[Keymap] Adding Fancy and Bongocat Keymap to Mercutio Keyboard (#11520)
* Initial commit on new clean branch. Testing out functionality of oled and encoder for default features. * Cleaned up the initial push and removed the fancy keymap until the extra features and functionality can be tested and made more user friendly. * Cleaned up the readme some more, compiled and tested both default and via keymaps, and did another round of checks to prepare for starting the PR. * Cleaning up the keymap to meet expected formatting in a couple places and also adding in the TAP_CODE_DELAY after newly encoutnered encoder issues and inconsistencies. * Initial commit of branch specifically for implementing the more complicated fancy keymap as I expect the main PR to be approved first. * testing bongo cat out * Progress with intended OLED behavior. Needs to be cleaned up still. * Cleaned up bongocat and added WPM display on it. * Almost there. Need to rethink the layer checking in encoder. * Fixing all the merge issues I didn't check before doing the last commit. Learn from my mistakes, check your commits. * Fixed and updated fancy firmware and bongocat firmware. * Updating license year since I will be doing a PR anyway. * Update keyboards/mechwild/mercutio/keymaps/fancy/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
parent
7d774fa1dc
commit
05a4583ce8
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@ -1,4 +1,4 @@
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/* Copyright 2020 Kyle McCreery
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/* Copyright 2021 Kyle McCreery
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -40,7 +40,7 @@
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#define ENCODERS_PAD_B { B5 }
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/* encoder resolution */
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#define ENCODER_RESOLUTION 2
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#define ENCODER_RESOLUTION 4
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#define TAP_CODE_DELAY 10
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/* COL2ROW or ROW2COL */
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@ -53,4 +53,4 @@
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define LOCKING_RESYNC_ENABLE
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@ -9,4 +9,4 @@
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"layout": [{"label":"encoder", "x":12, "y":0}, {"label":"1.5u", "x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"label":"1.5u", "x":11.5, "y":1, "w":1.5}, {"label":"1.75u", "x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"label":"1.25u", "x":11.75, "y":2, "w":1.25}, {"label":"1.25u", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"label":"1.75u", "x":11.25, "y":3, "w":1.75},{"label":"1.25u", "x":0, "y":4, "w":1.25}, {"label":"1u", "x":1.25, "y":4}, {"label":"1.25u", "x":2.25, "y":4, "w":1.25}, {"label":"2.25u", "x":3.5, "y":4, "w":2.25}, {"label":"1u", "x":5.75, "y":4}, {"label":"2.75u", "x":6.75, "y":4, "w":2.75}, {"label":"1.25u", "x":9.5, "y":4, "w":1.25}, {"label":"1u", "x":10.75, "y":4}, {"label":"1.25u", "x":11.75, "y":4, "w":1.25}]
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}
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}
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}
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}
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197
keyboards/mechwild/mercutio/keymaps/bongocat/keymap.c
Normal file
197
keyboards/mechwild/mercutio/keymaps/bongocat/keymap.c
Normal file
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@ -0,0 +1,197 @@
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/* Copyright 2021 Kyle McCreery
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include <stdio.h>
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// OLED setup for bongocat
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#define IDLE_FRAMES 5
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#define IDLE_SPEED 30
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#define TAP_FRAMES 2
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#define TAP_SPEED 40
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#define ANIM_FRAME_DURATION 200
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#define ANIM_SIZE 512
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static long int oled_timeout = 600000; // 10 minutes
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bool gui_on = true;
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char wpm_str[10];
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uint32_t anim_timer = 0;
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uint32_t anim_sleep = 0;
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uint8_t current_idle_frame = 0;
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uint8_t current_tap_frame = 0;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_MUTE,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
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KC_LSFT, KC_SLSH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(2), KC_RCTL ),
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[1] = LAYOUT_all(
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KC_TRNS,
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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KC_TRNS, KC_TRNS, KC_GRV, KC_BSLS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_SCLN, KC_TRNS, KC_QUOT,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_SLSH, KC_UP,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_END, KC_LEFT, KC_DOWN, KC_RIGHT ),
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[2] = LAYOUT_all(
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KC_TRNS,
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
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KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ),
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[3] = LAYOUT_all(
