[Keyboard] Update DogTag Macro Pad (#16446)
Co-authored-by: Drashna Jaelre <drashna@live.com>
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@ -27,7 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define PRODUCT DogTag
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#define PRODUCT DogTag
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/* key matrix size */
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/* key matrix size */
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#define MATRIX_ROWS 2 * 2
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 5
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#define MATRIX_COLS 5
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/*
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/*
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@ -40,9 +40,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*
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*/
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*/
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#define MATRIX_ROW_PINS { B2, B6 }
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#define MATRIX_ROW_PINS { B2, B6, B3 }
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1 }
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1 }
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#define MATRIX_ROW_PINS_RIGHT { B2, B6 }
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#define MATRIX_ROW_PINS_RIGHT { B2, B6, B3 }
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#define MATRIX_COL_PINS_RIGHT { B1, F7, F6, F5, F4 }
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#define MATRIX_COL_PINS_RIGHT { B1, F7, F6, F5, F4 }
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#define UNUSED_PINS
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#define UNUSED_PINS
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@ -50,7 +50,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* COL2ROW, ROW2COL */
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define DIODE_DIRECTION COL2ROW
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#define ENCODER_RESOLUTION 1
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#define ENCODER_RESOLUTION 4
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#define ENCODERS_PAD_A { D4 }
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#define ENCODERS_PAD_A { D4 }
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#define ENCODERS_PAD_B { C6 }
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#define ENCODERS_PAD_B { C6 }
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@ -71,8 +71,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define RGB_DI_PIN D3
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#define RGB_DI_PIN D3
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#ifdef RGB_DI_PIN
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#ifdef RGB_DI_PIN
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# define RGBLED_NUM 3 * 2
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# define RGBLED_NUM 4 * 2
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# define RGBLED_SPLIT {3, 3}
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# define RGBLED_SPLIT { 4, 4 }
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# define RGBLIGHT_HUE_STEP 8
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# define RGBLIGHT_HUE_STEP 8
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# define RGBLIGHT_SAT_STEP 8
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# define RGBLIGHT_SAT_STEP 8
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# define RGBLIGHT_VAL_STEP 8
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# define RGBLIGHT_VAL_STEP 8
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@ -17,11 +17,31 @@
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#include "dogtag.h"
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#include "dogtag.h"
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) { return false; }
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keypos_t key;
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if (clockwise) {
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if (index == 0) {
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tap_code(KC_MS_WH_DOWN);
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if (clockwise) {
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key.row = 2;
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key.col = 1;
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} else {
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key.row = 2;
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key.col = 0;
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}
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uint8_t layer = layer_switch_get_layer(key);
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uint16_t keycode = keymap_key_to_keycode(layer, key);
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tap_code16(keycode);
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} else {
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} else {
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tap_code(KC_MS_WH_UP);
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if (clockwise) {
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key.row = 5;
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key.col = 0;
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} else {
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key.row = 5;
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key.col = 1;
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}
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uint8_t layer = layer_switch_get_layer(key);
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uint16_t keycode = keymap_key_to_keycode(layer, key);
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tap_code16(keycode);
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}
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}
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return true;
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return true;
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@ -27,11 +27,14 @@
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* represents the switch matrix.
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* represents the switch matrix.
