49 lines
2 KiB
C
49 lines
2 KiB
C
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#include QMK_KEYBOARD_H
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#define _BL 0
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#define _FN1 2
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#define _FN2 3
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#define _WIN 1
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//Tap Dance Declarations
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enum
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{
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TD_DOTCOM = 0
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};
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Tap once for Esc, twice for Caps Lock
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[TD_DOTCOM] = ACTION_TAP_DANCE_DOUBLE(KC_COMMA, KC_DOT)
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// Other declarations would go here, separated by commas, if you have them
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BL] = LAYOUT_625_space(
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LT(OSL(2), KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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GUI_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(3, KC_ENT),
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, TD(TD_DOTCOM), OSL(2), OSM(MOD_RSFT),
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KC_ESC, KC_LALT, KC_LCTL, KC_SPC, KC_RGUI, RGB_TOG),
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[_WIN] = LAYOUT_625_space(
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LT(OSL(2), KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(3, KC_ENT),
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, TD(TD_DOTCOM), OSL(2), OSM(MOD_RSFT),
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KC_ESC, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, RGB_TOG),
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[_FN1] = LAYOUT_625_space(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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GUI_T(KC_ESC), KC_PGUP, KC_VOLU, KC_DEL, KC_TRNS, KC_BSLS, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL, KC_TRNS,
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KC_LSFT, KC_PGDN, KC_VOLD, BL_STEP, BL_TOGG, KC_SCLN, KC_QUOT, KC_SLSH, KC_DOT, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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[_FN2] = LAYOUT_625_space(
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KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, RESET,
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MT(KC_LGUI, KC_ESC), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TG(1), KC_TRNS, KC_TRNS, KC_F11, KC_F12, KC_TRNS,
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KC_TRNS, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS,
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KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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};
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