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -34,7 +34,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_TERM 50 #define TAPPING_TERM 50
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
@ -48,6 +57,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -30,7 +30,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_TERM 100 #define TAPPING_TERM 100
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
@ -41,6 +50,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -28,7 +28,16 @@ Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) 2020 Max Drasbeck
#define TAPPING_TERM 180 #define TAPPING_TERM 180
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
@ -39,6 +48,5 @@ Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) 2020 Max Drasbeck
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -38,7 +38,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define IGNORE_MOD_TAP_INTERRUPT #define IGNORE_MOD_TAP_INTERRUPT
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
@ -49,6 +58,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -35,7 +35,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_TERM 200 #define TAPPING_TERM 200
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
@ -48,6 +57,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -27,11 +27,20 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define EE_HANDS // #define EE_HANDS
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_ANIMATIONS # define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
# define RGBLIGHT_HUE_STEP 6 // number of steps to cycle through the hue by # define RGBLIGHT_HUE_STEP 6 // number of steps to cycle through the hue by
# define RGBLIGHT_SAT_STEP 6 // number of steps to increment the saturation by # define RGBLIGHT_SAT_STEP 6 // number of steps to increment the saturation by
# define RGBLIGHT_VAL_STEP 6 // number of steps to increment the brightness by # define RGBLIGHT_VAL_STEP 6 // number of steps to increment the brightness by
# define RGBLIGHT_SLEEP // the RGB lighting will be switched off when the host goes to sleep # define RGBLIGHT_SLEEP // the RGB lighting will be switched off when the host goes to sleep
#endif #endif
// If you are using an Elite C rev3 on the slave side, uncomment the lines below: // If you are using an Elite C rev3 on the slave side, uncomment the lines below:

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@ -32,7 +32,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_TERM 100 #define TAPPING_TERM 100
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
@ -43,6 +52,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -38,7 +38,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_TERM 100 #define TAPPING_TERM 100
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
@ -51,6 +60,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -30,7 +30,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_TERM 100 #define TAPPING_TERM 100
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
@ -41,6 +50,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -35,6 +35,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -32,7 +32,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_TERM 100 #define TAPPING_TERM 100
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
@ -43,6 +52,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* /*
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs #define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP
*/ */

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@ -68,18 +68,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//# define RGBLIGHT_VAL_STEP 8 //# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ //# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/ /*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64

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@ -62,18 +62,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
/*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/ /*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64

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@ -55,9 +55,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
# define RGBLIGHT_EFFECT_STATIC_LIGHT # define RGBLIGHT_EFFECT_STATIC_LIGHT
# define RGBLIGHT_EFFECT_BREATHING # define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD # define RGBLIGHT_EFFECT_RAINBOW_MOOD

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@ -48,18 +48,6 @@
//# define RGBLIGHT_VAL_STEP 8 //# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ //# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/ /*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64

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@ -1,17 +1,17 @@
/* Copyright 2021 Valdydesu_ /* Copyright 2021 Valdydesu_
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or * the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma once #pragma once
@ -28,7 +28,7 @@
#define ENCODERS_PAD_A { E6 } #define ENCODERS_PAD_A { E6 }
#define ENCODERS_PAD_B { D1 } #define ENCODERS_PAD_B { D1 }
#define TAP_CODE_DELAY 10 #define TAP_CODE_DELAY 10
/* COL2ROW or ROW2COL */ /* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
@ -47,7 +47,16 @@
#ifdef RGB_DI_PIN #ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 0 #define RGBLED_NUM 0
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8

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@ -60,18 +60,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGBLIGHT_LIMIT_VAL 32 /* The maximum brightness level */ # define RGBLIGHT_LIMIT_VAL 32 /* The maximum brightness level */
# endif # endif
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ # define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_ANIMATIONS # define RGBLIGHT_EFFECT_RAINBOW_MOOD
/*== or choose animations ==*/ # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_BREATHING # define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD # define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL # define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_SNAKE # define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_KNIGHT # define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_CHRISTMAS # define RGBLIGHT_EFFECT_ALTERNATING
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT # define RGBLIGHT_EFFECT_TWINKLE
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/ /*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64

