From bb8e3796a7902eac8a7d47d5c6f514e50e7658b8 Mon Sep 17 00:00:00 2001 From: Tony Zorman Date: Fri, 7 Jul 2023 16:35:00 +0200 Subject: [PATCH] [Keymap] Add slotThe keyboardio/atreus keymap (#21274) --- .../atreus/keymaps/slotthe/autocorrect_data.h | 44 +++ .../atreus/keymaps/slotthe/config.h | 19 + .../atreus/keymaps/slotthe/keymap.c | 328 ++++++++++++++++++ .../atreus/keymaps/slotthe/readme.md | 251 ++++++++++++++ .../atreus/keymaps/slotthe/rules.mk | 9 + 5 files changed, 651 insertions(+) create mode 100644 keyboards/keyboardio/atreus/keymaps/slotthe/autocorrect_data.h create mode 100644 keyboards/keyboardio/atreus/keymaps/slotthe/config.h create mode 100644 keyboards/keyboardio/atreus/keymaps/slotthe/keymap.c create mode 100644 keyboards/keyboardio/atreus/keymaps/slotthe/readme.md create mode 100644 keyboards/keyboardio/atreus/keymaps/slotthe/rules.mk diff --git a/keyboards/keyboardio/atreus/keymaps/slotthe/autocorrect_data.h b/keyboards/keyboardio/atreus/keymaps/slotthe/autocorrect_data.h new file mode 100644 index 0000000000..155b1fbc54 --- /dev/null +++ b/keyboards/keyboardio/atreus/keymaps/slotthe/autocorrect_data.h @@ -0,0 +1,44 @@ +// Copyright 2023 QMK +// SPDX-License-Identifier: GPL-2.0-or-later + +/******************************************************************************* + 88888888888 888 d8b .d888 d8b 888 d8b + 888 888 Y8P d88P" Y8P 888 Y8P + 888 888 888 888 + 888 88888b. 888 .d8888b 888888 888 888 .d88b. 888 .d8888b + 888 888 "88b 888 88K 888 888 888 d8P Y8b 888 88K + 888 888 888 888 "Y8888b. 888 888 888 88888888 888 "Y8888b. + 888 888 888 888 X88 888 888 888 Y8b. 888 X88 + 888 888 888 888 88888P' 888 888 888 "Y8888 888 88888P' + 888 888 + 888 888 + 888 888 + .d88b. .d88b. 88888b. .d88b. 888d888 8888b. 888888 .d88b. .d88888 + d88P"88b d8P Y8b 888 "88b d8P Y8b 888P" "88b 888 d8P Y8b d88" 888 + 888 888 88888888 888 888 88888888 888 .d888888 888 88888888 888 888 + Y88b 888 Y8b. 888 888 Y8b. 888 888 888 Y88b. Y8b. Y88b 888 + "Y88888 "Y8888 888 888 "Y8888 888 "Y888888 "Y888 "Y8888 "Y88888 + 888 + Y8b d88P + "Y88P" +*******************************************************************************/ + +#pragma once + +// Autocorrection dictionary (4 entries): +// :alot -> a lot +// accesories -> accessories +// accomodate -> accommodate +// alledge -> allege + +#define AUTOCORRECT_MIN_LENGTH 5 // ":alot" +#define AUTOCORRECT_MAX_LENGTH 10 // "accesories" +#define DICTIONARY_SIZE 73 + +static const uint8_t autocorrect_data[DICTIONARY_SIZE] PROGMEM = { + 0x48, 0x0A, 0x00, 0x16, 0x2C, 0x00, 0x17, 0x3E, 0x00, 0x00, 0x4A, 0x11, 0x00, 0x17, 0x1B, 0x00, + 0x00, 0x07, 0x08, 0x0F, 0x0F, 0x04, 0x00, 0x82, 0x67, 0x65, 0x00, 0x04, 0x07, 0x12, 0x10, 0x12, + 0x06, 0x06, 0x04, 0x00, 0x84, 0x6D, 0x6F, 0x64, 0x61, 0x74, 0x65, 0x00, 0x08, 0x0C, 0x15, 0x12, + 0x16, 0x08, 0x06, 0x06, 0x04, 0x00, 0x84, 0x73, 0x6F, 0x72, 0x69, 0x65, 0x73, 0x00, 0x12, 0x0F, + 0x04, 0x2C, 0x00, 0x82, 0x20, 0x6C, 0x6F, 0x74, 0x00 +}; diff --git a/keyboards/keyboardio/atreus/keymaps/slotthe/config.h b/keyboards/keyboardio/atreus/keymaps/slotthe/config.h new file mode 100644 index 0000000000..26235c9d91 --- /dev/null +++ b/keyboards/keyboardio/atreus/keymaps/slotthe/config.h @@ -0,0 +1,19 @@ +/* © 2023 Tony Zorman (@slotThe) + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#define BOTH_SHIFTS_TURNS_ON_CAPS_WORD +#define TAPPING_TERM 175 +#define HOLD_ON_OTHER_KEY_PRESS diff --git a/keyboards/keyboardio/atreus/keymaps/slotthe/keymap.c b/keyboards/keyboardio/atreus/keymaps/slotthe/keymap.c new file mode 100644 index 0000000000..6188f14ab9 --- /dev/null +++ b/keyboards/keyboardio/atreus/keymaps/slotthe/keymap.c @@ -0,0 +1,328 @@ +/* © 2023 Tony Zorman (@slotThe) + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +// NOTE: `M-x occur RET /// RET' gives a good overview. + +/// General