Renaming planck/cbbrowne in keeping with recent naming conventions (#405)
* More documentation * Saving crontab for user on host * Restructuring in keeping with recent changes to conventions * Simplify submitting my fave cbbrowne keystroke by using SEND_STRING() * Local change, not apropos to have in this repo * Simplify logic; no need to return so much
This commit is contained in:
parent
25d4772754
commit
498455403e
|
@ -19,4 +19,5 @@ When adding your keymap to this list, keep it organised alphabetically (select l
|
|||
|
||||
# List of Planck keymaps
|
||||
|
||||
* **default** default Planck layout
|
||||
* **default** default Planck layout
|
||||
* **cbbrowne** cbbrowne's Planck layout
|
1
keyboard/planck/keymaps/cbbrowne/.gitignore
vendored
Normal file
1
keyboard/planck/keymaps/cbbrowne/.gitignore
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
compiled.hex
|
|
@ -1,16 +0,0 @@
|
|||
cbbrowne custom keyboard
|
||||
==============================
|
||||
|
||||
Due to cbbrowne@acm.org
|
||||
Christopher Browne
|
||||
|
||||
This was originally based on the default keyboard map, but I have been
|
||||
doing sundry experimentation:
|
||||
|
||||
* To figure things out about the toolset
|
||||
* I'm an Emacs guy, so will be needing a fair bit of tuning
|
||||
* It made sense to mess around some with keyboard maps.
|
||||
- I added Workman alongside Dvorak and Colemak
|
||||
- Boy, oh boy, these don't help
|
||||
- I have done 30 years of learning of Emacs key mappings, and these alternative keyboards massively mess me up
|
||||
- I added a keypad, originally based on keymaps/numpad.c, but mighty substantially revised, as that one seems to be rotated 90 degrees from usual conventions for number pads
|
File diff suppressed because it is too large
Load diff
7
keyboard/planck/keymaps/cbbrowne/config_user.h
Normal file
7
keyboard/planck/keymaps/cbbrowne/config_user.h
Normal file
|
@ -0,0 +1,7 @@
|
|||
/* cbbrowne user configuration */
|
||||
|
||||
#define randadd 53
|
||||
#define randmul 181
|
||||
#define randmod 167
|
||||
|
||||
|
|
@ -2,6 +2,8 @@
|
|||
#ifdef BACKLIGHT_ENABLE
|
||||
#include "backlight.h"
|
||||
#endif
|
||||
#include "config_user.h"
|
||||
#include "quantum.h"
|
||||
|
||||
/* Each layer is given a name to aid in readability, which is then
|
||||
used in the keymap matrix below. The underscores do not denote
|
||||
|
@ -19,26 +21,25 @@
|
|||
|
||||
/* Things I did not like about the default mapping
|
||||
|
||||
- I find control too hard to get to. I think I'll want it on a
|
||||
left finger. Gonna need to lose something to do that...
|
||||
- Almost certainly, KC_LCTL should be on [2][1]
|
||||
- having dash on [lower-j] is a bit nonintuitive, but may be OK
|
||||
- I found control too hard to get to. I use it more than Tab, so
|
||||
switched it there.
|
||||
- Having dash on [lower-j] is a bit nonintuitive, but may be OK
|
||||
- I'll bet I should switch ESC/TAB
|
||||
- I'm suspicious that I want to shift M(0) from [4][1] to [4][2],
|
||||
and shift ESC off the first column so KC_LCTL and KC_LALT can
|
||||
be on the first column.
|
||||
- I think I wanna swap ' and ENTER
|
||||
- I needed to swap ' and ENTER
|
||||
|
||||
- All of the above are done :-)
|
||||
|
||||
- I'm keeping Colemak and Dvorak around for reference, and added
|
||||
Workman just for fun. They're useless to me, though.
|
||||
- Dropped out support for Dvorak and friends. They aren't
|
||||
improvements to me
|
||||
*/
|
||||
|
||||
|
||||
/* Some interesting things implemented
|
||||
|
||||
- There is a macro that writes out "cbbrowne" just because I could
|
||||
- There is a macro that writes out "cbbrowne" to show that I could
|
||||
- There is a (somewhat cruddy) linear congruential random number
|
||||
generator.
|
||||
- I would like to be seeding it with clock info to make it look
|
||||
|
@ -50,16 +51,15 @@
|
|||
of the random number generator
|
||||
- in both, note the use of register_code()/unregister_code()
|
||||
to indicate the desired key
|
||||
- I do indeed want a sweet number pad!
|
||||
*/
|
||||
|
||||
/* Other things to do...
|
||||
|
||||
- Need to think about what zsh and readline actions I use lots
|
||||
- Wanna figure out macros, so I can put in a "cbbrowne" macro
|
||||
- Ought to ensure that Control-Alt-Delete is convenient enough
|
||||
- How about Alt-F1 thru Alt-F8?
|
||||
- What's the keystroke to get from X to console these days?
|
||||
- I do indeed want a sweet number pad!