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS )
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};
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#ifdef ENCODER_ENABLE
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void encoder_update_user(uint8_t index, bool clockwise) {
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switch (index) {
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case 0:
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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break;
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}
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}
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#endif
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#ifdef OLED_DRIVER_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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return OLED_ROTATION_180; // flips the display 180 degrees
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}
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static void render_anim(void) {
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// Idle animation
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static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
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{
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
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64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
},
|
||||
|
||||
{
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
|
||||
64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,
|
||||
7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
},
|
||||
|
||||
{
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,64,64,64,64,32,32,32,32,16,8,4,2,2,4,24,96,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,194,1,1,2,2,4,4,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,96,96,0,129,130,130,132,8,16,32,64,128,0,0,0,0,128,128,128,128,64,64,64,64,32,
|
||||
32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,25,6,0,0,0,0,0,0,0,24,24,24,27,3,0,64,160,34,36,20,18,18,18,11,8,8,8,8,5,5,9,9,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
},
|
||||
|
||||
{
|
||||
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|
||||
64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,
|
||||
7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
},
|
||||
|
||||
{
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,8,4,2,2,2,4,56,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,226,1,1,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,64,64,
|
||||
32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
// Prep animation
|
||||
static const char PROGMEM prep[][ANIM_SIZE] = {
|
||||
|
||||
{
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,
|
||||
64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,195,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
// Typing animation
|
||||
static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
|
||||
|
||||
{
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159,
|
||||
95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,
|
||||
1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
},
|
||||
|
||||
{
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32,
|
||||
32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
void animation_phase(void) {
|
||||
if (get_current_wpm() <=IDLE_SPEED) {
|
||||
current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
|
||||
oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE);
|
||||
}
|
||||
|
||||
if (get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED) {
|
||||
oled_write_raw_P(prep[0], ANIM_SIZE);
|
||||
}
|
||||
|
||||
if (get_current_wpm() >=TAP_SPEED) {
|
||||
current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
|
||||
oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
if (get_current_wpm() != 000) {
|
||||
oled_on();
|
||||
|
||||
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
|
||||
anim_timer = timer_read32();
|
||||
animation_phase();
|
||||
}
|
||||
|
||||
anim_sleep = timer_read32();
|
||||
} else {
|
||||
if (timer_elapsed32(anim_sleep) > oled_timeout) {
|
||||
oled_off();
|
||||
} else {
|
||||
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
|
||||
anim_timer = timer_read32();
|
||||
animation_phase();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void oled_task_user(void) {
|
||||
render_anim();
|
||||
oled_set_cursor(0,4);
|
||||
sprintf(wpm_str, "WPM: %03d", get_current_wpm());
|
||||
oled_write(wpm_str, false);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
2
keyboards/mechwild/mercutio/keymaps/bongocat/rules.mk
Normal file
2
keyboards/mechwild/mercutio/keymaps/bongocat/rules.mk
Normal file
|
@ -0,0 +1,2 @@
|
|||
WPM_ENABLE = yes
|
||||
VIA_ENABLE = yes
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2020 Kyle McCreery
|
||||
/* Copyright 2021 Kyle McCreery
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2020 Kyle McCreery
|
||||
/* Copyright 2021 Kyle McCreery
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
|
20
keyboards/mechwild/mercutio/keymaps/fancy/config.h
Normal file
20
keyboards/mechwild/mercutio/keymaps/fancy/config.h
Normal file
|
@ -0,0 +1,20 @@
|
|||
/* Copyright 2021 Kyle McCreery
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/* Define custom font */
|
||||
#define OLED_FONT_H "keyboards/mechwild/mercutio/lib/mercutiofont.c"
|
167
keyboards/mechwild/mercutio/keymaps/fancy/keymap.c
Executable file
167
keyboards/mechwild/mercutio/keymaps/fancy/keymap.c
Executable file
|
@ -0,0 +1,167 @@
|
|||
/* Copyright 2021 Kyle McCreery
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT_all(
|
||||
KC_MUTE,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_SLSH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(2), KC_RCTL ),
|
||||
|
||||
[1] = LAYOUT_all(
|
||||
KC_TRNS,
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
||||