macros + +#define LSPR_SC LGUI_T(KC_SCLN) +#define LALT_BR LALT_T(KC_LBRC) +#define LSFT_INS LSFT(KC_INS) +#define OSMSFT OSM(MOD_LSFT) +#define Z_SFT LSFT_T(KC_Z) +#define ZE_SFT LSFT_T(KC_0) +#define SL_SFT RSFT_T(KC_SLSH) +#define RETSPR LGUI_T(KC_ENT) + +/// Tap dance declarations + +// So far, tap dances do different things on +// +// - a single press, +// - a double press, +// - when held, +// +// so expect this many keys as comments. +enum tap_dances { + ALT_BR, // [ ] lalt (also works shifted, which gets us { and } for free) + CTL_PR, // ( ) lctl + SFT_CI, // ^ ^ lsft (working around LSFT_T not being able to output shifted keys) + SFT_EX, // ! ! lsft (ditto) +}; + +#define CTLPAR TD(CTL_PR) +#define ALTBRC TD(ALT_BR) +#define SFTCRC TD(SFT_CI) +#define SFTEXL TD(SFT_EX) + +/// Macro declarations + +enum custom_keycodes { + // -> <- =<< >>= <*> <* *> <$> <&> <|> => :: + RARR = SAFE_RANGE, LARR, LBND, RBND, APP, RAPP, LAPP, FMAP, PAMF, AALT, IMPLS, DCOL, +}; + +/// Key overrides + +const key_override_t **key_overrides = (const key_override_t *[]){ + &ko_make_basic(MOD_MASK_SHIFT, KC_BSPC, KC_DEL), // S-BSP ≡ DEL + // Emacs got me used to these, so let's convince other programs that + // we are in fact sending the correct keys. + &ko_make_basic(MOD_MASK_CTRL, KC_I, KC_TAB), // C-i ≡ Tab + &ko_make_basic(MOD_MASK_CTRL, KC_M, KC_ENT), // C-m ≡ Return + NULL // Null terminate the array of overrides +}; + +/// Layers + +enum layer_names { _COLEMAK_DH, _LOWER, _RAISE, _ADJUST }; + +#define LOWER MO(_LOWER) +#define RAISE MO(_RAISE) +#define ADJUST MO(_ADJUST) +#define D_RAISE LT(_RAISE, KC_DOT) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Colemak base layer + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----. + | Q | W | F | P | B | | J | L | U | Y | ;+S | + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----. + | A | R | S | T | G | | M | N | E | I | O | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + | S+Z | X | C | D | V | ARP | REP | K | H | , | . | S+/ | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + | ESC | TAB | SPR | L1 | SPC | A[] | BSC | C() | L2 | - | ' | RET | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + */ + [_COLEMAK_DH] = LAYOUT( + KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, LSPR_SC, + KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, + Z_SFT, KC_X, KC_C, KC_D, KC_V, QK_AREP, QK_REP, KC_K, KC_H, KC_COMM, D_RAISE, SL_SFT, + KC_ESC, KC_TAB, KC_LGUI, LOWER, KC_SPC, ALTBRC, KC_BSPC, CTLPAR, RAISE, KC_MINS, KC_QUOT, KC_ENT), + + /* Layer 1 (LOWER) + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-------. + | & | *> | >>= | <&> | | | = | + | * | - | RET+M | + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-------. + | :: | => | =<< | <|> | @ | | LFT | UP | DWN | RGT | \ | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------. + | !+S | <* | <*> | <$> | <- | | MEN | -> | $ | # | % | ^+S | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------. + | | | | | | | | | L3 | ALT | | S-I | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------. + */ + [_LOWER] = LAYOUT( + KC_AMPR, RAPP, RBND, PAMF, _______, KC_EQL, KC_PLUS, KC_ASTR, KC_MINS, RETSPR, + DCOL, IMPLS, LBND, AALT, KC_AT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_BSLS, + SFTEXL, LAPP, APP, FMAP, LARR, _______, KC_APP, RARR, KC_DLR, KC_HASH, KC_PERC, SFTCRC, + _______, _______, _______, _______, _______, _______, _______, _______, ADJUST, KC_LALT, _______, LSFT_INS), + + /* Layer 2 (RAISE) + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----. + | | 7 | 8 | 9 | | | | + | * | - | | + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----. + | : | 4 | 5 | 6 | = | | & | ` | _ | ' | " | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + | 0+S | 1 | 2 | 3 | | | | | ! | # | % | ^+S | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + | | | | L3 | | | | | | | | | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + */ + [_RAISE] = LAYOUT( + KC_DOT, KC_7, KC_8, KC_9, _______, _______, KC_PLUS, KC_ASTR, KC_MINS, _______, + KC_COLN, KC_4, KC_5, KC_6, KC_EQL, KC_AMPR, KC_GRV, KC_UNDS, KC_QUOT, KC_DQT, + ZE_SFT, KC_1, KC_2, KC_3, _______, _______, _______, _______, KC_EXLM, KC_HASH, KC_PERC, SFTCRC, + _______, _______, _______, ADJUST, _______, _______, _______, _______, _______, _______, _______, _______), + + /* Layer 3 (ADJUST) + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----. + | | | | | | | | F7 | F8 | F9 | F10 | + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----. + | | | | | | | | F4 | F5 | F6 | F11 | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + | | | | | | | | | F1 | F2 | F3 | F12 | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + | | | | | | | | | | | | | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + */ + [_ADJUST] = LAYOUT( + _______, _______, _______, _______, AC_TOGG, _______, KC_F7, KC_F8, KC_F9, KC_F10, + _______, _______, _______, _______, _______, _______, KC_F4, KC_F5, KC_F6, KC_F11, + _______, _______, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F12, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______) +}; + +/// Macro definitions + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case RARR: + if (record->event.pressed) SEND_STRING("->"); break; + case LARR: + if (record->event.pressed) SEND_STRING("<-"); break; + case LBND: + if (record->event.pressed) SEND_STRING("=<<"); break; + case RBND: + if (record->event.pressed) SEND_STRING(">>="); break; + case APP: + if (record->event.pressed) SEND_STRING("<*>"); break; + case RAPP: + if (record->event.pressed) SEND_STRING("*>"); break; + case LAPP: + if (record->event.pressed) SEND_STRING("<*"); break; + case FMAP: + if (record->event.pressed) SEND_STRING("<$>"); break; + case PAMF: + if (record->event.pressed) SEND_STRING("<&>"); break; + case AALT: + if (record->event.pressed) SEND_STRING("<|>"); break; + case IMPLS: + if (record->event.pressed) SEND_STRING("=>"); break; + case DCOL: + if (record->event.pressed) SEND_STRING("::"); break; + } + return true; +}; + +//// Tap dance definitions + +// Heavily inspired by: +// +// https://docs.qmk.fm/?ref=blog.splitkb.com#/feature_tap_dance?id=example-4 + +typedef enum { + TD_NONE, + TD_UNKNOWN, + TD_SINGLE_TAP, + TD_SINGLE_HOLD, + TD_DOUBLE_TAP, +} td_state_t; + +typedef struct { + bool is_press_action; + td_state_t state; +} td_tap_t; + +// Return an integer that corresponds to what kind of tap dance should +// be executed. +// +// Interrupted: If the state of a dance is "interrupted", that means +// that another key has been hit under the tapping term. +// +// Pressed: Whether or not the key is still being pressed. If this value +// is true, that means the tapping term has ended, but the key is still +// being pressed down. This generally means the key is being "held". +td_state_t cur_dance(tap_dance_state_t *state) { + if (state->count == 1) { + if (state->pressed) return TD_SINGLE_HOLD; + else return TD_SINGLE_TAP; + } else if (state->count == 2) return TD_DOUBLE_TAP; + else return TD_UNKNOWN; +} + +//// ALT_BR + +static td_tap_t alt_br_state = { + .is_press_action = true, + .state = TD_NONE +}; + +void lalt_br_finished(tap_dance_state_t *state, void *user_data) { + alt_br_state.state = cur_dance(state); + switch (alt_br_state.state) { + case TD_SINGLE_TAP: register_code(KC_LBRC); break; + case TD_SINGLE_HOLD: register_code(KC_LALT); break; + case TD_DOUBLE_TAP: register_code(KC_RBRC); break; + default: break; + } +} + +void lalt_br_reset(tap_dance_state_t *state, void *user_data) { + switch (alt_br_state.state) { + case TD_SINGLE_TAP: unregister_code(KC_LBRC); break; + case