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@ -30,7 +30,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* ws2812 RGB LED */ /* ws2812 RGB LED */
#define RGB_DI_PIN F7 #define RGB_DI_PIN F7
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 6 // Number of LEDs #define RGBLED_NUM 6 // Number of LEDs
/* COL2ROW or ROW2COL */ /* COL2ROW or ROW2COL */

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@ -2,8 +2,17 @@
/* Underlight Configuration */ /* Underlight Configuration */
#define RGB_DI_PIN F4 #define RGB_DI_PIN F4
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 2 // Number of LEDs #define RGBLED_NUM 2 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_VAL_STEP 17

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@ -19,7 +19,16 @@
/* Underlight Configuration */ /* Underlight Configuration */
#undef RGB_DI_PIN #undef RGB_DI_PIN
#define RGB_DI_PIN F5 #define RGB_DI_PIN F5
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 8 // Number of LEDs #define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10

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@ -27,4 +27,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLED_NUM 10 #define RGBLED_NUM 10
#define RGB_DI_PIN F6 #define RGB_DI_PIN F6
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE

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@ -35,7 +35,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN B2 #define RGB_DI_PIN B2
#define RGBLED_NUM 12 // Number of LEDs (each hand) #define RGBLED_NUM 12 // Number of LEDs (each hand)
#define RGBLED_SPLIT { 6, 6 } #define RGBLED_SPLIT { 6, 6 }
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
/* Split Defines */ /* Split Defines */
#define SPLIT_HAND_PIN D3 #define SPLIT_HAND_PIN D3

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@ -30,7 +30,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D7 #define RGB_DI_PIN D7
#define RGBLED_NUM 8 // Number of LEDs #define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_VAL_STEP 17

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@ -29,7 +29,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D7 #define RGB_DI_PIN D7
#define RGBLED_NUM 8 // Number of LEDs #define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_VAL_STEP 17

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@ -29,7 +29,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D7 #define RGB_DI_PIN D7
#define RGBLED_NUM 8 // Number of LEDs #define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_VAL_STEP 17

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@ -91,7 +91,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN E6 // The pin your RGB strip is wired to #define RGB_DI_PIN E6 // The pin your RGB strip is wired to
#define RGBLED_NUM 1 // Number of LEDs #define RGBLED_NUM 1 // Number of LEDs
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 #define RGBLIGHT_VAL_STEP 17

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@ -52,18 +52,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
/*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/ /*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64

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@ -59,9 +59,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 150 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 150 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING // #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_RAINBOW_SWIRL

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@ -4,7 +4,6 @@ RGBLIGHT_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.)
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone) IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
ifeq ($(strip $(LED_ANIMATIONS)), yes) ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS OPT_DEFS += -DLED_ANIMATIONS
endif endif

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@ -9,7 +9,6 @@ RGBLIGHT_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.)
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone) IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
ifeq ($(strip $(LED_ANIMATIONS)), yes) ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS OPT_DEFS += -DLED_ANIMATIONS
endif endif

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@ -51,9 +51,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING // #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_RAINBOW_SWIRL

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@ -52,9 +52,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING // #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_RAINBOW_SWIRL

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@ -62,9 +62,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING // #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_RAINBOW_SWIRL

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@ -56,9 +56,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 220 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 220 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING // #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_RAINBOW_SWIRL

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@ -90,8 +90,6 @@
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGBLIGHT_ANIMATIONS // Run RGB animations
// #define RGBLIGHT_ANIMATIONS // Enable all additional animation modes.
#define RGBLIGHT_EFFECT_ALTERNATING // Enable alternating animation mode. #define RGBLIGHT_EFFECT_ALTERNATING // Enable alternating animation mode.
#define RGBLIGHT_EFFECT_BREATHING // Enable breathing animation mode. #define RGBLIGHT_EFFECT_BREATHING // Enable breathing animation mode.
// #define RGBLIGHT_EFFECT_CHRISTMAS // Enable christmas animation mode. // #define RGBLIGHT_EFFECT_CHRISTMAS // Enable christmas animation mode.

