[keyboard] Add kudox rev3 (#8704)
* Add kudox rev3. * Add default keymap for Kudox rev3. * Add JIS keymap for Kudox rev3. * Modified default revision of kudox rev3. * Modified unnecessary codes.
This commit is contained in:
parent
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@ -22,6 +22,9 @@
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#ifdef KEYBOARD_kudox_rev2
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#include "rev2.h"
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#endif
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#ifdef KEYBOARD_kudox_rev3
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#include "rev3.h"
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#endif
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#ifdef KEYBOARD_kudox_columner
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#include "columner.h"
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#endif
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@ -5,25 +5,23 @@
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</p>
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<p align="center">
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<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-pcb.jpg" alt="Kudox PCB rev2.0" width="600"/>
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<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-rev3-image1.jpg" alt="Kudox rev3.0" width="600"/>
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</p>
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- Keyboard Maintainer: [Kumao Kobo](https://github.com/kumaokobo)
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- Hardware Supported: Kudox PCB rev1.0 rev2.0 w/ Pro Micro
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- Hardware Supported: Kudox PCB rev1.0 rev2.0 rev3.0 w/ Pro Micro
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Make example for this keyboard (after setting up your build environment):
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```sh
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make kudox/rev2:default
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make kudox/rev3:default
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```
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Example of flashing this keyboard:
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```sh
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make kudox/rev2:default:flash
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make kudox/rev3:default:flash
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```
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*keymaps/default is for rev2.0. If you want to use rev1.0, you should remove Left-06 key and Right-06 key.*
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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91
keyboards/kudox/rev3/config.h
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91
keyboards/kudox/rev3/config.h
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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x9690
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#define DEVICE_VER 0x0300
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#define MANUFACTURER Kumao Kobo
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#define PRODUCT The Kudox Keyboard
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#define DESCRIPTION Split row staggered 5x7 custom keyboard
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 7
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// wiring of each half
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#define MATRIX_ROW_PINS { D4, D7, E6, B4, B5 }
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#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
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// #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5} //uncomment this line and comment line above if you need to reverse left-to-right key order
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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// #define BACKLIGHT_LEVELS 3
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* serial.c configuration for split keyboard */
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#define SOFT_SERIAL_PIN D0
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D3
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#undef RGBLED_NUM
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#define RGBLED_NUM 14 // Number of LEDs
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#define MOUSEKEY_INTERVAL 20
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_TIME_TO_MAX 60
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#define MOUSEKEY_MAX_SPEED 7
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#define MOUSEKEY_WHEEL_DELAY 0
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77
keyboards/kudox/rev3/info.json
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keyboards/kudox/rev3/info.json
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{
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"url": "http://kumaokobo.com/",
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"maintainer": "Kumao Kobo",
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"keyboard_name": "Kudox Keyboard Rev3",
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"`", "x":0, "y":0},
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{"label":"1", "x":1, "y":0},
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{"label":"2", "x":2, "y":0},
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{"label":"3", "x":3, "y":0},
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{"label":"4", "x":4, "y":0},
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{"label":"5", "x":5, "y":0},
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{"label":"6", "x":6, "y":0},
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{"label":"7", "x":10, "y":0},
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{"label":"8", "x":11, "y":0},
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{"label":"9", "x":12, "y":0},
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{"label":"0", "x":13, "y":0},
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{"label":"-", "x":14, "y":0},
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{"label":"=", "x":15, "y":0},
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{"label":"\u2190", "x":16, "y":0},
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{"label":"Tab", "x":0, "y":1, "w":1.25},