TD_SINGLE_HOLD: unregister_code(KC_LALT); break; + case TD_DOUBLE_TAP: unregister_code(KC_RBRC); break; + default: break; + } + alt_br_state.state = TD_NONE; +} + +//// LCTL_PR + +static td_tap_t lctl_pr_state = { + .is_press_action = true, + .state = TD_NONE +}; + +void lctl_pr_finished(tap_dance_state_t *state, void *user_data) { + lctl_pr_state.state = cur_dance(state); + switch (lctl_pr_state.state) { + case TD_SINGLE_TAP: register_code16(KC_LPRN); break; + case TD_SINGLE_HOLD: register_code(KC_LCTL); break; + case TD_DOUBLE_TAP: register_code16(KC_RPRN); break; + default: break; + } +} + +void lctl_pr_reset(tap_dance_state_t *state, void *user_data) { + switch (lctl_pr_state.state) { + case TD_SINGLE_TAP: unregister_code16(KC_LPRN); break; + case TD_SINGLE_HOLD: unregister_code(KC_LCTL); break; + case TD_DOUBLE_TAP: unregister_code16(KC_RPRN); break; + default: break; + } + lctl_pr_state.state = TD_NONE; +} + +//// SFT_CI + +static td_tap_t lsft_ci_state = { + .is_press_action = true, + .state = TD_NONE +}; + +void lsft_ci_finished(tap_dance_state_t *state, void *user_data) { + lsft_ci_state.state = cur_dance(state); + switch (lsft_ci_state.state) { + case TD_SINGLE_TAP: register_code16(KC_CIRC); break; + case TD_SINGLE_HOLD: register_code(KC_LSFT); break; + default: break; + } +} + +void lsft_ci_reset(tap_dance_state_t *state, void *user_data) { + switch (lsft_ci_state.state) { + case TD_SINGLE_TAP: unregister_code16(KC_CIRC); break; + case TD_SINGLE_HOLD: unregister_code(KC_LSFT); break; + default: break; + } + lsft_ci_state.state = TD_NONE; +} + +//// SFT_EX + +static td_tap_t lsft_ex_state = { + .is_press_action = true, + .state = TD_NONE +}; + +void lsft_ex_finished(tap_dance_state_t *state, void *user_data) { + lsft_ex_state.state = cur_dance(state); + switch (lsft_ex_state.state) { + case TD_SINGLE_TAP: register_code16(KC_EXLM); break; + case TD_SINGLE_HOLD: register_code(KC_LSFT); break; + default: break; + } +} + +void lsft_ex_reset(tap_dance_state_t *state, void *user_data) { + switch (lsft_ex_state.state) { + case TD_SINGLE_TAP: unregister_code16(KC_EXLM); break; + case TD_SINGLE_HOLD: unregister_code(KC_LSFT); break; + default: break; + } + lsft_ex_state.state = TD_NONE; +} + +//// Actually define the tap-dance actions + +tap_dance_action_t tap_dance_actions[] = { + [ALT_BR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lalt_br_finished, lalt_br_reset), + [CTL_PR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lctl_pr_finished, lctl_pr_reset), + [SFT_CI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lsft_ci_finished, lsft_ci_reset), + [SFT_EX] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lsft_ex_finished, lsft_ex_reset), +}; diff --git a/keyboards/keyboardio/atreus/keymaps/slotthe/readme.md b/keyboards/keyboardio/atreus/keymaps/slotthe/readme.md new file mode 100644 index 0000000000..d83bce1d2f --- /dev/null +++ b/keyboards/keyboardio/atreus/keymaps/slotthe/readme.md @@ -0,0 +1,251 @@ +# SlotThe's Keyboardio Atreus Keymap + +Note: the following is (a relevant and shortened) excerpt from [this +rewiev](https://tony-zorman.com/posts/atreus-review.html) of the +keyboard itself. See there for, e.g., some thoughts about modifier +placement. + +## Base layer + + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.------. + | Q | W | F | P | B | | J | L | U | Y | M4+; | + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.------. + | A | R | S | T | G | | M | N | E | I | O | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.------. + | S+Z | X | C | D | V | ARP | REP | K | H | , | . | S+/ | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.------. + | ESC | TAB | M4 | L1 | SPC | A[] | BSC | C() | L2 | - | ' | RET | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.