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@ -50,17 +50,6 @@
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
// #define RGBLIGHT_ANIMATIONS // Enable all additional animation modes.
// #define RGBLIGHT_EFFECT_ALTERNATING // Enable alternating animation mode.
// #define RGBLIGHT_EFFECT_BREATHING // Enable breathing animation mode.
// #define RGBLIGHT_EFFECT_CHRISTMAS // Enable christmas animation mode.
// #define RGBLIGHT_EFFECT_KNIGHT // Enable knight animation mode.
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD // Enable rainbow mood animation mode.
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // Enable rainbow swirl animation mode.
// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode.
// #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode.
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode.
// #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 // #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255 // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255

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@ -35,17 +35,6 @@
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended // #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
// #define RGBLIGHT_ANIMATIONS // Enable all additional animation modes.
// #define RGBLIGHT_EFFECT_ALTERNATING // Enable alternating animation mode.
// #define RGBLIGHT_EFFECT_BREATHING // Enable breathing animation mode.
// #define RGBLIGHT_EFFECT_CHRISTMAS // Enable christmas animation mode.
// #define RGBLIGHT_EFFECT_KNIGHT // Enable knight animation mode.
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD // Enable rainbow mood animation mode.
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // Enable rainbow swirl animation mode.
// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode.
// #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode.
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode.
// #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 // #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255 // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255

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@ -68,17 +68,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
// #define RGBLIGHT_ANIMATIONS // Enable all additional animation modes.
// #define RGBLIGHT_EFFECT_ALTERNATING // Enable alternating animation mode.
// #define RGBLIGHT_EFFECT_BREATHING // Enable breathing animation mode.
// #define RGBLIGHT_EFFECT_CHRISTMAS // Enable christmas animation mode.
// #define RGBLIGHT_EFFECT_KNIGHT // Enable knight animation mode.
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD // Enable rainbow mood animation mode.
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // Enable rainbow swirl animation mode.
// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode.
// #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode.
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode.
// #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 // #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255 // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255

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@ -1,18 +1,18 @@
/* Copyright 2022 Daniel Weeks (@xanimos) /* Copyright 2022 Daniel Weeks (@xanimos)
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or * the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma once #pragma once
@ -66,17 +66,6 @@
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
// #define RGBLIGHT_ANIMATIONS // Enable all additional animation modes.
// #define RGBLIGHT_EFFECT_ALTERNATING // Enable alternating animation mode.
#define RGBLIGHT_EFFECT_BREATHING // Enable breathing animation mode.
// #define RGBLIGHT_EFFECT_CHRISTMAS // Enable christmas animation mode.
#define RGBLIGHT_EFFECT_KNIGHT // Enable knight animation mode.
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD // Enable rainbow mood animation mode.
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL // Enable rainbow swirl animation mode.
// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode.
#define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode.
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode.
// #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 // #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255 // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255

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@ -33,7 +33,16 @@
#define RGB_DI_PIN B1 #define RGB_DI_PIN B1
#define RGBLED_NUM 5 #define RGBLED_NUM 5
#define RGBLIGHT_LED_MAP {4, 0, 1, 2, 3} #define RGBLIGHT_LED_MAP {4, 0, 1, 2, 3}
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 10 #define RGBLIGHT_SAT_STEP 10
#define RGBLIGHT_VAL_STEP 15 #define RGBLIGHT_VAL_STEP 15

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@ -93,7 +93,17 @@
// rgb light setting // rgb light setting
#define RGBLED_NUM 9 #define RGBLED_NUM 9
#define RGB_DI_PIN B4 #define RGB_DI_PIN B4
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define AW9523B_RGB_NUM 4 #define AW9523B_RGB_NUM 4