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{"label":"Q", "x":1.25, "y":1},
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{"label":"W", "x":2.25, "y":1},
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{"label":"E", "x":3.25, "y":1},
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{"label":"R", "x":4.25, "y":1},
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{"label":"T", "x":5.25, "y":1},
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{"label":"Esc", "x":6.25, "y":1},
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{"label":"Y", "x":9.75, "y":1},
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{"label":"U", "x":10.75, "y":1},
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{"label":"I", "x":11.75, "y":1},
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{"label":"O", "x":12.75, "y":1},
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{"label":"P", "x":13.75, "y":1},
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{"label":"'", "x":14.75, "y":1},
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{"label":"\\", "x":15.75, "y":1, "w":1.25},
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{"label":"Ctrl", "x":0, "y":2, "w":1.75},
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{"label":"A", "x":1.75, "y":2},
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{"label":"S", "x":2.75, "y":2},
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{"label":"D", "x":3.75, "y":2},
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{"label":"F", "x":4.75, "y":2},
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{"label":"G", "x":5.75, "y":2},
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{"label":"H", "x":10.25, "y":2},
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{"label":"J", "x":11.25, "y":2},
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{"label":"K", "x":12.25, "y":2},
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{"label":"L", "x":13.25, "y":2},
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{"label":";", "x":14.25, "y":2},
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{"label":"Enter", "x":15.25, "y":2, "w":1.75},
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{"label":"Shift", "x":0, "y":3, "w":2.25},
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{"label":"Z", "x":2.25, "y":3},
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{"label":"X", "x":3.25, "y":3},
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{"label":"C", "x":4.25, "y":3},
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{"label":"V", "x":5.25, "y":3},
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{"label":"B", "x":6.25, "y":3},
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{"label":"N", "x":9.75, "y":3},
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{"label":"M", "x":10.75, "y":3},
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{"label":",", "x":11.75, "y":3},
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{"label":".", "x":12.75, "y":3},
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{"label":"/", "x":13.75, "y":3},
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{"label":"Shift", "x":14.75, "y":3, "w":2.25},
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{"label":"Alt", "x":0, "y":4, "w":1.25},
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{"label":"[", "x":1.25, "y":4},
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{"label":"]", "x":2.25, "y":4},
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{"label":"LANG2", "x":3.25, "y":4},
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{"label":"Enter", "x":4.25, "y":4.33, "w":1.25},
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{"label":"GUI", "x":5.5, "y":4.67},
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{"label":"Space", "x":6.5, "y":5},
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{"label":"Space", "x":9.5, "y":5},
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{"label":"GUI", "x":10.5, "y":4.67},
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{"label":"LANG1", "x":11.5, "y":4.33, "w":1.25},
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{"label":"\u2190", "x":12.75, "y":4},
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{"label":"\u2193", "x":13.75, "y":4},
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{"label":"\u2191", "x":14.75, "y":4},
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{"label":"\u2192", "x":15.75, "y":4, "w":1.25}
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]
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}
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}
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}
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keyboards/kudox/rev3/keymaps/default/keymap.c
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70
keyboards/kudox/rev3/keymaps/default/keymap.c
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _SYMB 1
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#define _LIGHT 2
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// Shortcut to make keymap more readable
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#define SYM_L2 LT(_SYMB, KC_LANG2)
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#define TO_LIGH TO(_LIGHT)
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#define TO_QWER TO(_QWERTY)
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#define KC_ALES LALT_T(KC_ESC)
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#define KC_ALEN LALT_T(KC_ENT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 , KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS, KC_EQL ,KC_BSPC ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_ESC , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_SLSH ,KC_BSLS ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_UP ,KC_RSFT ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
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KC_ALES ,KC_LBRC ,KC_RBRC ,SYM_L2 ,KC_ALEN ,KC_LGUI ,KC_SPC , KC_SPC ,KC_RGUI ,TO_LIGH ,KC_LANG1,KC_LEFT, KC_DOWN ,KC_RIGHT
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//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
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),
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[_SYMB] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 , KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,KC_DQUO ,KC_QUOT ,KC_GRV ,KC_ASTR ,KC_PLUS ,KC_EQL , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_PIPE ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,KC_AT ,KC_COLN ,KC_GRV ,KC_SLSH ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_MINS ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_LCBR ,KC_RCBR ,_______ ,_______ ,KC_CIRC ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,KC_LABK ,KC_UNDS ,KC_RABK