KC_TRNS, KC_TRNS, KC_GRV, KC_BSLS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_SCLN, KC_TRNS, KC_QUOT,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_SLSH, KC_UP,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_END, KC_LEFT, KC_DOWN, KC_RIGHT ),
|
||||
|
||||
[2] = LAYOUT_all(
|
||||
KC_TRNS,
|
||||
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
|
||||
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ),
|
||||
|
||||
[3] = LAYOUT_all(
|
||||
KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS )
|
||||
};
|
||||
|
||||
#ifdef ENCODER_ENABLE // Encoder Functionality
|
||||
uint8_t selected_layer = 0;
|
||||
void encoder_update_user(uint8_t index, bool clockwise) {
|
||||
#ifdef OLED_DRIVER_ENABLE
|
||||
oled_clear();
|
||||
oled_render();
|
||||
#endif
|
||||
switch (index) {
|
||||
case 0: // This is the only encoder right now, keeping for consistency
|
||||
if ( clockwise ) {
|
||||
if ( selected_layer < 3 && keyboard_report->mods & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers
|
||||
selected_layer ++;
|
||||
layer_move(selected_layer);
|
||||
} else {
|
||||
tap_code(KC_VOLU); // Otherwise it just changes volume
|
||||
}
|
||||
} else if ( !clockwise ) {
|
||||
if ( selected_layer > 0 && keyboard_report->mods & MOD_BIT(KC_LSFT) ){
|
||||
selected_layer --;
|
||||
layer_move(selected_layer);
|
||||
} else {
|
||||
tap_code(KC_VOLD);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef OLED_DRIVER_ENABLE // OLED Functionality
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
||||
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
|
||||
}
|
||||
|
||||
bool clear_screen = false; // used to manage singular screen clears to prevent display glitch
|
||||
static void render_name(void) { // Render Mercutio Script Text
|
||||
static const char PROGMEM mercutio_name[] = {
|
||||
0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0x95, 0xB5, 0x96, 0xD5, 0xB6, 0xB6,
|
||||
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
|
||||
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
|
||||
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
|
||||
};
|
||||
oled_write_P(mercutio_name, false);
|
||||
}
|
||||
|
||||
static void render_logo(void) { // Render MechWild "MW" Logo
|
||||
static const char PROGMEM logo_1[] = {0x97, 0x98, 0x99, 0x9A,0x00};
|
||||
static const char PROGMEM logo_2[] = {0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0x00};
|
||||
static const char PROGMEM logo_3[] = {0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xB6, 0x00};
|
||||
static const char PROGMEM logo_4[] = {0xB6, 0xB6, 0xB6, 0x9B, 0x9C, 0x9D, 0x9E, 0x00};
|
||||
oled_set_cursor(0,0);
|
||||
oled_write_P(logo_1, false);
|
||||
oled_set_cursor(0,1);
|
||||
oled_write_P(logo_2, false);
|
||||
oled_set_cursor(0,2);
|
||||
oled_write_P(logo_3, false);
|
||||
oled_set_cursor(0,3);
|
||||
oled_write_P(logo_4, false);
|
||||
}
|
||||
|
||||
void oled_task_user(void) {
|
||||
|
||||
if ( IS_HOST_LED_OFF(USB_LED_NUM_LOCK) && IS_HOST_LED_OFF(USB_LED_CAPS_LOCK) && selected_layer == 0 && get_highest_layer(layer_state) == 0 ) {
|
||||
render_name();
|
||||
clear_screen = true;
|
||||
} else {
|
||||
if (clear_screen == true) {
|
||||
oled_clear();
|
||||
oled_render();
|
||||
clear_screen = false;
|
||||
}
|
||||
render_logo();
|
||||
oled_set_cursor(8,2);
|
||||
switch(selected_layer){
|
||||
case 0:
|
||||
oled_write_P(PSTR("Lock Layer 0"), false);
|
||||
break;
|
||||
case 1:
|
||||
oled_write_P(PSTR("Lock Layer 1"), false);
|
||||
break;
|
||||
case 2:
|
||||
oled_write_P(PSTR("Lock Layer 2"), false);
|
||||
break;
|
||||
case 3:
|
||||
oled_write_P(PSTR("Lock Layer 3"), false);
|
||||
break;
|
||||
default:
|
||||
oled_write_P(PSTR("Lock Layer ?"), false); // Should never display, here as a catchall
|
||||
}
|
||||
oled_set_cursor(8,3);
|
||||
if (get_highest_layer(layer_state) == selected_layer) {
|
||||
oled_write_P(PSTR(" "), false);
|
||||
} else {
|
||||
switch (get_highest_layer(layer_state)) {
|
||||
case 0:
|
||||
oled_write_P(PSTR("Temp Layer 0"), false);
|
||||
break;
|
||||
case 1:
|
||||
oled_write_P(PSTR("Temp Layer 1"), false);
|
||||
break;
|
||||
case 2:
|
||||
oled_write_P(PSTR("Temp Layer 2"), false);
|
||||
break;
|
||||
case 3:
|
||||
oled_write_P(PSTR("Temp Layer 3"), false);
|
||||
break;
|
||||
default:
|
||||
oled_write_P(PSTR("Temp Layer ?"), false); // Should never display, here as a catchall
|
||||
}
|
||||
}
|
||||
led_t led_state = host_keyboard_led_state();
|
||||
oled_set_cursor(8,0);
|
||||
oled_write_P(led_state.scroll_lock ? PSTR("SCRLK") : PSTR(" "), false);
|
||||
oled_set_cursor(8,1);
|
||||
oled_write_P(led_state.num_lock ? PSTR("NLCK ") : PSTR(" "), false);
|
||||
oled_write_P(led_state.caps_lock ? PSTR("CAPS ") : PSTR(" "), false);
|
||||
}
|
||||
}
|
||||
#endif
|
2
keyboards/mechwild/mercutio/keymaps/fancy/rules.mk
Normal file
2
keyboards/mechwild/mercutio/keymaps/fancy/rules.mk
Normal file
|
@ -0,0 +1,2 @@
|
|||
VIA_ENABLE = yes
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2020 Kyle McCreery
|
||||
/* Copyright 2021 Kyle McCreery
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2020 Kyle McCreery
|
||||
/* Copyright 2021 Kyle McCreery
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2020 Kyle McCreery
|
||||
/* Copyright 2021 Kyle McCreery
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2020 Kyle McCreery
|
||||
/* Copyright 2021 Kyle McCreery
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
|
|
@ -21,4 +21,4 @@ By default, Mercutio firmware has bootmagic enabled (lite). This means that inst
|
|||
|
||||
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
2
keyboards/mechwild/mercutio/rules.mk
Executable file → Normal file
2
keyboards/mechwild/mercutio/rules.mk
Executable file → Normal file
|
@ -21,4 +21,4 @@ RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
|||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
ENCODER_ENABLE = yes
|
||||
OLED_DRIVER_ENABLE = yes
|
||||
OLED_DRIVER_ENABLE = yes
|
Loading…
Reference in a new issue