Finished implementation of multi-mode
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parent
5df378e315
commit
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5
Makefile
5
Makefile
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@ -28,6 +28,8 @@ BUILDFILES=$(OBJECTS) $(FXMLS_BUILD)
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MAIN=game.Main
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MAIN=game.Main
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N=100
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all: $(CLASSES) $(FXMLS_BUILD)
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all: $(CLASSES) $(FXMLS_BUILD)
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$(JAVAC) $(JAVAC_OPTIONS) -cp $(CLASSPATH):$(LIBARIES) $(CLASSES) -d $(BUILDS)
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$(JAVAC) $(JAVAC_OPTIONS) -cp $(CLASSPATH):$(LIBARIES) $(CLASSES) -d $(BUILDS)
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@ -35,6 +37,9 @@ all: $(CLASSES) $(FXMLS_BUILD)
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run: $(CLASSES)
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run: $(CLASSES)
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$(JAVA) -cp $(BUILDS):$(LIBARIES) $(MAIN)
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$(JAVA) -cp $(BUILDS):$(LIBARIES) $(MAIN)
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simulate: $(CLASSES)
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$(JAVA) -cp $(BUILDS):$(LIBARIES) $(MAIN) $(N)
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doc: $(CLASSES)
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doc: $(CLASSES)
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$(JAVADOC) $(JAVADOC_OPTIONS) -cp $(CLASSPATH):$(LIBARIES) $(CLASSES) -d $(DOC)
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$(JAVADOC) $(JAVADOC_OPTIONS) -cp $(CLASSPATH):$(LIBARIES) $(CLASSES) -d $(DOC)
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@ -88,14 +88,18 @@ public class Game {
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// TODO: Improve IDs
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// TODO: Improve IDs
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statistic[result]++;
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statistic[result]++;
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}
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}
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double[] percents = new double[3];
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for (int i = 0; i < statistic.length; i++) {
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percents[i] = ((double)statistic[i]) / runs * 100.0;
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}
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System.out.println("Draws : " + statistic[0]);
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System.out.println("Draws : " + statistic[0]);
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System.out.println(p1.getName() + ": " + statistic[1] + " wins");
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System.out.println(p1.getName() + ": " + statistic[1] + " wins");
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System.out.println(p2.getName() + ": " + statistic[2] + " wins");
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System.out.println(p2.getName() + ": " + statistic[2] + " wins");
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System.out.println("PERCENTAGE:");
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System.out.println("PERCENTAGE:");
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System.out.println("Draws : " + (statistic[0] / runs * 100.0) + "%");
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System.out.println("Draws : " + percents[0] + "%");
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System.out.println(p1.getName() + ": " + (statistic[1] / runs * 100.0) + "% wins");
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System.out.println(p1.getName() + ": " + percents[1] + "% wins");
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System.out.println(p2.getName() + ": " + (statistic[2] / runs * 100.0) + "% wins");
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System.out.println(p2.getName() + ": " + percents[2] + "% wins");
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}
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}
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@ -7,8 +7,12 @@ import player.malte.MalteAI;
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public class Main {
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public class Main {
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public static void main(String[] args) {
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public static void main(String[] args) {
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if (args.length == 1) {
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Game.simulate(Integer.parseInt(args[0]));
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} else {
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Player p1 = new MalteAI("Malte");
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Player p1 = new MalteAI("Malte");
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Player p2 = new MaurizioAI("Maurizio");
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Player p2 = new MaurizioAI("Maurizio");
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new Game(p1, p2).start(true, true); //1. param = output mode, 2. param = random beginner
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new Game(p1, p2).start(true, true); //1. param = output mode, 2. param = random beginner
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}
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}
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}
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}
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}
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