------. + +I use [Colemak Mod-DH][colemak-dh] as my layout, so this takes up most of the base of the keyboard. + +Perhaps strikingly, I opted for not putting Shift on the thumb, +but recreating the "ordinary" one-on-each-side setup from the good old typewriter days. +While I already have a key to access the `LOWER` (L1) layer with my left thumb, +I had to sacrifice Shift so I could fit a key to the `RAISE` (L2) layer on the right thumb. +This also jumps to the `ADJUST` (L3) layer when both `LOWER` and `RAISE` are held at the same time. +I will gladly trade two layers for one Shift key. + +One of the most basic things—besides having layers—that one can do with QMK is [mod-taps][qmk:mod-tap]. +These are keys that act as modifiers when held, and as "ordinary" keys when pressed. +For example, all of the `S+«key»` keys emit Shift when held and `«key»` when pressed. +There is a slight delay between pressing the key and the press registering, +since we have to wait for a possible tap, +which keeps me from using modifiers on the home-row, as some people like to do. +Likewise, the `M4+;` key acts as Super when held and as `;` when pressed. +At this point, it is actually my main way to press the Super key, +even though I don't find the real `M4` key particularly hard to hit with my thumb. +Sometimes these things just happen, +I suppose, +though it may help that I press both outer keys of the top row (that is, `q` and `;`) with my ring finger +instead of my pinky. + +The `A[]` and `C()` keys are utilising [tap dances][qmk:tap-dance], +in order to do even more. +Tap dances are very similar to mod-taps, +only in addition to just differentiating between a "pressed" and a "held" state, +QMK now also keeps track of *how often* a key has been tapped. +So far, [my setup][qmk:slotthe:tapdances] here is quite basic; +I only check whether a key was pressed once, twice, or is being held. +This allows me to not need extra keys for parentheses, +as they can fit on the modifier keys: + + - `A[]`: Alt when held, `[` when pressed once, and `]` when pressed twice. + This one is especially neat, since tap dances play well with other modifiers, + so pressing `S-M1` once will result in `{` and pressing it twice gives `}`. + + - `C()`: Control when held, `(` when pressed once, and `)` when pressed twice. + +I don't mind having the extra indirection for the respective closed delimiter, +as [paredit][emacs:paredit], +[puni][emacs:puni], +`electric-pair-mode`, +or a different package of choice usually takes care of inserting it. + +The `REP` and `AREP` keys make use of the [Repeat Key][qmk:repeat-key] functionality; +basically, `REP` executes the key chord that was last pressed. +On the other hand, +`AREP` is an alternative, configurable, of "repeating" things; +by default, it turns some directional movements +around—e.g., `M-f` becomes `M-b`—but +it can be made to pretty much input anything one wants. + +## Layer 1 + + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-------. + | & | *> | >>= | <&> | | | = | + | * | - | M4+RT | + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-------. + | :: | => | =<< | <|> | @ | | LFT | UP | DWN | RGT | \ | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------. + | S+! | <* | <*> | <$> | <- | | MEN | -> | $ | # | % | S+^ | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------. + | | | | | | | | | L3 | ALT | | S-Ins | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------. + +Guess which programming language I like based on this layer's [macros][qmk:macros] :). + +Crucially, keys that were "Shift when held, +*something* when pressed" on the base layer retain the Shift part of that functionality. +This is used for the commutativity of the modifier +keys—i.e., it does not matter whether I press `S-L1-«key»` or `L1-S-«key»`—which +would otherwise drive me