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@ -35,7 +35,17 @@
#define RGB_DI_PIN E6 #define RGB_DI_PIN E6
#ifdef RGB_DI_PIN #ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14 #define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8

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@ -37,7 +37,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* RGB */ /* RGB */
#define RGB_DI_PIN B8 #define RGB_DI_PIN B8
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 16 #define RGBLED_NUM 16
#define RGBLIGHT_SLEEP #define RGBLIGHT_SLEEP

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@ -20,7 +20,16 @@
#define RGB_DI_PIN B3 #define RGB_DI_PIN B3
#ifdef RGB_DI_PIN #ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 16 #define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8

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@ -82,7 +82,17 @@
// rgb light setting // rgb light setting
#define RGB_DI_PIN B4 // reserved pin for future usage #define RGB_DI_PIN B4 // reserved pin for future usage
#define RGBLED_NUM 20 #define RGBLED_NUM 20
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define DRIVER_ADDR_1 0b1110100 #define DRIVER_ADDR_1 0b1110100
#define DRIVER_COUNT 1 #define DRIVER_COUNT 1

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@ -83,7 +83,17 @@
/* indicator rgb */ /* indicator rgb */
#define RGBLED_NUM 7 #define RGBLED_NUM 7
#define RGB_DI_PIN B1 #define RGB_DI_PIN B1
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
// tapping setting // tapping setting
//#define TAPPING_TERM 200 //#define TAPPING_TERM 200

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@ -44,7 +44,16 @@
/* RGB LED Setup */ /* RGB LED Setup */
#define RGB_DI_PIN F7 // pin the DI on the WS2812B is hooked-up to #define RGB_DI_PIN F7 // pin the DI on the WS2812B is hooked-up to
#define RGBLIGHT_ANIMATIONS // run RGB animations #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 2 // number of LEDs #define RGBLED_NUM 2 // number of LEDs
/* /*

View file

@ -46,7 +46,16 @@
#define LOCKING_RESYNC_ENABLE #define LOCKING_RESYNC_ENABLE
#define RGB_DI_PIN E2 #define RGB_DI_PIN E2
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 20 #define RGBLED_NUM 20
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8

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@ -48,7 +48,16 @@
# define RGBLIGHT_HUE_STEP 10 # define RGBLIGHT_HUE_STEP 10
# define RGBLIGHT_SAT_STEP 10 # define RGBLIGHT_SAT_STEP 10
# define RGBLIGHT_VAL_STEP 10 # define RGBLIGHT_VAL_STEP 10
# define RGBLIGHT_ANIMATIONS # define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
#endif #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

View file

@ -54,6 +54,16 @@
#define RGBLIGHT_SAT_STEP 10 #define RGBLIGHT_SAT_STEP 10
#define RGBLIGHT_VAL_STEP 10 #define RGBLIGHT_VAL_STEP 10
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#endif #endif

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@ -33,5 +33,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// The RGB_DI_PIN value seems to be shared between all PS2AVRGB boards. // The RGB_DI_PIN value seems to be shared between all PS2AVRGB boards.
// The same pin is used on the JJ40, at least. // The same pin is used on the JJ40, at least.
#define RGBLED_NUM 16 #define RGBLED_NUM 16
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGB_DI_PIN E2 #define RGB_DI_PIN E2

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@ -47,7 +47,16 @@
#define RGB_DI_PIN E2 #define RGB_DI_PIN E2
#ifdef RGB_DI_PIN #ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 14 #define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8

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@ -59,18 +59,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
/*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

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@ -5,7 +5,16 @@
#define RGB_DI_PIN A15 #define RGB_DI_PIN A15
#define RGBLED_NUM 23 #define RGBLED_NUM 23
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
@ -91,4 +100,4 @@
#define LED_NUM_LOCK_PIN C15 #define LED_NUM_LOCK_PIN C15
#define LED_CAPS_LOCK_PIN B2 #define LED_CAPS_LOCK_PIN B2
#define LED_SCROLL_LOCK_PIN B9 #define LED_SCROLL_LOCK_PIN B9