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//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
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),
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[_LIGHT] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,RGB_M_P ,RGB_M_SW ,RGB_M_X,XXXXXXX ,XXXXXXX ,XXXXXXX , RGB_M_P ,RGB_M_SW ,RGB_M_X ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,RGB_M_B ,RGB_M_SN ,RGB_M_G,XXXXXXX ,XXXXXXX , RGB_M_B ,RGB_M_SN ,RGB_M_G ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX , RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,TO_QWER ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
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//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
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)
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};
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#ifdef RGBLIGHT_ENABLE
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void keyboard_post_init_user(void) {
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rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL);
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};
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#endif
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1
keyboards/kudox/rev3/keymaps/default/readme.md
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1
keyboards/kudox/rev3/keymaps/default/readme.md
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# The default keymap for Kudox Keyboard Rev3.0
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70
keyboards/kudox/rev3/keymaps/jis/keymap.c
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70
keyboards/kudox/rev3/keymaps/jis/keymap.c
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#include QMK_KEYBOARD_H
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#include"keymap_jp.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _SYMB 1
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#define _LIGHT 2
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// Shortcut to make keymap more readable
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#define SYM_L2 LT(_SYMB, KC_LANG2)
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#define TO_LIGH TO(_LIGHT)
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#define TO_QWER TO(_QWERTY)
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#define KC_ALES LALT_T(KC_ESC)
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#define KC_ALEN LALT_T(KC_ENT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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JP_ZKHK ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 , KC_7 ,KC_8 ,KC_9 ,KC_0 ,JP_MINS ,JP_CIRC ,KC_BSPC ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_ESC , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_SLSH ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,JP_SCLN ,KC_ENT ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,JP_COMM ,JP_DOT ,KC_UP ,KC_RSFT ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
|
||||
KC_ALES ,JP_YEN ,JP_COLN ,SYM_L2 ,KC_ALEN ,KC_LGUI ,KC_SPC , KC_SPC ,KC_RGUI ,TO_LIGH ,KC_LANG1,KC_LEFT, KC_DOWN ,KC_RIGHT
|
||||
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_SYMB] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 , KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,JP_DQUO ,JP_QUOT ,KC_GRV ,JP_ASTR ,JP_PLUS ,JP_EQL , JP_LPRN ,JP_RPRN ,JP_PIPE ,JP_ASTR ,JP_TILD ,JP_CIRC ,JP_PIPE ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,JP_AT ,JP_COLN ,KC_GRV ,JP_SLSH ,JP_MINS , JP_LBRC ,JP_RBRC ,JP_DOT ,JP_SLSH ,JP_MINS ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , JP_LCBR ,JP_RCBR ,_______ ,_______ ,JP_CIRC ,_______ ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
|
||||
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,JP_LABK ,JP_UNDS ,JP_RABK
|
||||
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_LIGHT] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,RGB_M_P ,RGB_M_SW ,RGB_M_X,XXXXXXX ,XXXXXXX ,XXXXXXX , RGB_M_P ,RGB_M_SW ,RGB_M_X ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,RGB_M_B ,RGB_M_SN ,RGB_M_G,XXXXXXX ,XXXXXXX , RGB_M_B ,RGB_M_SN ,RGB_M_G ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______ ,RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX , RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
|
||||
_______ ,_______ ,_______ ,_______ ,_______ ,RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,TO_QWER ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
|
||||
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
void keyboard_post_init_user(void) {
|
||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL);
|
||||
};
|
||||
#endif
|
1
keyboards/kudox/rev3/keymaps/jis/readme.md
Normal file
1
keyboards/kudox/rev3/keymaps/jis/readme.md
Normal file
|
@ -0,0 +1 @@
|
|||
# The JIS keymap for Kudox Keyboard Rev3.0
|
0
keyboards/kudox/rev3/rev3.c
Normal file
0
keyboards/kudox/rev3/rev3.c
Normal file
23
keyboards/kudox/rev3/rev3.h
Normal file
23
keyboards/kudox/rev3/rev3.h
Normal file
|
@ -0,0 +1,23 @@
|
|||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT( \
|
||||
L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00, \
|
||||
L10, L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, R10, \
|
||||
L20, L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, R20, \
|
||||
L30, L31, L32, L33, L34, L35, R35, R34, R33, R32, R31, R30, \
|
||||
L40, L41, L42, L43, L44, L45, L46, R46, R45, R44, R43, R42, R41, R40 \
|
||||
) \
|
||||
{ \
|
||||
{ L00, L01, L02, L03, L04, L05, L06 }, \
|
||||
{ L10, L11, L12, L13, L14, L15, L16 }, \
|
||||
{ L20, L21, L22, L23, L24, L25 }, \
|
||||
{ L30, L31, L32, L33, L34, L35 }, \
|
||||
{ L40, L41, L42, L43, L44, L45, L46 }, \
|
||||
{ R00, R01, R02, R03, R04, R05, R06 }, \
|
||||
{ R10, R11, R12, R13, R14, R15, R16 }, \
|
||||
{ R20, R21, R22, R23, R24, R25 }, \
|
||||
{ R30, R31, R32, R33, R34, R35 }, \
|
||||
{ R40, R41, R42, R43, R44, R45, R46 } \
|
||||
}
|
0
keyboards/kudox/rev3/rules.mk
Normal file
0
keyboards/kudox/rev3/rules.mk
Normal file
|
@ -33,4 +33,4 @@ RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
|||
|
||||
SPLIT_KEYBOARD = yes
|
||||
|
||||
DEFAULT_FOLDER = kudox/rev2
|
||||
DEFAULT_FOLDER = kudox/rev3
|
||||
|
|
Loading…
Reference in a new issue