insane. +The same goes for all fall-through keys: +keys that appear blank in the above layout. +These aren't blocked or anything, +just no new functionality is added +so the key falls back to what's on the next lowest layer. +In plain terms, +the key to the left of `L3` will still be Control, +as I can comfortably press that while holding down something with my left hand. +The same can't be said for the Alt key, +which is on the left hand by default, +so a separate binding for it has to be created on the right hand. +Thus, +as the two don't commute, +key chords involving the LOWER layer and Alt are to be avoided if possible. + +The `S-Ins` key is not some sort of tap, +but actually just emits a Shift-Insert, +which can be used to paste stuff from the [X11 primary selection][x11:clipboard]. + +## Layer 2 + + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----. + | | 7 | 8 | 9 | | | | + | * | - | | + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----. + | : | 4 | 5 | 6 | = | | | ` | _ | ' | " | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + | S+0 | 1 | 2 | 3 | | | | | | # | % | S+^ | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + | | | | L3 | | | | | | | | | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + +A relatively unspectacular layer, +RAISE is mainly used for numbers, +and number adjacent things. +Some symbols related to this, +like `=`, `+`, `*`, and `-`, +are replicated from the LOWER layer. +This is due to the above mentioned issues of inserting arithmetic. +This layer also features \` and `'` quite prominently, +as these are important for [CDLaTeX]. +Plus, putting `'` and `"` on this layer circumvents the difficult to hit key on the base layer. + +## Layer 3 + + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----. + | | | | | | | | F7 | F8 | F9 | F10 | + .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----. + | | | | | | | | F4 | F5 | F6 | F11 | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + | | | | | | | | | F1 | F2 | F3 | F12 | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + | | | | | | | | | | | | | + .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----. + +So far, only the seldom used F-keys are present here. +As should be obvious, this is the least developed layer, +and also the one that'll probably change the most in the future. +Currently, I'm thinking of putting some XMonad specific bindings on here, +which could even to free up the Super key to be used inside of Emacs +for certain things—that would certainly be a worthwhile experiment. +Other thoughts include things like volume and brightness controls, +although this is less critical since my laptop keyboard is never far away. + +## Other features + +There are some features that aren't necessarily reflected in the keys themselves, +yet are quite essential for day-to-day use. +The TL;DR can be found in [rules.mk][./rules.mk]. + +### [Key overrides][qmk:key-overrides] + +Quoting from the documentation + +> Key overrides allow you to override modifier-key combinations to send a different modifier-key combination +> or perform completely custom actions. + +Some keys on the keyboard are quite hard to hit. +On the default layout, +one of these turns out to be the Tab key, +which is nonetheless important in a lot of situations. +Conveniently, Emacs interprets `C-i` as Tab, so there is less need to actually hit the "real" key. +However, not all programs are quite so understanding—or old, I guess. +With key overrides, one can send a real `TAB` whenever `C-i` is pressed; +no special convention on how to interpret certain key chords required! +I also rebound `C-m` to `RET` (with the same justification), and `S-BSP` to `DEL`. + +This is one of those features that I didn't know I needed, +yet now couldn't live without anymore. +I'm