Added jansi, working colorization

This commit is contained in:
Malte Tammena 2017-10-20 14:50:43 +02:00
parent a0d6033cb7
commit a6a2a5a863
3 changed files with 32 additions and 9 deletions

View file

@ -9,7 +9,8 @@ JAVADOC_OPTIONS=-Xdoclint:all -private -encoding UTF-8 -charset UTF-8 -docencodi
BUILDS=builds
DOC=doc
CLASSPATH=src
LIBARIES=
LIBARIES=\
lib/jansi-1.16.jar
CLASSES=\
src/game/Main.java \
src/game/Game.java \

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lib/jansi-1.16.jar Normal file

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@ -1,6 +1,9 @@
package game;
import java.util.Random;
import org.fusesource.jansi.AnsiConsole;
import org.fusesource.jansi.Ansi;
import org.fusesource.jansi.Ansi.Color;
import player.Player;
import player.maurizio.MaurizioAI;
@ -113,6 +116,8 @@ public class Game {
* @return the winner of the game (0=draw)
*/
public int start(boolean output, boolean rand) {
// Initialize Jansi
AnsiConsole.systemInstall();
// Set starting player.
if(rand){
Random ran = new Random();
@ -131,7 +136,7 @@ public class Game {
makeMove(output);
currentP = other(currentP);
if(output){
logGame();
logGame(hist.getLast());
}
int state = checkState(output);
if(state != (-1)){
@ -140,9 +145,13 @@ public class Game {
System.out.println("Thanks for Playing!");
System.out.println("*******************");
}
// Uninstall Jansi
AnsiConsole.systemUninstall();
return state; // the result of the game
}
}
// Uninstall Jansi
AnsiConsole.systemUninstall();
return checkState(false); // it is impossible to reach this, but it makes the compiler happy ;)
}
@ -262,18 +271,31 @@ public class Game {
/**
* Prints the current board to stdout.
*/
private void logGame() {
private void logGame(GameEntry entry) {
Ansi playerX = Ansi.ansi().render("|X");
Ansi playerO = Ansi.ansi().render("|O");
Ansi playerXBold = Ansi.ansi().render("|@|red,bold X|@");
Ansi playerOBold = Ansi.ansi().render("|@|red,bold O|@");
for(int i = 0; i < board[0].length; i++){
for(int j = 0;j < board.length; j++){
if(i == entry.getRow() && j == entry.getColumn()) {
if(board[j][i] == 1){
System.out.print(playerXBold);
}
if (board[j][i] == 2){
System.out.print(playerOBold);
}
} else {
if(board[j][i] == 1){
System.out.print(playerX);
}
if (board[j][i] == 2){
System.out.print(playerO);
}
}
if(board[j][i] == 0){
System.out.print("| ");
}
if(board[j][i] == 1){
System.out.print("|X");
}
if (board[j][i] == 2){
System.out.print("|O");
}
}
System.out.println("|");
}