Added enemyID functionality

This commit is contained in:
Malte Tammena 2017-10-20 14:21:54 +02:00
parent 2a5a6efd59
commit a3a1da1d9a
2 changed files with 9 additions and 0 deletions

View file

@ -68,6 +68,9 @@ public class Game {
this.hist = new GameHistory();
this.board = new int [GAME_COLUMNS][GAME_ROWS];
this.gameOn = false;
// Set enemy IDs
this.p1.setEnemyID(2);
this.p2.setEnemyID(1);
}
/**

View file

@ -11,6 +11,7 @@ public class PlayerObject {
private final Player p;
private final int id;
private int enemyID;
private String sym;
/**
@ -37,6 +38,11 @@ public class PlayerObject {
return this.p;
}
public void setEnemyID(int id) {
this.enemyID = id;
this.p.setEnemyID(id);
}
public int getID() {
return this.id;
}