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*/
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*/
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#define LAYOUT( \
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#define LAYOUT( \
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l01, l02, l03, l04, r01, r02, r03, r04,\
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l01, l02, l03, l04, r01, r02, r03, r04, \
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l05, l06, l07, l08, l09, r05, r06, r07, r08, r09 \
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l05, l06, l07, l08, l09, r05, r06, r07, r08, r09, \
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l10, l11, r10, r11 \
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) { \
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) { \
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{ l01, l02, l03, l04, KC_NO }, \
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{ l01, l02, l03, l04, KC_NO }, \
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{ l05, l06, l07, l08, l09 }, \
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{ l05, l06, l07, l08, l09 }, \
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{ KC_NO, r01, r02, r03, r04,}, \
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{ l10, l11, KC_NO, KC_NO, KC_NO }, \
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{ r05, r06, r07, r08, r09 } \
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{ KC_NO, r01, r02, r03, r04}, \
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{ r05, r06, r07, r08, r09 }, \
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{ r10, r11, KC_NO, KC_NO, KC_NO } \
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}
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}
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@ -21,10 +21,6 @@
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"x": 3,
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"x": 3,
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"y": 0
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"y": 0
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},
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},
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{
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"x": 7,
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"y": 0
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},
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{
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{
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"x": 8,
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"x": 8,
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"y": 0
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"y": 0
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@ -37,6 +33,10 @@
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"x": 10,
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"x": 10,
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"y": 0
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"y": 0
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},
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},
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{
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"x": 11,
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"y": 0
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},
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{
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{
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"x": 0,
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"x": 0,
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"y": 1
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"y": 1
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@ -53,10 +53,6 @@
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"x": 3,
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"x": 3,
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"y": 1
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"y": 1
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},
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},
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{
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"x": 7,
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"y": 1
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},
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{
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{
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"x": 8,
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"x": 8,
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"y": 1
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"y": 1
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@ -69,13 +65,33 @@
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"x": 10,
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"x": 10,
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"y": 1
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"y": 1
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},
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},
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{
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"x": 11,
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"y": 1
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},
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{
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{
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"x": 4,
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"x": 4,
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"y": 2
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"y": 2
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},
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},
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{
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{
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"x": 6,
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"x": 7,
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"y": 2
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"y": 2
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},
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{
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"x": 3.5,
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"y": 3.25
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},
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{
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"x": 4.5,
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"y": 3.25
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},
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{
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"x": 6.5,
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"y": 3.25
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},
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{
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"x": 7.5,
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"y": 3.25
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}
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}
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]
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]
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}
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}
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@ -16,15 +16,15 @@
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#include QMK_KEYBOARD_H
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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LAYOUT(
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LAYOUT(
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LT(1, KC_ESC), KC_Q, KC_W, KC_E, KC_Y, KC_U, KC_I, KC_O,
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LT(1, KC_ESC), KC_Q, KC_W, KC_E, KC_Y, KC_U, KC_I, KC_O,
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KC_LSFT, KC_A, KC_S, KC_D, KC_SPC, KC_TAB, KC_H, KC_J, KC_K, KC_L
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KC_LSFT, KC_A, KC_S, KC_D, KC_SPC, KC_TAB, KC_H, KC_J, KC_K, KC_L,
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KC_WH_U, KC_WH_D, KC_WH_U, KC_WH_D
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),
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),
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LAYOUT(
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LAYOUT(
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KC_TRNS, RGB_MOD, RGB_HUI, RGB_SAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, RGB_MOD, RGB_HUI, RGB_SAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, RGB_M_P, RGB_M_K, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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KC_TRNS, RGB_M_P, RGB_M_K, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_WH_L, KC_WH_R, KC_WH_L, KC_WH_R
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)
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)
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};
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};
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@ -17,4 +17,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#pragma once
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#define DYNAMIC_KEYMAP_LAYER_COUNT 16
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#define DYNAMIC_KEYMAP_LAYER_COUNT 12
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@ -16,15 +16,15 @@
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#include QMK_KEYBOARD_H
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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LAYOUT(
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LAYOUT(
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LT(1, KC_ESC), KC_Q, KC_W, KC_E, KC_Y, KC_U, KC_I, KC_O,
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LT(1, KC_ESC), KC_Q, KC_W, KC_E, KC_Y, KC_U, KC_I, KC_O,
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KC_LSFT, KC_A, KC_S, KC_D, KC_SPC, KC_TAB, KC_H, KC_J, KC_K, KC_L
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KC_LSFT, KC_A, KC_S, KC_D, KC_SPC, KC_TAB, KC_H, KC_J, KC_K, KC_L,
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KC_WH_U, KC_WH_D, KC_WH_U, KC_WH_D
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),
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),
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LAYOUT(
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LAYOUT(
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KC_TRNS, RGB_MOD, RGB_HUI, RGB_SAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, RGB_MOD, RGB_HUI, RGB_SAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, RGB_M_P, RGB_M_K, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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KC_TRNS, RGB_M_P, RGB_M_K, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_WH_L, KC_WH_R, KC_WH_L, KC_WH_R
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)
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)
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};
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};
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@ -19,3 +19,4 @@ AUDIO_ENABLE = no # Audio output
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ENCODER_ENABLE = yes
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ENCODER_ENABLE = yes
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SPLIT_KEYBOARD = yes
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SPLIT_KEYBOARD = yes
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MOUSEKEY_ENABLE = yes
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