Fixup momoka_ergo (#18704)
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@ -23,30 +23,26 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define MATRIX_ROWS 14
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#define MATRIX_ROWS 14
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#define MATRIX_COLS 6
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#define MATRIX_COLS 6
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5, B6, B7 }
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#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5, B6, B7 }
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#define MATRIX_COL_PINS { F7, F6, F5, F4, F1, F0 }
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#define MATRIX_COL_PINS { F7, F6, F5, F4, F1, F0 }
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/* COL2ROW, ROW2COL */
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define DIODE_DIRECTION COL2ROW
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#define SELECT_SOFT_SERIAL_SPEED 5
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#define SELECT_SOFT_SERIAL_SPEED 5
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/*
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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*/
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#define SOFT_SERIAL_PIN D1 // or D1, D2, D3, E6
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#define SOFT_SERIAL_PIN D1 // or D1, D2, D3, E6
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#define RGB_DI_PIN C7
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#define RGB_DI_PIN C7
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 22
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#define RGBLED_NUM 22
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLED_SPLIT { 11, 11 }
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#define RGBLED_SPLIT { 11, 11 }
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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@ -55,60 +51,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 3
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#define DEBOUNCE 3
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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#define USE_SERIAL
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#define SPLIT_USB_DETECT
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#define SPLIT_USB_DETECT
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#define EE_HANDS
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#define EE_HANDS
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@ -1 +0,0 @@
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# The default keymap for momoka_ergo
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@ -37,7 +37,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_ENT, KC_SPC
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KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_ENT, KC_SPC
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),
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),
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[_FN1] = LAYOUT(
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[_FN1] = LAYOUT(
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RESET, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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QK_BOOT, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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MO(_FN2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_RMOD, RGB_MOD, RGB_TOG, MO(_FN2),
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MO(_FN2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_RMOD, RGB_MOD, RGB_TOG, MO(_FN2),
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@ -1 +0,0 @@
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# The default keymap for momoka_ergo
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