|
||||
- A layer for doing console switching would not be a bad idea
|
||||
*/
|
||||
|
||||
|
@ -99,10 +99,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
{KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
|
||||
},
|
||||
[_KP] = { /* Key Pad */
|
||||
{KC_ESC, M(M_USERNAME), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_KP_ENTER, KC_KP_PLUS, KC_KP_PLUS, KC_KP_ENTER, KC_BSPC},
|
||||
{KC_LCTL, M(M_RANDDIGIT), KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_MINUS, KC_7, KC_8, KC_9, KC_ENT},
|
||||
{KC_LSFT, M(M_RANDLETTER), KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_PLUS, KC_4, KC_5, KC_6, KC_DOT},
|
||||
{BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_1, KC_2, KC_3, KC_0}
|
||||
{KC_ESC, M(M_USERNAME), KC_F9, KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC},
|
||||
{KC_LCTL, M(M_RANDDIGIT), KC_F5, KC_F6, KC_F7, KC_F8, KC_PGDN, KC_KP_MINUS, KC_4, KC_5, KC_6, KC_PIPE},
|
||||
{KC_LSFT, M(M_RANDLETTER), KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL, KC_KP_PLUS, KC_1, KC_2, KC_3, KC_ENTER},
|
||||
{BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -110,11 +110,8 @@ const uint16_t PROGMEM fn_actions[] = {
|
|||
};
|
||||
|
||||
/* This bit of logic seeds a wee linear congruential random number generator */
|
||||
|
||||
/* lots of prime numbers everywhere... */
|
||||
static uint16_t random_value = 157;
|
||||
#define randadd 53
|
||||
#define randmul 181
|
||||
#define randmod 167
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
|
@ -135,9 +132,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|||
break;
|
||||
case M_USERNAME:
|
||||
if (record->event.pressed) {
|
||||
return MACRO( I(1), T(C), T(B), T(B), T(R), T(O), T(W), T(N), T(E));
|
||||
} else {
|
||||
return MACRO_NONE ;
|
||||
SEND_STRING("cbbrowne");
|
||||
}
|
||||
break;
|
||||
case M_RANDDIGIT:
|
||||
|
|
63
keyboard/planck/keymaps/cbbrowne/readme.md
Normal file
63
keyboard/planck/keymaps/cbbrowne/readme.md
Normal file
|
@ -0,0 +1,63 @@
|
|||
cbbrowne custom keyboard
|
||||
==============================
|
||||
|
||||
Due to cbbrowne@acm.org
|
||||
Christopher Browne
|
||||
|
||||
This was originally based on the default keyboard map, but I have been
|
||||
doing sundry experimentation:
|
||||
|
||||
1. Experiments
|
||||
----------------------------------------
|
||||
|
||||
* To figure things out about the toolset
|
||||
* I'm an Emacs guy, so will be needing a fair bit of tuning
|
||||
* It made sense to mess around some with keyboard maps.
|
||||
- I tried added Workman alongside Dvorak and Colemak
|
||||
- Boy, oh boy, these don't help!!!
|
||||
- I have done 30 years of learning of Emacs key mappings, and
|
||||
these alternative keyboards massively mess me up
|
||||
- I added a keypad, originally based on keymaps/numpad.c, but
|
||||
mighty substantially revised, as that one seems to be rotated 90
|
||||
degrees from usual conventions for number pads
|
||||
* The keypad layer also includes some sample "hacks" of cool things,
|
||||
all using actions attached in using the function action_get_macro()
|
||||
- Key [1][2] aka "q" types out my name, cbbrowne, as a fun example
|
||||
of a key generating a bunch of keystrokes. The keystroke is
|
||||
sufficiently inconvenient that it isn't terribly practical for me
|
||||
to use it, but hey, it shows how others might use this facility
|
||||
in a more useful context.
|
||||
- Key [2][2] aka "a" uses a random number generator to select a digit 0-9 at random
|
||||
- Key [3][2] aka "z" uses a random number generator to select a letter a-z at random
|
||||
|
||||
2. Some code structure ideas
|
||||
---------------------------------------------------
|
||||
|
||||
Each layer is given a name to aid in readability, which is then
|
||||
used in the keymap matrix below. The underscores do not denote
|
||||
anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
Layer names don't all need to be of the same length, obviously, and
|
||||
you could also skip them entirely and just use numbers, though that
|
||||
means needing to manage the numbers.
|
||||
|
||||
It is preferable to keep the symbols short so that a line worth of
|
||||
key mappings fits compactly onto a line of code. It might be an
|
||||
interesting idea to express the maps rotated 90%, so that you
|
||||
only need to fit 4 symbols onto each line, rather than 12.
|
||||
|
||||
I used enums to manage layer IDs and macro IDs so that I don't need
|
||||
to care (beyond "start at 0", and arguably that's not needed) about
|
||||
their values.
|
||||
|
||||
3. Things I did not like about the default mapping
|
||||
---------------------------------------------------------
|
||||
|
||||
* I found control too hard to get to. I use it more than Tab, so
|
||||
switched it there.
|
||||
* Having dash on [lower-j] is a bit nonintuitive, but may be OK
|
||||
* I switched ESC/TAB/M(0) around
|
||||
* I'm suspicious that I want to shift M(0) from [4][1] to [4][2],
|
||||
and shift ESC off the first column so KC_LCTL and KC_LALT can
|
||||
be on the first column.
|
||||
* I needed to swap ' and ENTER
|
Loading…
Reference in a new issue