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@ -31,8 +31,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN A7 #define RGB_DI_PIN A7
#define RGBLED_NUM 23 #define RGBLED_NUM 23
#define RGBLIGHT_LIMIT_VAL 255 #define RGBLIGHT_LIMIT_VAL 255
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define LED_NUM_LOCK_PIN C15 #define LED_NUM_LOCK_PIN C15
#define LED_CAPS_LOCK_PIN B2 #define LED_CAPS_LOCK_PIN B2

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@ -15,16 +15,14 @@
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// /*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
// #define RGBLIGHT_EFFECT_RGB_TEST #endif
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif

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@ -8,18 +8,16 @@
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// /*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif #endif
//rgb matrix setting// This is a 7-bit address, that gets left-shifted and bit 0 //rgb matrix setting// This is a 7-bit address, that gets left-shifted and bit 0

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@ -3,7 +3,16 @@
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
# define RGB_DI_PIN A15 # define RGB_DI_PIN A15
# define RGBLED_NUM 18 # define RGBLED_NUM 18
# define RGBLIGHT_ANIMATIONS # define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
# define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8 # define RGBLIGHT_VAL_STEP 8

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@ -46,7 +46,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN E2 #define RGB_DI_PIN E2
#define RGBLIGHT_LIMIT_VAL 255 #define RGBLIGHT_LIMIT_VAL 255
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5 #define DEBOUNCE 5

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@ -19,18 +19,16 @@
#define RGB_DI_PIN A15 #define RGB_DI_PIN A15
#define RGBLED_NUM 26 #define RGBLED_NUM 26
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// /*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// generated by KBFirmware JSON to QMK Parser // generated by KBFirmware JSON to QMK Parser
// https://noroadsleft.github.io/kbf_qmk_converter/ // https://noroadsleft.github.io/kbf_qmk_converter/

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@ -50,15 +50,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLED_NUM 26 #define RGBLED_NUM 26
#define RGBLIGHT_LIMIT_VAL 255 #define RGBLIGHT_LIMIT_VAL 255
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ /*== all animations enable ==*/#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// /*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING

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@ -39,4 +39,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN E2 #define RGB_DI_PIN E2
#define RGBLED_NUM 31 #define RGBLED_NUM 31
#define RGBLIGHT_LIMIT_VAL 255 #define RGBLIGHT_LIMIT_VAL 255
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE

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@ -57,18 +57,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//# define RGBLIGHT_VAL_STEP 8 //# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ //# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/ /*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64

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@ -46,4 +46,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN E2 #define RGB_DI_PIN E2
#define RGBLED_NUM 6 #define RGBLED_NUM 6
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE

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@ -58,9 +58,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGBLIGHT_VAL_STEP 8 # define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
# define RGBLIGHT_EFFECT_BREATHING # define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD # define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL # define RGBLIGHT_EFFECT_RAINBOW_SWIRL

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@ -61,9 +61,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGBLIGHT_VAL_STEP 8 # define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
# define RGBLIGHT_EFFECT_BREATHING # define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD # define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL # define RGBLIGHT_EFFECT_RAINBOW_SWIRL

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@ -52,16 +52,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// /*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif #endif

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@ -22,7 +22,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* key matrix size */ /* key matrix size */
#define MATRIX_ROWS 6 #define MATRIX_ROWS 6
#define MATRIX_COLS 17 #define MATRIX_COLS 17
/* /*
* Keyboard Matrix Assignments * Keyboard Matrix Assignments
@ -56,18 +56,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
/*== or choose animations ==*/ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_ALTERNATING
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/ /*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64

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@ -38,8 +38,16 @@
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/ #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#endif #endif
/* set 0 if debouncing is not needed */ /* set 0 if debouncing is not needed */

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