definitely looking forward to discovering new and interesting ways of using this! + +### [Autocorrect][qmk:autocorrect] + +This is a quaint little feature: auto-correct inside of your keyboard's firmware! +I promise that it's not as bad as it sounds. +It does not work automatically, thankfully, but is based off a given list of replacements. +For example, + + widht -> width + +would fire anytime one writes `widht`, which then gets replaced by `width`. +This is based on (a trie of) the most recently pressed keys, +so whenever one actually wants to write `widht` +all that's needed is pressing, for example, any modifier during the insertion. + +As I've really just been trying this out for a laugh, my current word list is quite short: + + :alot -> a lot + accesories -> accessories + accomodate -> accommodate + alledge -> allege + +In general, +I think the solution to stop misspelling a word is not to remap key sequences on the firmware level, +but to—you know—learn how to spell that word. +Still, +I can imagine at least one or two use-cases where something like this could be useful, +so I figured it might be nice to make people aware of this features' existence. + +In addition—as I've found out on three separate occasions so far—using the words "auto-correct, but in firmware" +makes people stare in utter disbelief and/or disgust at your keyboard. +That alone makes this feature worth it. + +### [Caps Word][qmk:caps-word] + +Caps Word is a clever alternative to Caps Lock, +which I enable by pressing both Shift keys together. +After that, +all of the letter keys are shifted, +and `-` becomes `_` +until a different key (excluding common sense ones like backspace) is pressed. +This is very useful for, e.g., +writing long constants, +as these tend to have capital names separated with underscores: +writing `BOTH_SHIFTS_TURNS_ON_CAPS_WORD` has never been easier! + +One thing to note is that, +while layer switching works just fine in "Caps Word mode", +the [Tri Layer][qmk:tri-layer] feature does not seem to play nicely with it; +i.e., the mode gets disabled when switching to these layers. +This is also the reason why I have an explicit LOWER, RAISE, and ADJUST setup, +instead of just using Tri Layer. +One could fiddle with the `caps_word_press_user` callback, +but it seemed much easier to just create one additional layer toggle instead. +I haven't looked at how hard it would be to hack this into Caps Word, +so maybe this is a future pull request. + +[CDLaTeX]: https://github.com/cdominik/cdlatex +[colemak-dh]: https://colemakmods.github.io/mod-dh/ +[emacs:paredit]: https://paredit.org/ +[emacs:puni]: https://github.com/AmaiKinono/puni +[qmk:autocorrect]: https://docs.qmk.fm/#/feature_autocorrect +[qmk:caps-word]: https://docs.qmk.fm/#/feature_caps_word +[qmk:key-overrides]: https://docs.qmk.fm/#/feature_key_overrides +[qmk:macros]: https://docs.qmk.fm/#/feature_macros +[qmk:mod-tap]: https://docs.qmk.fm/#/mod_tap +[qmk:repeat-key]: https://docs.qmk.fm/#/feature_repeat_key +[qmk:slotthe:tapdances]: https://github.com/slotThe/qmk_firmware/blob/keyboardio/atreus/slotThe/keyboards/keyboardio/atreus/keymaps/slotThe/keymap.c#L187 +[qmk:tap-dance]: https://docs.qmk.fm/#/feature_tap_dance +[qmk:tri-layer]: https://docs.qmk.fm/#/feature_tri_layer +[x11:clipboard]: https://www.uninformativ.de/blog/postings/2017-04-02/0/POSTING-en.html diff --git a/keyboards/keyboardio/atreus/keymaps/slotthe/rules.mk b/keyboards/keyboardio/atreus/keymaps/slotthe/rules.mk new file mode 100644 index 0000000000..b603193f85 --- /dev/null +++ b/keyboards/keyboardio/atreus/keymaps/slotthe/rules.mk @@ -0,0 +1,9 @@ +TAP_DANCE_ENABLE = yes +KEY_OVERRIDE_ENABLE = yes +AUTOCORRECT_ENABLE = yes +CAPS_WORD_ENABLE = yes +REPEAT_KEY_ENABLE = yes + +LTO_ENABLE = yes +COMMAND_ENABLE = no +MOUSEKEY_ENABLE = no